30,101
edits
Antiyonder (talk | contribs) |
No edit summary |
||
Line 8: | Line 8: | ||
}} | }} | ||
'''Heal''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As its name suggests, it functions to restore the [[Hit Points]] of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. | |||
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. [[Healslime]]s also know Heal, with more powerful palette swaps knowing improved versions of the spell. | |||
==Appearances== | |||
===Dragon Quest I=== | |||
Heal is learned by [[Hero (Dragon Quest)|The Hero]] at Level 3. In the original version it will restore 10~17 HP for 4 MP, and 25~30 for 3 MP in the remakes. | |||
===Dragon Quest II=== | |||
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 hit points in the original, and 25~30 in the remakes. Both versions cost 3 MP. | |||
== | ===Dragon Quest III=== | ||
Heal restores 30~40 HP for 3 MP, and is learned by the following characters: | |||
Heal is learned by | |||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
Line 29: | Line 32: | ||
{{!}}[[Hero (Dragon Quest III)|Hero]]{{!}}{{!}}4 | {{!}}[[Hero (Dragon Quest III)|Hero]]{{!}}{{!}}4 | ||
{{!}}- | {{!}}- | ||
{{!}}[[Priest]]{{!}}{{!}} | {{!}}[[Priest]]{{!}}{{!}}2 | ||
{{!}}- | {{!}}- | ||
{{!}}[[Sage]]{{!}}{{!}}2 | {{!}}[[Sage]]{{!}}{{!}}2 | ||
{{!}}} | {{!}}} | ||
Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey | Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey]] need to advance one Level to learn it. | ||
The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Rudia's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the | The Hero can learn it much sooner for use in battle in the [[Nintendo Entertainment System|NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Rudia's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the world map. | ||
===Dragon Quest IV=== | |||
{{Spell | |||
|console=DS | |console=DS | ||
|name=Heal | |name=Heal | ||
|flavor=Restores at least 30 HP to a single ally. | |flavor=Restores at least 30 HP to a single ally. | ||
|mp=2 | |mp=2 | ||
|effect=Heals 30 HP (unless it heals the target completely) to party members | |effect=Heals 30~40 HP (unless it heals the target completely) to party members in battle.}} | ||
The basic heal spell is known by [[Kiryl]] and [[Meena]] at level 1. [[Healie]] and [[Laurel]] also know the spell. | The basic heal spell is known by [[Kiryl]] and [[Meena]] at level 1. [[Healie]] and [[Laurel]] also know the spell. '''Dragon Quest IV''' is the installment that finalized the MP cost and HP range of the spell, with no subsequent game deviating from this new standard. | ||
===Dragon Quest V=== | |||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
Line 58: | Line 64: | ||
{{!}}[[Conkuistador/recruit|Conkuistador]]{{!}}{{!}}5 | {{!}}[[Conkuistador/recruit|Conkuistador]]{{!}}{{!}}5 | ||
{{!}}} | {{!}}} | ||
===Dragon Quest VI=== | |||
{{Spell | |||
|console=DS | |console=DS | ||
|name=Heal | |name=Heal | ||
|flavor=Restores at least 30 HP to a single ally. | |flavor=Restores at least 30 HP to a single ally. | ||
|mp=2 | |mp=2 | ||
|effect=Heals 30 HP (unless it heals the target completely) to party members | |effect=Heals 30~40 HP (unless it heals the target completely) to party members in battle.}} | ||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
Line 82: | Line 90: | ||
{{!}}[[Hero (Dragon Quest VI)|Hero]]{{!}}{{!}}4 | {{!}}[[Hero (Dragon Quest VI)|Hero]]{{!}}{{!}}4 | ||
{{!}}} | {{!}}} | ||
Heal is already known by several party members upon joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation. | Heal is already known by several party members upon their joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation. | ||
===Dragon Quest VII=== | |||
{{Spell | |||
|console=PSX | |console=PSX | ||
|name=Heal | |name=Heal | ||
|flavor=Heal 30 HP to an ally. | |flavor=Heal 30 HP to an ally. | ||
|mp=2 | |mp=2 | ||
|effect=Heals 30 HP (unless it heals the target completely) to an ally.}} | |effect=Heals 30~40 HP (unless it heals the target completely) to an ally.}} | ||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
Line 97: | Line 107: | ||
{{!}}[[Maribel]]{{!}}{{!}}10 | {{!}}[[Maribel]]{{!}}{{!}}10 | ||
{{!}}} | {{!}}} | ||
===Dragon Quest VIII=== | |||
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell. | |||
===Dragon Quest IX=== | |||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | |||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | |||
! style{{=}}"background:#77479B; color: white;"{{!}}Level | |||
{{!}}- | |||
{{!}}[[Priest]]{{!}}{{!}}-- | |||
{{!}}- | |||
{{!}}[[Paladin]]{{!}}{{!}}7 | |||
{{!}}- | |||
{{!}}[[Minstrel]]{{!}}{{!}}3 | |||
{{!}}- | |||
{{!}}[[Ranger]]{{!}}{{!}}10 | |||
{{!}}- | |||
{{!}}[[Sage]]{{!}}{{!}}2 | |||
{{!}}- | |||
{{!}}[[Thief]]{{!}}{{!}}9 | |||
{{!}}- | |||
{{!}}[[Luminary]]{{!}}{{!}}4 | |||
{{!}}} | |||
==Gallery== | ==Gallery== |