List of Elemental Attributes: Difference between revisions
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(Place holder page; once I get the chance I'll flesh this out. My goal is for the page to clarify the issues some players have with resistances.) |
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Elemental attributes are the properties of spells and skills that determine how effective they are against certain monsters. For example, a [[Slime]] has no resistance to any element, while a [[Metal Slime]] has full immunity to all elements. Discerning a enemy's resistances and weaknesses can turn even the most problematic of foes into child's play. | Elemental attributes are the properties of spells and skills that determine how effective they are against certain monsters. For example, a [[Slime]] has no resistance to any element, while a [[Metal Slime]] has full immunity to all elements. Discerning a enemy's resistances and weaknesses can turn even the most problematic of foes into child's play. | ||
[[Category:Lists]] | |||
[[Category:Gameplay mechanics]] | |||
Revision as of 16:31, 4 April 2014
This article concerns a gameplay mechanic that controls how damage is calculated. For the group of monsters referred to as elementals, please see Elemental family
Elemental attributes are the properties of spells and skills that determine how effective they are against certain monsters. For example, a Slime has no resistance to any element, while a Metal Slime has full immunity to all elements. Discerning a enemy's resistances and weaknesses can turn even the most problematic of foes into child's play.