Tyrannosaurus Wrecks: Difference between revisions

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*[[Kazammle]]
*[[Kazammle]]
*[[Disruptive Wave]]
*[[Disruptive Wave]]
*[[Psych up]]
*[[Psyche up]]
*[[Meditate]]
*[[Meditation]]
*Attacks twice per round
*Attacks twice per round



Revision as of 06:17, 12 October 2010

A demon sealed away by the Supreme Sage. He appears as a high level grotto boss.

Stats

Template:NotableEnemy Template:EnemyAttrTable

Powers and Abilities

Note: His spells have 100% haywire (critical hit) rate.

Strategies

Tyrannosaurus Wrecks doesn't have as much HP as other grotto bosses, but he still puts up a good fight. Put up a magic mirror on everyone in your team. He does not disruptive wave too often. Use Gale force to help the fight. Don't risk a forbearance on him if he does decide to disruptive wave. Don't keep him around for too long! His critical hits will kill less armored party members. His haywire spells will kill about anyone. If you all magic mirror first turn, you get an advantage, and the fight becomes a bit easier.

Related enemies