Infernal armour: Difference between revisions

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(added an alternate localization name from the NES english version of DQIV)
 
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|kanji=じごくのよろい
|kanji=じごくのよろい
|romanji={{tt|Jigoku no yoroi|'Hellish armor'}}
|romanji={{tt|Jigoku no yoroi|'Hellish armor'}}
|old=Infernus knight, Infurnus Knight (DQIV), HellArmor
|old=Infernus knight, Infurnus Knight (''IV''), HellArmor, HellNite
|firstappear= {{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}
The '''infernal armour''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest III}}. It is a stronger variant of [[Restless armour]] donning suits of armour forged in hell.


An '''Infernal armour''' is a {{MFamilies}} first featured in {{DQ3}}.
==Characteristics==
Like the [[restless armour]], it is a mass of [[Material family|moving metal]] that has taken up its sword against [[human]]s, but is much more dangerous than its wandering counterpart. Formerly depicted as staunch lone wolves, they have learned to summon allies in battle like their contemporaries as of {{VIII}}, while even calling down lightning with their swords by driving them into the ground. According to their monster info in ''X'' and ''XI'', those who don the cursed [[hate mail]] will have their minds and bodies taken over and forced to become servants of a Demon Lord, becoming infernal armours themselves.


Like the [[Restless armour]], it is a mass of moving metal that has taken up its sword against [[human]]s, but if much more dangerous than its wandering counterpart. Formerly depicted as staunch lone wolves, they have learned to summon allies in battle like their contemporaries as of {{VIII}}.
The infernal armour's appearance has changed the most since its first appearance compared to the other suits, originally being silver suits of armour chased with gold and a blue plume on their helmets. For the Super Famicom version of ''III'', the armour was changed to black with purple plumes on their helmets. In the Sony PlayStation version of ''IV'', the plume was changed to light grey and it would maintain this colour scheme for its next few appearances. Starting with ''Dragon Quest X'' and most modern appearances, the infernal armour would go back to its original appearance, while the black and gold colour scheme would be used for the [[Schwarzchuld]].


==Appearances==
==Appearances==
Line 17: Line 19:
{{DQ3Enemy
{{DQ3Enemy
|name=Infernal armour
|name=Infernal armour
|kanji=  
|kanji=じごくのよろい
|romanji=
|romanji=Jigoku no yoroi
|bestiaryNumber=#063
|bestiaryNumber=#063
|sprite=[[File:Infernalarmour DQIII NES.gif]]
|sprite=[[File:Infernus knight DQIII NES.png|50px]]
|lvl=21
|lvl=21
|hp=60
|hp=60
Line 26: Line 28:
|exp=315
|exp=315
|gold=57
|gold=57
|attack=80
|attack={{tt|80|90 in remake version}}
|defense=100
|defense=100
|agility=23
|agility=23
|spells=None
|spells=None
|skills={{Brutal strike}}
|skills=[[Desperate attack]]
|item=[[Iron armor]]{{fraction|1|64}}
|item=[[Iron armor]]{{fraction|1|64}}
|locations=[[Theddon]] region<br>[[Lozamii]] island
|locations=[[Wayfarer's Shrine]] region<br>[[Theddon]] region<br>[[Edina]] region<br>[[Lozamii]] island<br>[[Gaia's Navel]]<br>[[Manoza]] region
|evasion=0/64
|evasion={{fraction|0|64}}
|fire-resist=70%
|fire-resist=70%
|crack-resist=0%
|crack-resist=0%
Line 51: Line 53:
|gbc-sprites=[[File:Infernal armour III gbc.png]]
|gbc-sprites=[[File:Infernal armour III gbc.png]]
|switch-sprites=[[File:Infernal armour erdrick trilogy.png|100px]]
|switch-sprites=[[File:Infernal armour erdrick trilogy.png|100px]]
}}
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Infernal armour
|kanji=じごくのよろい
|romanji=Jigoku no yoroi
|bestiaryNumber=#085
|family=None
|description=Suits of cursed plate mail that wait for an unwary warrior to put them on. Once donned, they take control of the poor human's soul and force it into eternal servitude
|sprite=[[File:Infernal armour DQ III HD sprite.png]]
|hp=96
|mp=13
|exp=525
|gold=18
|attack=127
|defense=248
|agility=69
|spells=None
|skills=[[Attack Attacker]]<br>[[Desperate attack]]
|item=[[Iron armour]]{{fraction|1|}}
|locations=Near the [[Wayfarer's Shrine]]<br>[[Edina]] region
|evasion=0/64
|fire-resist=75%
|explosion-resist=75%
|ice-resist=0%
|wind-resist=25%
|strike-resist=0%
|lightning-resist=-125%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=0%
|paralysis-resist=100%
|snooze-resist=25%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=0%
}}
}}


