Random Encounters: Difference between revisions

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'''Random Encounters''', enemy encounters that occur suddenly when traveling on foot and in some vehicles, are a recurring element of the ''[[Dragon Quest (series)|Dragon Quest]]'' series. As indicated, random encounters can occur at any time when walking on the overworld or in a dungeon.
#REDIRECT [[Encounter]]
 
The enemies a player can meet varies both on where they are in the game and the terrain they are on. For example, the forest may contain enemies not found in the plains. For games that include travel by ship, enemies encountered while at sea are from an entirely separate set. Some enemies have a very low encounter rate and thus are almost impossible to find; these usually give out large amounts of [[Experience Points]] or some other significant reward, the most obvious example being the [[Metal Slime]].
 
Abilities such as [[Taloon]]'s [[Padfoot]] enable players to avoid or reduce the probability of Random Encounters if the player does not wish to fight in order to save time or HP. Similarly, if he wishes to battle more (perhaps for EXP), he might use other abilities increase the probability of having a Random Encounter, or, such as in the case of [[Whistle]], cause one immediately.
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Latest revision as of 21:10, 14 February 2022

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