Cragravation: Difference between revisions

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==Description==
==Description==
Cragravation is primarily a series of ascending ramps and rocky walls that can be scaled. The halfway point of the climb is a large cave that leads up to the colder portions of the area, though the cave also leads out to where the hero first witnesses Rex Mayday and Melonie's confrontation with jamirus. Cragravation is locked into day during the first visit to the area until it is cleared.
Cragravation is primarily a series of ascending ramps and rocky walls that can be scaled. The halfway point of the climb is a large cave that leads up to the colder portions of the area, though the cave also leads out to where the hero first witnesses Rex Mayday and Melonie's confrontation with Jamirus. Cragravation is locked into day during the first visit to the area until it is cleared.


[[Ramia#Dragon Quest VIII|Empyrea]] has a nest atop the mountain, but does not patrol it in any way. After clearing the game and speaking with [[Leonyx]], the player can move to the center of the nest in order to challenge Emyprea. [[Estark]] also slumbers in Cragravation, trapped in ice, and attempting to speak to him during the post-game will give the hero the option of challenging him as well.
[[Ramia#Dragon Quest VIII|Empyrea]] has a nest atop the mountain, but does not patrol it in any way. After clearing the game and speaking with [[Leonyx]], the player can move to the center of the nest in order to challenge Emyprea. [[Estark]] also slumbers in Cragravation, trapped in ice, and attempting to speak to him during the post-game will give the hero the option of challenging him as well.
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