==={{DQ4}}===
==={{DQ4}}===
{{DQ4Enemy
{{DQ4Enemy
|name=Infernal armor
|name=Infernal armour
|kanji=
|kanji=じごくのよろい
|romanji=
|romanji=Jigoku no yoroi
|bestiaryNumber=#075
|bestiaryNumber=#075
|sprite=[[File:Infernalarmour DQIII NES.gif]]
|sprite=[[File:Infernus knight DQIII NES.png|50px]]
|hp=58
|hp=58
|mp=0
|mp=0
Line 70: Line 114:
|skills={{Desperate attack}}
|skills={{Desperate attack}}
|item=[[Iron armour]]({{fraction|1|128}})
|item=[[Iron armour]]({{fraction|1|128}})
|locations=[[Imperial Pantry of Parthenia]] <br> [[Gupta Gupha]] (Ch 5 & 6)
|locations=[[Imperial Pantry of Parthenia]] ({{DQ4 Chapters 5 & 6}})<br>[[Gupta Gupha]] region ({{DQ4 Chapters 5 & 6}})<br>[[Havre Léon]] region ({{DQ4 Chapters 5 & 6}})
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=25%
|frizz-resist=25%
|sizz-resist=0%
|sizz-resist=0%
Line 94: Line 138:
{{DQ8Enemy
{{DQ8Enemy
|name=Infernal armour
|name=Infernal armour
|kanji=  
|kanji=じごくのよろい
|romanji=
|romanji=Jigoku no yoroi
|sprite=[[Image:infernal_armour.png]]
|sprite=[[Image:infernal_armour.png]]
|hp=88
|hp=88
Line 106: Line 150:
|bestiaryNumber=#088
|bestiaryNumber=#088
|family={{Material}}
|family={{Material}}
|description=Ambulatory suits of cursed armour. Beware their swords. When driven into the ground, they can stun a group of adversaries with powerful lightning bolts.
|description=Ambulatory suits of cursed armour. Beware their swords. When driven into the ground, they can stun a group of adversaries with powerful lightning bolts.
|spells=None
|spells=None
|skills=Call for help.<br>Drive sword into the ground. (36~40 [[Zap]] damage to {{Party 8}}.)
|skills=Calls for backup ([[Cureslime]])<br>[[Bolt Blaster|Thrusts its sword into the ground]] (36~40 [[Zap]] damage to entire {{Party 8}})
|locations=[[Trodain]] Castle
|locations=[[Trodain|Castle Trodain]]
|items=[[Iron armour]]{{fraction|1|128}}<br>[[Steel broadsword]]{{fraction|1|256}}
|items=[[Iron armour]]{{fraction|1|128}}<br>[[Steel broadsword]]{{fraction|1|256}}
|evasion=0/64
|evasion={{fraction|0|64}}
|attack-resist=0%
|attack-resist=0%
|frizz-resist=0%
|frizz-resist=0%
Line 139: Line 183:


