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{{Monster Infobox
{{Monster Infobox
|title=Soulspawn
|title=Soulspawn
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|romanji={{tt|Evil Spirits|ebiru supirittsu}}
|romanji={{tt|Evil Spirits|ebiru supirittsu}}
|old=MadSpirit
|old=MadSpirit
|firstappear={{Dragon Quest IV}}
|firstappear={{DQ5}}
}}
}}
'''Soulspawn''' are enemies the debuted in {{DQ4}}.
'''Soulspawn''' are {{MFamilies}}s the debuted in {{Dragon Quest V}}.
 
These troublesome, ghostly apparitions have the ability to change party tactics without warning.


These troublesome, ghostly apparitions have the ability to change [[party]] tactics without warning.
{{Clear}}
==Appearances==
==Appearances==
==={{DQ4}}===
==={{DQ5}}===
==={{DQ5}}===
{{DQ5Enemy
{{DQ5Enemy
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|tameRate=N/A
|tameRate=N/A
|spells=None
|spells=None
|skills=Beats on the [[War drum]]<br>Changes party's tactics<br>[[Lingering Malhaze]]<br>[[Sweet Breath]]
|skills=Beats on the [[War drum]]. <br>Changes {{Party 5}}'s tactics.<br>[[Lingering Malhaze]]<br>[[Sweet Breath]]
|item=[[Elfin elixir]]{{fraction|1|16}}
|item=[[Elfin elixir]]{{fraction|1|16}}
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]]
Line 59: Line 56:
}}
}}


Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all {{Party 5}} members' tactics afterwards.


==={{DQ8}}===
==={{DQ8}}===
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|agility=81
|agility=81
|bestiaryNumber=#154
|bestiaryNumber=#154
|family=[[Elemental family|Elemental]]
|family={{Elemental}}
|description=A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
|description=A clump of souls fused into a hideous ball. These {{MFamilies}}s are highly resistant to magic, so psyche up before attacking.
|spells=None
|spells=None
|skills=[[Sweet Breath]]
|skills=[[Paralysis Attack]]<br>[[Sweet Breath]]
|locations=[[Dark Ruins]]
|locations={{Dark Ruins}}<br>[[Rydon's Tower]]
|items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}}
|items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}}
|evasion=1/16
|evasion={{fraction|1|16}}
|attack-resist=60%
|attack-resist=60%
|frizz-resist=25%
|frizz-resist=25%
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|wisdom=5/5
|wisdom=5/5
|agility=4/5
|agility=4/5
|family= [[Zombie family|Zombie]]
|family= {{Zombie}}
|in-game-description=Lost spirits fused together
|in-game-description=Lost spirits fused together
|abilities=[[Sweet Breath|SleepAir]], [[Dazzleflash|Radiant]], [[Lingering Malhaze|ThickFog]]
|abilities=[[Sweet Breath|SleepAir]], [[Dazzleflash|Radiant]], [[Lingering Malhaze|ThickFog]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Library Gate]], [[List of teleportals in Dragon Quest Monsters|Gate of Sleep]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Library Gate]], [[List of teleportals in Dragon Quest Monsters|Gate of Sleep]]
|breeding=[[Undead family|Zombie family]] x [[Dragon family]]<br>[[Marrow escapee|BoneSlave]], [[Skeleton soldier|DeadNite]], [[Bone baron|DeadNoble]], [[Mudslinger|Mudron]], [[Skeleton swordsman (recurring)|Skeletor]], [[Skelegon|Skullgon]] x [[Bird family]]
|breeding=[[Undead family|Zombie family]] x [[Dragon family]]<br>[[Marrow escapee|BoneSlave]], [[Skeleton soldier|DeadNite]], [[Bone baron|DeadNoble]], [[Mudslinger (monster)|Mudron]], [[Skeleton swordsman (recurring)|Skeletor]], [[Skelegon|Skullgon]] x [[Bird family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
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|wisdom=6/10
|wisdom=6/10
|agility=6/10
|agility=6/10
|family= [[Undead family|Zombie]]
|family= {{Zombie}}
|in-game-description=
|in-game-description=
|abilities=[[Dazzleflash|Radiant]], [[Sweet Breath|SleepAir]], [[Lingering Malhaze|ThickFog]]
|abilities=[[Dazzleflash|Radiant]], [[Sweet Breath|SleepAir]], [[Lingering Malhaze|ThickFog]]
|habitat=[[Cemetery]]
|habitat=[[Cemetery]]
|breeding=[[Marrow escapee|BoneSlave]], [[Skeleton soldier|DeadNite]], [[Bone baron|DeadNoble]], [[Mudslinger|Mudron]], [[Discombombulator|PomPomBom]], [[Skeleton swordsman (recurring)|Skeletor]], [[Skelegon|Skullgon]] x [[Bird family]]<br>[[Undead family|Zombie family]] x [[Dragon family]]
|breeding=[[Marrow escapee|BoneSlave]], [[Skeleton soldier|DeadNite]], [[Bone baron|DeadNoble]], [[Mudslinger (monster) |Mudron]], [[Discombombulator|PomPomBom]], [[Skeleton swordsman (recurring)|Skeletor]], [[Skelegon|Skullgon]] x [[Bird family]]<br>[[Undead family|Zombie family]] x [[Dragon family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
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|name = Soulspawn
|name = Soulspawn
|image =   
|image =   
|family = [[Undead family|Undead]]
|family = {{Undead}}
|rank = B
|rank = B
|description = ''Dark spirits born from the crews of ships that sink at sea.''
|description = ''Dark spirits born from the crews of ships that sink at sea.''
|weapons = Swords, Hammers, Claws, Staves
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|traits = -
|traits = -
|resistances = Vulnerable to Zap, Whackproof, Poisonproof
|resistances = Vulnerable to [[Zap]], [[Whack]]proof, {{Poison}}proof
|skill = [[Graveheart]]
|skill = [[Graveheart]]
|location = [[Infern Isle]] (Tartarus)
|location = [[Infern Isle]] (Tartarus)
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|name = Soulspawn  
|name = Soulspawn  
|image =   
|image =   
|family = [[Undead family|Undead]]
|family = {{Undead}}
|rank = B
|rank = B
|size = S
|size = S
|weapons = Swords, Hammers, Claws, Staves
|weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Confusing Touch]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Confusing Touch]]
|resistances = Vulnerable to [[Zap]], Immune to [[Sizz]], [[Whack]], and Poison
|resistances = Vulnerable to [[Zap]], Immune to [[Sizz]], [[Whack]], and Poison
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{{clear}}
{{clear}}


