Magic armour: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
[[Image:DVIIIMagicArmour.png|border|right|200px]] | [[Image:DVIIIMagicArmour.png|border|right|200px]] | ||
The '''magic armour''' is a recurring armor in the [[Dragon Quest (series)|Dragon Quest]] franchise. It is designed to guard against magical onslaughts. | The '''magic armour''' is a recurring armor in the [[Dragon Quest (series)|''Dragon Quest'']] franchise. It is designed to guard against magical onslaughts. | ||
==Appearances== | ==Appearances== |
Revision as of 15:11, 2 November 2016
The magic armour is a recurring armor in the Dragon Quest franchise. It is designed to guard against magical onslaughts.
Appearances
Dragon Quest
In this entry, the magic armour will slowly restore the wearer's HP when walking in the overworld. It will also reduce the damage taken from Sizz spells by 1/3.
Magic Armor (NES) | |
---|---|
Defense | +24 |
Equipable by | |
Buy Price | 7700 |
Sell Price | ? |
Magic Armor | |
---|---|
Location | Info |
Rimuldar | Sold at armor shop (7700G) |
Mercado | Sold at armor shop (7700G) |
Dragon Quest II
The magic armour has a defence bonus of +35 (+25 in the NES version) and can be equipped by the Prince of Midenhall and the Prince of Cannock.
Dragon Quest III
The magic armour has a defence bonus of +40 and can be equipped by the Hero, warriors, priests, and sages. It can be purchased in Lanson, Theddon, and Manoza for 5,800 gold.
Dragon Quest V
The magic armour has a defence bonus of +60, reduces magical damage by 15, and may be worn by the Hero, Sancho, Tuppence, and the prince of Gotha.
Dragon Quest VI
Provides +50 defense, reduces magical damage by 15 points, and may be worn by the Hero, Carver, Nevan, Terry, Amos, and the slime recruits.
Dragon Quest VII
Dragon Quest VIII
The magic armour has a defence bonus of +55, and reduces magical damage by 15 points. It can be equipped by the Hero and Angelo.
Dragon Quest IX
Magic Armour | |
---|---|
Defence | +37 |
Magical Might | +4 |
Magical Mending | +4 |
Equipable by | |
Buy Price | 5800 |
Sell Price | 2900 |
Flavor text | A strange suit of armour that staves off spells. |
Notes | Shaves of 12% of lightning, wind, fire, and ice damage, as well as reducing darkness damage by 10%. Upgrades into Enchanted Armour by fusing with an enchanted stone. |
Enchanted Armour | |
---|---|
Defence | +42 |
Magical Might | +7 |
Magical Mending | +7 |
Equipable by | |
Buy Price | N/A |
Sell Price | 4900 |
Flavor text | A saintly suit of armour that staves off spells. |
Notes | Reduces fire, lightning, ice and wind damage by 15%, as well as negating 12% of darkness damage. Upgrades into Ethereal Armour by combining with an ethereal stone. |
Ethereal Armour | |
---|---|
Defence | +47 |
Magical Might | +10 |
Magical Mending | +10 |
Equipable by | |
Buy Price | N/A |
Sell Price | 7400 |
Flavor text | A stupendous suit of armour that staves off spells. |
Notes | Reduces fire, ice, lightning and wind damage by 18%,and reduces darkness damage by 15%. |
Dragon Quest Swords
Info
Magic Armor (Wii) | |
---|---|
Defense | +45 |
Equipable by | |
Buy Price | ? |
Sell Price | 2100 |
Notes | Reduces damage by enemy spells by 15%, and may be purchased at Avalonia, or rewarded to the player for gaining an S rank on Ultra hard in the shooting gallery |
Gallery
DQI's Hero wearing the magic armour