==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{DQ9EnemyNew
|float=
|image=[[File:Infernal armour IX.png]]
|name=Infernal armour
|name=Infernal armour
|game={{Dragon Quest IX}}
|kanji=じごくのよろい
|console={{DS}}
|romaji=Jigoku no yoroi
|romanji=
|bestiaryNumber=#123
|hp=110
|family={{Material}}
|description=They can conduct lightning to engulf all enemies, and sometimes summon [[healslime]]s to lend a helping hand.<br><br>The souls of soldiers who died awful deaths, and were brought back in suits of armour forged in the fires of hell.
|model=[[File:Infernal armour IX.png|100px]]
|hp=125
|mp=8
|mp=8
|exp=850
|gold=150
|attack=135
|attack=135
|defense=130
|defence=130
|agility=102
|agility=102
|experience=850
|spells=None
|gold=150
|skills=Calls for backup ([[Medislime]])<br>[[Bolt Blaster|Thrusts its sword into the ground]] (24~29 lightning/explosion damage to entire party)
|droppedItem=[[Cautery sword]] (common, 1/64)<br>[[Silver mail]] (rare, 1/128)
|items=[[Cautery sword]]{{fraction|1|64}}<br>[[Silver mail]]{{fraction|1|128}}
|skills=Call for backup. ([[Medislime]])
|locations=[[Gerzuun]]<br>{{Grotto}} (Volcano, rank 3-4)
|spells=
|fire-resist=25%
|family={{Material}}
|ice-resist=-25%
|bestiaryNumber=123
|wind-resist=0%
|description=They can conduct lightning to engulf all enemies, and sometimes summon [[healslime]]s to lend a helping hand.<br><br>The souls of soldiers who died awful deaths, and were brought back in suits of armor forged in the fires of hell.
|blast-resist=0%
|locations=[[Gerzuun]]<br>{{Grotto}}
|rock-resist=0%
|}}
|dark-resist=25%
|light-resist=-25%
|drain-resist=0%
|whack-resist=50%
|poison-resist=100%
|paralysis-resist=100%
|fuddle-resist=50%
|snooze-resist=50%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=50%
|deceleratle-resist=25%
|spooky-aura-resist=25%
|fizzle-resist=100%
|stun-resist=50%
|charm-resist=75%
}}
Defeating three infernal armours with the [[Pincushion]] ability is the objective of [[Template:DQIXQuest/107|Quest #107]]: Off the Record.


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Infernal armour began appearing in Version 2.0 of the game. They are still able to perform desperate attacks, call down lightning by thrusting their swords into the ground, and can block attacks with their shields, but in this game they are capable of summoning [[Medislime]]s in battle as backup.


==={{DQ11}}}===
==={{DQ11}}===
{{Stub}}
{{DQ11Enemy
Those who don the fabled hate mail are doomed to become these soulless soldiers, and roam restlessly until put out of their misery.
|name=Infernal armour
 
|kanji=じごくのよろい
==={{DQMSL}}===
|romanji=Jigoku no yoroi
{{Stub}}
|bestiaryNumber=#207
 
|family={{Material}}
==={{DQStars}}===
|description=Those who don the fabled [[Hate mail]] are doomed to become these soulless soldiers, and roam restlessly until put out of their misery.
{{Stub}}
|sprite=[[Image:Infernal armour XI sprite.png]]
|hp=165
|mp=25
|attack=125
|defense=235
|agility=60
|exp=557
|gold=73
|spells=None
|skills=Blocks with its shield<br>Calls for backup ([[Sprite bulb]])<br>[[Armour Harmer]]<br>[[Bolt Blaster|Thrusts its sword into the ground]] (60~70 lightning damage to entire party)
|items=[[Cautery sword]]{{fraction|1|128}}<br>[[Silver mail]]{{fraction|1|128}}
|locations=[[Heliodor Region]] (second act)<br>[[Heliodor Castle]] (second act)
|evasion=N/a
|fire-resist=25%
|ice-resist=-110%
|wind-resist=0%
|rock-resist=0%
|light-resist=-110%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=50%
|poison-resist=25%
|paralysis-resist=0%
|fuddle-resist=0%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}
====Vicious====
{{DQ11Enemy
|name=Vicious infernal armour
|kanji=じごくのよろい・強
|romanji={{tt|Jigoku no yoroi・kyō|Armour of hell・strong}}
|bestiaryNumber=#614
|family={{Material}}
|description=Infernal armours driven to dangerous extremes by the dark power of the Lord of Shadows.
|sprite=[[Image:Infernal armour XI sprite.png]]
|hp=1,222
|mp=50
|attack=347
|defense=382
|agility=137
|exp=1,538
|gold=420
|spells=None
|skills=Blocks with its shield<br>Calls for backup ([[Phoenix]])<br>[[Armour Harmer]]<br>[[Bolt Blaster|Thrusts its sword into the ground]] (120~130 lightning damage to entire party)
|items=[[Cautery sword]]{{fraction|1|128}}<br>[[Silver mail]]{{fraction|1|128}}
|locations=[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep - Level 1]] (third act, day only)
|evasion=N/a
|fire-resist=25%
|ice-resist=-110%
|wind-resist=0%
|rock-resist=0%
|light-resist=-110%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=50%
|poison-resist=25%
|paralysis-resist=25%
|fuddle-resist=25%
|snooze-resist=25%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}


