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'''Celeste Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. Celeste Isle is split up into two sections: North (Danger Rank A) and South (Danger Rank B). It is the sixth island accessed in the game, after [[Infern Isle]]. | '''Celeste Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. Celeste Isle is split up into two sections: North (Danger Rank A) and South (Danger Rank B). It is the sixth island accessed in the game, after [[Infern Isle]]. Like most of the other locations, Celeste Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. However, the Scoutpost is available for the South side. A Medical Console is available for the North side. | ||
The third of many shrines is here on Celeste Isle, where the [[Cluboon]] can transform into a [[Diamagon]] if brought to the shrine's Nexus. Guarding this sacred place is a deadly [[Great dragon|Great Dragon]]. | The third of many shrines is here on Celeste Isle, where the [[Cluboon]] can transform into a [[Diamagon]] if brought to the shrine's Nexus. Guarding this sacred place is a deadly [[Great dragon|Great Dragon]]. |
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