==={{DQMJ2P}}===
==={{DQM3}}===
{{Stub}}
{{DQM3Enemy
|name=Soulspawn
|kanji=
|romanji=
|icon=[[File:Soulspawn DQM3 portrait.png|100px]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=<big><big>1,300</big></big>
|mp=<big><big>470</big></big>
|attack=<big><big>410</big></big>
|defense=<big><big>610</big></big>
|wisdom=<big><big>640</big></big>
|agility=<big><big>580</big></big>
|bestiary=#459
|rank=<big><big>'''D'''</big></big>
|in-game-description=A cluster of spirits comprised of the souls of assorted killers and crooks. They assail adventurers hoping to add more souls to their cruel community
|talents=[[Doomsayer]] (lv. 1)<br>[[Wisdom Booster|Wisdom Booster I]] (lv. 20)<br>[[Paralysis Protector]] (lv. 40)
|traits=[[Confusing Touch]] (lv. 1)<br>[[Tit for Tat]] (lv. 20)<br>[[Ultra Crafty Woosher]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Dodge Denier]] (lv. 1)<br>[[Snappy Comeback]] (lv. 60)
|habitat=[[Circle of Caprice]] - Middle Echelon ([[File:DQM3 winter icon.png|20px]])<br>[[Circle of Caprice]] - Upper Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]])
|items=[[Manky meat]] (Common)<br>[[Pickpocket's poncho]] (Rare)
|synthesis=[[File:Winky DQM3 portrait.png|64px|link=Winky]] X [[File:Skeleton swordsman DQM3 portrait.png|64px|link=Skeleton swordsman]]
|fusions=
|fire-resist=-25%
|water-resist=50%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=-25%
|light-resist=0%
|dark-resist=50%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=25%
|mp-absorption-resist=50%
|confusion-resist=0%
|sleep-resist=0%
|paralysis-resist=50%
|stun-resist=0%
|poison-resist=50%
|instant-death-resist=0%
}}


==Similar species==
==Similar species==
*[[Demonspawn]]
*[[Hellspawn]]
*[[Hellspawn]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Soulspawn DQMJ DS.png|''DQMJ'' model.
Soulspawn DQMJ DS.png|{{Joker}} model.
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest: Monster Battle Road II enemies]]
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]]
[[Category:Dragon Quest: Monster Battle Road Victory enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]

Latest revision as of 14:01, 16 April 2024

Soulspawn are monsters the debuted in Dragon Quest V.

These troublesome, ghostly apparitions have the ability to change party tactics without warning.

Appearances[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

Soulspawn DQV Logo.png
Sprite HP MP Attack Defense
Soulspawn DQV SNES.gif 155 0 145 67
Agility Experience Gold Tame Rate
108 551 53 N/A
Bestiary No. #162
Spell(s) None
Skill(s) Beats on the War drum.
Changes party's tactics.
Lingering Malhaze
Sweet Breath
Location(s) Crocodilopolis
Nadiria
Mt. Zugzwang
Estark's Labyrinth
Item dropped Elfin elixir116
Evasion Frizz resistance * Sizz resistance * Fire Breath resistance *
1/16 67% 67% 67%
Bang resistance * Crack resistance * Ice Breath resistance * Woosh resistance *
67% 67% 67% 67%
Zap resistance * Drain Magic resistance * Whack resistance * Kamikazee resistance *
20% ? 100% 0%
Poof resistance Poison resistance * Fuddle resistance Snooze resistance *
20% 20% 10% 100%
Dazzle resistance * Sap resistance * Fizzle resistance Stun resistance *
20% 20% 100% 20%
PS2 model DS & Mobile sprite
Soulspawn DQV PS2.png Soulspawn1.png



Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.