==={{DQH2}}===
==={{DQH2}}===
Line 180: Line 331:
|kanji=じごくのよろい
|kanji=じごくのよろい
|romaji={{tt|Jigoku no yoroi|'Hellish armor'}}
|romaji={{tt|Jigoku no yoroi|'Hellish armor'}}
|listNumber=098
|listNumber=#098
|fieldNotes=Empty suits of armour possessed by the souls of soldiers, and fated to fight till their deaths are avenged. The armour itself was forged in an infernal furnace—rumour has it that they mass produce them in purgatory.
|fieldNotes=Empty suits of armour possessed by the souls of soldiers, and fated to fight till their deaths are avenged. The armour itself was forged in an infernal furnace—rumour has it that they mass produce them in purgatory.
|image=[[File:Infernal armour DQH2.png|100px]]
|image=[[File:Infernal armour DQH2.png|100px]]
Line 190: Line 341:
}}
}}


==Trivia==
* In the original Japanese, the infernal armour shares a name with the recurring cursed [[Hate mail]] armour. In ''Dragon Quest X'' and ''XI'', the monster's description states that the armour they wear are one and the same.


==Similar Species==
==Similar suits==
*[[IronNite]]
*[[Iron knight]]
*[[Lethal armour]]
*[[Lethal armour]]
*[[Restless armour]]
*[[Restless armour]]
*[[Robbin' 'oodlum]]
*[[Robbin' 'oodlum]]
*[[Robbin' huddle (Dragon Quest III)|Robbin' huddle]]
*[[Roseguardin]]
*[[Roseguardin]]
*[[Merry man]]
*[[Gyldenbritches]]
*[[Gyldenbritches]]
*[[Schwarzchuld]]
*[[Schwarzchuld]]
*[[Deserted armour]]
*[[Tanzaknight]]
==Gallery==
<center><gallery>
Infernal armour DQ III HD sprite sheet.png|HD sprites
DQ IV Android Whizzards And Company.jpg|An Infernal armour, a [[Whizzard]], a [[Powie yowie]] and a [[Vampire battler]] in the [[Imperial Pantry of Parthenia]] from {{IV}}. ([[Cell phone]])
DQVIII Infernal armour sword.jpg|An infernal armour thrusting its sword into the ground in {{VIII}}.
DQX Jigoku no Yoroi.jpg|An infernal armour in {{X}}.
DQXI Infernal armour.jpg|''XI'' polygon model.
DQXI Vicious infernal armour.jpg|A vicious infernal armour.
DQMBRV Infernal armour.png|''Battle Road Victory'' cut-in.
DQotS Infernal armour.jpg|{{Stars}} model.
DQR Jigoku no Yoroi.png|{{Rivals}} card.
</gallery></center>


[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
Line 206: Line 377:
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars]]
[[Category:Dragon Quest of the Stars]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest: Scan Battlers enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
 
[[fr:Armure infernale]]

Latest revision as of 05:35, 14 March 2025

The infernal armour is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III. It is a stronger variant of Restless armour donning suits of armour forged in hell.

