Woosh & Zam: Difference between revisions
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=={{DQMJ2}}== | =={{DQMJ2}}== | ||
Woosh & Zam is now also learned by the [[Drohl diabolist]]. Its abilities remain unchanged. | Woosh & Zam is now also learned by the [[Drohl diabolist]]. Its abilities remain unchanged. | ||
[[Category:Dragon Quest Monsters: Joker skill sets]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | |||
Latest revision as of 05:32, 10 January 2021
Woosh & Zam is a skill introduced in Dragon Quest Monsters: Joker. It can be upgraded to Woosh & Zam II, which can in turn be upgraded to Woosh & Zam III.
Dragon Quest Monsters: Joker[edit]
Woosh & Zam is learned by the Fallen priest and Phantom swordsman.
Woosh & Zam[edit]
| Ability | Skill Points |
|---|---|
| Woosh | 3 |
| Zam | 10 |
| Swoosh | 17 |
| Gust Slash | 26 |
| Shade Slash | 35 |
| Zammle | 50 |
Woosh & Zam II[edit]
| Ability | Skill Points |
|---|---|
| Swoosh | 4 |
| Gust Slash | 12 |
| Shade Slash | 21 |
| Zammle | 32 |
| Kaswoosh | 47 |
| Kazam | 62 |
| Woosh Guard | 75 |
Woosh & Zam III[edit]
| Ability | Skill Points |
|---|---|
| Kaswoosh | 7 |
| Kazam | 15 |
| Gale Slash | 27 |
| Shadow Slash | 39 |
| Kaswooshle | 64 |
| Kazammle | 90 |
| Woosh Guard | 95 |
| Zam Guard | 100 |
Dragon Quest Monsters: Joker 2[edit]
Woosh & Zam is now also learned by the Drohl diabolist. Its abilities remain unchanged.