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[[Image:TheFiveSeals.png|right|200px|thumb|Art of the 5 Sigils]]
#REDIRECT [[Five sigils]]
The {{Translation|'''5 Sigils'''|5つの紋章|itsutsu no monshō}}, known as '''[[Crest]]s''' or ''Seals'' in earlier translations, are a set of symbols/markings that must be acquired in {{DQ2}}. By collecting all five, the heroes can summon [[Rubiss]] at the [[Rubiss Shrine]] and receive the [[Eye of Rubiss|charm of the goddess]].  In ''II'', [[Dream-Whisperer]] explains that Rubiss had sealed herself away with them.
 
==Locations==
The [[Echo Flute]] can be used to find them.
 
{|class="wikitable"
!style="white-space:nowrap;"|Name
!style="white-space:nowrap;"|Japanese name
!Location
|-
|Star Sigil
|style="text-align:center"|星の紋章
|In the [[Lighthouse (Dragon Quest II)|Lighthouse]], guarded by four [[Gremlin]]s. In the HD-2D Remake, it is also guarded by a [[Nekomancer]].
|-
|Moon Sigil
|style="text-align:center"|月の紋章
|The Sigil is kept by the King of [[Dirkandor]]. It can be won by fighting for the King in the arena against a [[Striking sabrecat]]. In the HD-2D Remake, the King will not allow the Scions to fight unless they have a royal missive first.
|-
|Sun Sigil
|style="text-align:center"|太陽の紋章
|Found by searching a specific tile on the outskirts of the [[List of shrines in Dragon Quest II#Fire Shrine|Fire Shrine]]. The component for the sigil in the HD-2D Remake of ''I'' is found in the [[Weirdwood]]. In the HD-2D Remake of ''II'', the guards guarding the pedestal leading to the sigil will not let the Scions of Erdrick pass unless they have a missive from Burrowell.
|-
|style="white-space:nowrap"|Water Sigil
|style="text-align:center"|水の紋章
|Located in a prison cell in [[Moonahan]]. It can be found by searching the cell after defeating 2 [[grimlin]]s. To get to the sigil, the heroes must have the [[Golden Key]] and the [[Jailor's Key]]. In the HD-2D Remake of ''II'', it is stolen by a thief, who gives it to the Scions after the [[Sinister Minister]] is defeated.
|-
|Soul Sigil
|style="text-align:center"|命の紋章
|In a treasure chest on floor B1 inside the [[Cave to Rendarak]] in versions of the game from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} release.  The [[cell phone]] ports have the King of [[Tantegel]] giving it to the player upon visiting him. This sigil is recieved automatically after finding [[Dream-Whisperer]] in the [[Weirdwood]] in the HD-2D Remake of ''I''. In the HD-2D Remake of ''II'', [[Mariella]] has the sigil on her lapel, and she will relinquish it once the Scions of Erdrick have defeated her in the [[Den of Iniquity]].
|}
 
== Effects ==
In the HD-2D Remakes of ''I'' and ''II'', each sigil provides certain effects to the party once it is in their possession. The effect depends on the sigil.
*Sun Sigil: Allows certain abilities to deliver critical hits.
*Water Sigil: Increases the efficacy of items. Items such as [[Medicinal herb]]s and [[Magic water]] recover more HP and MP and in ''II'', affect the whole party.
*Moon Sigil: Allows spells to go critical and deal extra damage or heal more health.
*Star Sigil: Allows the party to recover MP simply by defending.
*Soul Sigil: The most powerful of them all. This increases the party's health and also allows them to turn certain spells and abilities into more powerful "Souped-Up Skills" when they are below 50% health, or in the case of ''I'', under the effects of Reheal or Channel Anger.
 
{{DQI&IIHD}}
{{DQII}}
 
[[Category:Dragon Quest II]]

Latest revision as of 03:40, 30 April 2026

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