Characteristics[edit]

Like the restless armour, it is a mass of moving metal that has taken up its sword against humans, but is much more dangerous than its wandering counterpart. Formerly depicted as staunch lone wolves, they have learned to summon allies in battle like their contemporaries as of VIII, while even calling down lightning with their swords by driving them into the ground. According to their monster info in X and XI, those who don the cursed hate mail will have their minds and bodies taken over and forced to become servants of a Demon Lord, becoming infernal armours themselves.

The infernal armour's appearance has changed the most since its first appearance compared to the other suits, originally being silver suits of armour chased with gold and a blue plume on their helmets. For the Super Famicom version of III, the armour was changed to black with purple plumes on their helmets. In the Sony PlayStation version of IV, the plume was changed to light grey and it would maintain this colour scheme for its next few appearances. Starting with Dragon Quest X and most modern appearances, the infernal armour would go back to its original appearance, while the black and gold colour scheme would be used for the Schwarzchuld.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Infernus knight DQIII NES.png
Bestiary No.
#063
Level
21
Gold
57
HP
60
MP
0
Attack
80
Defense
100
Agility
23
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Location(s)
Wayfarer's Shrine region
Theddon region
Edina region
Lozamii island
Gaia's Navel
Manoza region
Item Dropped
Iron armor164
Resistances
Fire *
70%
Crack *
0%
Woosh *
0%
Zap *
0%
Whack *
25%
Poof
100%
Dazzle
25%
Fizzle
100%
Fuddle
25%
Snooze
25%
Sap *
25%
Remakes sprites
SFC
Infernalarmour3snes.png
GBC
Infernal armour III gbc.png


Dragon Quest III HD-2D Remake[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest III HD-2D Remake
Sprite
Infernal armour DQ III HD sprite.png
Bestiary No.
#085
Family
None
Gold
18
HP
96
MP
13
Attack
127
Defence
248
Agility
69
Evasion
0/64
In-game description

Suits of cursed plate mail that wait for an unwary warrior to put them on. Once donned, they take control of the poor human's soul and force it into eternal servitude

Spell(s)
None
Location(s)
Near the Wayfarer's Shrine
Edina region
Item Dropped
Iron armour1
Resistances
Fire *
75%
Explosion *
75%
Ice *
0%
Wind *
25%
Strike *
0%
Lightning *
-125%
Whack *
100%
Poof *
0%
Dazzle
0%
Fizzle
100%
Fuddle *
0%
Paralysis *
100%
Snooze *
25%
Stumble *
0%
Stun *
100%
Sap *
0%


Dragon Quest IV: Chapters of the Chosen[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest IV: Chapters of the Chosen
Original (NES)
Sprite
Infernus knight DQIII NES.png
Bestiary No.
#075
Gold
76
HP
58
MP
0
Attack
63
Defence
63
Agility
24
Evasion
064
Spell(s)
None
Skill(s)
Desperate attack
Item Dropped
Iron armour(1128)
Resistances
Frizz *
25%
Sizz *
0%
Bang *
0%
Crack *
0%
Woosh *
0%
Zap *
0%
Whack *
25%
Poof
100%
Dazzle
25%
Fizzle
100%
Fuddle
25%
Snooze
25%
Sap *
25%
Remakes (PSX, DS, Mobile)
Sprites
Infernal armour IV psx.png
Notable Changes
None

Dragon Quest VIII: Journey of the Cursed King[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite
Infernal armour.png
Bestiary no.
#088
Family
Material
Gold
19
HP
88
MP
0
Attack
83
Defence
86
Agility
47
Evasion
064
In-game description

Ambulatory suits of cursed armour. Beware their swords. When driven into the ground, they can stun a group of adversaries with powerful lightning bolts.

Spell(s)
None
Skill(s)
Calls for backup (Cureslime)
Thrusts its sword into the ground (36~40 Zap damage to entire party)
Location(s)
Castle Trodain
Item(s) dropped
Iron armour1128
Steel broadsword1256
Resistances
Attack
0%
Frizz *
0%
Sizz *
0%
Bang *
25%
Crack *
50%
Ice breath *
50%
Woosh *
0%
Zap *
25%
Whack *
50%
Ban Dance
100%
Dazzle
15%
Fizzle
100%
Fuddle *
50%
Paralysis *
100%
Poison *
0%
Snooze *
50%
Stun *
50%
Sap *
15%
Army *
0%
Remake (3DS, Mobile)
Notable Changes


Dragon Quest IX: Sentinels of the Starry Skies[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest IX: Sentinels of the Starry Skies
Model
Infernal armour IX.png
Bestiary no.
#123
Family
Material
Gold
150
HP
125
MP
8
Attack
135
Defence
130
Agility
102
In-game description

They can conduct lightning to engulf all enemies, and sometimes summon healslimes to lend a helping hand.