Dragon Quest VIII: Journey of the Cursed King[edit]

Soulspawn DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Soulspawn.png 75 0 95
Defense Agility Experience Gold
76 81 138 9
Bestiary no. #154
Family Elemental
In-game description A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking.
Spell(s) None
Skill(s) Paralysis Attack
Sweet Breath
Location(s) Dark Ruins
Rydon's Tower
Item(s) dropped Moonwort bulb132
Elfin elixir1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
116 60% 25% 25%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
25% 25% 25% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 25% 25% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 100% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 15% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 25%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest Monsters[edit]

MadSpirit DWM Logo.png
Sprite Level cap * HP growth MP growth
Mad spirit.png 50 2/5 3/5
Strength growth Resilience growth Wisdom growth Agility growth
2/5 3/5 5/5 4/5
Family Zombie
In-game description Lost spirits fused together
Abilities SleepAir, Radiant, ThickFog
Habitat Library Gate, Gate of Sleep
Breeding chart Zombie family x Dragon family
BoneSlave, DeadNite, DeadNoble, Mudron, Skeletor, Skullgon x Bird family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak None Weak None
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Weak None None Weak
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Strong Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Strong Strong Weak
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Weak Weak Weak None
Decelerate Resistance * Curse Resistance
None Strong



Dragon Quest Monsters 2[edit]

MadSpirit DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
50 5/10 7/10
Strength growth Resilience growth Wisdom growth Agility growth
5/10 7/10 6/10 6/10
Family Zombie
In-game description
Abilities Radiant, SleepAir, ThickFog
Habitat Cemetery
Breeding chart BoneSlave, DeadNite, DeadNoble, Mudron, PomPomBom, Skeletor, Skullgon x Bird family
Zombie family x Dragon family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
None None None None
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak None Weak None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak Weak None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Weak Immune Immune Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Immune Strong Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Weak Weak Weak Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
None None Strong



Dragon Quest Monsters: Joker[edit]

Soulspawn
Family Undead
Rank B
Description Dark spirits born from the crews of ships that sink at sea.
Weapons Swords, Hammers, Claws, Staves
Traits -
Resistances Vulnerable to Zap, Whackproof, Poisonproof
Skill Graveheart
Location Infern Isle (Tartarus)
Breeding chart Phantom swordsman x Lethal armour


Dragon Quest Monsters: Joker 2[edit]

Soulspawn
Family Undead
Rank B
Size S
Weapons Swords, Hammers, Claws, Staves
Traits Hit Squad, Confusing Touch
Resistances Vulnerable to Zap, Immune to Sizz, Whack, and Poison
Skill Graveheart
Location Dark World
Breeding chart Skeleton soldier x Firebird
Bona constrictor x Dark slime


Dragon Quest Monsters: The Dark Prince[edit]

Soulspawn DQM3 Logo.png
Icon Family Max HP* Max MP*
Soulspawn DQM3 portrait.png DQM3 undead family icon.png 1,300 470
Max Attack Max Defence Max Agility Max Wisdom
410 610 580 640
Bestiary No. #459
Rank D
In-game description A cluster of spirits comprised of the souls of assorted killers and crooks. They assail adventurers hoping to add more souls to their cruel community
Talents Doomsayer (lv. 1)
Wisdom Booster I (lv. 20)
Paralysis Protector (lv. 40)
Guaranteed traits Confusing Touch (lv. 1)
Tit for Tat (lv. 20)
Ultra Crafty Woosher (lv. 40)
Large-size exclusive traits Tactical Commander (lv. 1)
Dodge Denier (lv. 1)
Snappy Comeback (lv. 60)
Habitat Circle of Caprice - Middle Echelon (DQM3 winter icon.png)
Circle of Caprice - Upper Echelon (DQM3 spring icon.pngDQM3 summer icon.pngDQM3 autumn icon.pngDQM3 winter icon.png)
Items Manky meat (Common)
Pickpocket's poncho (Rare)
Synthesis chart Winky DQM3 portrait.png X Skeleton swordsman DQM3 portrait.png
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
-25% 50% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
0% 50% -25% 0%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
50% 0% -25% 25%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
50% 0% 0% 50%
Stun Resistance * Poison Resistance *
0% 50%
Instant Death Resistance *
0%



Similar species[edit]

Gallery[edit]