The souls of soldiers who died awful deaths, and were brought back in suits of armour forged in the fires of hell.

Spell(s)
None
Skill(s)
Calls for backup (Medislime)
Thrusts its sword into the ground (24~29 lightning/explosion damage to entire party)
Location(s)
Gerzuun
Grotto (Volcano, rank 3-4)
Item(s) dropped
Cautery sword164
Silver mail1128
Resistances
Fire *
25%
Ice *
-25%
Wind *
0%
Blast/Lightning *
0%
Earth *
0%
Dark *
25%
Light *
-25%
Whack *
50%
Dazzle *
25%
Fizzle *
100%
Fuddle *
50%
Paralysis *
100%
Snooze *
50%
Poison *
100%
Stun *
50%
Blunt *
50%
Deceleratle *
25%
Sap *
25%
Spooky Aura *
25%
Charm *
75%


Defeating three infernal armours with the Pincushion ability is the objective of Quest #107: Off the Record.

Dragon Quest X[edit]

Infernal armour began appearing in Version 2.0 of the game. They are still able to perform desperate attacks, call down lightning by thrusting their swords into the ground, and can block attacks with their shields, but in this game they are capable of summoning Medislimes in battle as backup.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Infernal armour XI sprite.png
Bestiary no.
#207
Family
Material
Gold
73
HP
165
MP
25
Attack
125
Defence
235
Agility
60
Evasion
N/a
In-game description

Those who don the fabled Hate mail are doomed to become these soulless soldiers, and roam restlessly until put out of their misery.

Spell(s)
None
Skill(s)
Blocks with its shield
Calls for backup (Sprite bulb)
Armour Harmer
Thrusts its sword into the ground (60~70 lightning damage to entire party)
Location(s)
Heliodor Region (second act)
Heliodor Castle (second act)
Item(s) Dropped
Cautery sword1128
Silver mail1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
100%
Fuddle *
0%
Paralysis *
0%
Poison *
25%
Snooze *
0%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Vicious[edit]

Vicious infernal armour (じごくのよろい・強 Jigoku no yoroi・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Infernal armour XI sprite.png
Bestiary no.
#614
Family
Material
Experience
1,538
Gold
420
HP
1,222
MP
50
Attack
347
Defence
382
Agility
137
Evasion
N/a
In-game description

Infernal armours driven to dangerous extremes by the dark power of the Lord of Shadows.

Spell(s)
None
Skill(s)
Blocks with its shield
Calls for backup (Phoenix)
Armour Harmer
Thrusts its sword into the ground (120~130 lightning damage to entire party)
Location(s)
The Sage's Trial - Hoarder's Keep - Level 1 (third act, day only)
Item(s) Dropped
Cautery sword1128
Silver mail1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
-110%
Dark *
25%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
100%
Fuddle *
25%
Paralysis *
25%
Poison *
25%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Infernal armour (じごくのよろい Jigoku no yoroi)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Infernal armour DQH2.png 529 87g Yes
List No. #098
Field Notes Empty suits of armour possessed by the souls of soldiers, and fated to fight till their deaths are avenged. The armour itself was forged in an infernal furnace—rumour has it that they mass produce them in purgatory.
Location(s) Battle of the Pinnacle: Base, The Battle of Accordia
Item(s) Dropped Thunderball, Silver ore


Trivia[edit]

  • In the original Japanese, the infernal armour shares a name with the recurring cursed Hate mail armour. In Dragon Quest X and XI, the monster's description states that the armour they wear are one and the same.

Similar suits[edit]

Gallery[edit]