Tidal Wave: Difference between revisions

601 bytes added ,  22:56, 26 February 2024
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==Appearances==
==Appearances==
==={{DQ4}}===
==={{DQ4}}===
Tidal Wave is an enemy only skill in the remakes of {{IV}}, being used by the [[Shelligator]]. Because the {{MFamilies}} only appears in the {{Fungeon 4}}, the skill's paltry damage range is hardly anything to worry about by that point in average playthroughs.
Tidal Wave is an enemy only skill in the remakes of {{IV}}, being used by the [[shelligator]]. Because the {{MFamilies}} only appears in the {{Fungeon 4}}, the skill's paltry damage range is hardly anything to worry about by that point in average playthroughs.


==={{DQ6}}===
==={{DQ6}}===
Tidal Wave is learned by [[Shelley]] at level 17. Other characters can obtain it by advancing to Rank 4 of the [[Sage]] vocation. It deals 30~40 [[Woosh]]-type damage and is affected by [[Insulatle]]. It cannot be used indoors or underwater when used by {{Party 6}} members, and has a 33% chance to fail upon use.
Tidal Wave is learned by [[Shelley]] at level 17. Other characters can obtain it by advancing to Rank 4 of the [[Sage]] vocation. It deals 30~40 [[Woosh]]-type damage and is affected by [[Insulatle]]. It cannot be used indoors or underwater when used by {{Party 6}} members, and has a 33% chance to fail upon use.


It is used by the enemies [[Thriller wave]] and [[Killer wave]].
It is used by the enemies [[thriller wave]] and [[killer wave]].


==={{DQ7}}===
==={{DQ7}}===
The [[Sailor]] can learn Tidal Wave at rank 8 in the {{PSX}} version and carried the same aspects as in the previous game. It can be used by [[Shelligator]]s.
The [[Sailor]] can learn Tidal Wave at rank 8 in the {{PSX}} version and carried the same aspects as in the previous game. It can be used by [[shelligator]]s.
*Tidal Qave has been removed from the game in the {{3DS}} version due to the real-life tragedy of the 2011 Great Eastern Japan Earthquake. Instead, {{MFamilies}}s use a weakened [[Jolly Rager]] for the same damage range.
*Tidal Qave has been removed from the game in the {{3DS}} version due to the real-life tragedy of the 2011 Great Eastern Japan Earthquake. Instead, {{MFamilies}}s use a weakened [[Jolly Rager]] for the same damage range.


==={{DQ9}}===
==={{DQ9}}===
Tidal Wave is used by the [[Lleviathan]] for a slightly weaker, non-elemental 30~37 damage.
Tidal Wave is used by the [[Lleviathan]] for a slightly weaker, non-elemental 30~37 damage. A higher level form of Tidal Wave was introduced as a monster-only skill. The ''Great'' Tidal Wave's damage depends on the {{MFamilies}} causing it, with [[Lleviathan]]'s hitting for 70~90, the [[Boa bishop]]'s 100~120, and the [[Seavern]]'s for a massive 135~163.


==={{DQM2}}===
==={{DQM2}}===
Tidal wave costs 15 {{MP}} to use and has a damage range of 150~180. It is learned by the [[Bubblemon]], [[Frightbait|PutreFish]], [[Thriller wave|RogueWave]], and [[Baleen mage|WhaleMage]] {{MFamilies}}s if they have reached level 19 with a max {{HP}} of 112, an {{Attack}} of 114, and an {{Agility}} of 138.
Tidal wave costs 15 {{MP}} to use and has a damage range of 150~180. It is learned by the [[Bubblemon]], [[Frightbait|PutreFish]], [[Thriller wave|RogueWave]], and [[Baleen mage|WhaleMage]] {{MFamilies}}s if they have reached level 19 with a max {{HP}} of 112, an {{Attack}} of 114, and an {{Agility}} of 138.
==={{DQMCH}}===
{{Stub}}


==={{DQMJ}}===
==={{DQMJ}}===
Tidal Wave is an ice-attribute skill with a minimum damage range of 108~133 and a maximum range of 337~349. The skill is neither a spell nor a breath attack, meaning it can penetrate the usual defences and only an ice resistance lowers the damage range.
Tidal Wave is an Ice-attribute skill with a minimum damage range of 108~133 and a maximum range of 337~349. The skill is neither a spell nor a breath attack, meaning it can penetrate the usual defences and only an Ice resistance lowers the damage range.


It can be learned with 55 points in the [[Diamagon (skill)|Diamagon II]] skill.
It can be learned with 55 points in the [[Diamagon (skill)|Diamagon II]] skill.


==={{DQMJ2}}===
==={{DQMJ2}}===
Tidal Wave costs 25 {{MP}} to cast. It can still be learned from [[Diamagon (skill)|Diamagon II]], as well as from:
Tidal Wave costs 25 {{MP}}. It can still be learned from [[Diamagon (skill)|Diamagon II]], as well as from:
*[[Aquarion (skill)|Aquarion]] (80 points)
*[[Aquarion (skill)|Aquarion]] (80 points)
*[[Dorsal fiend (skill)|Dorsal fiend]] (70 points)
*[[Dorsal fiend (skill)|Dorsal fiend]] (70 points)
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*[[Wildcard (skill)|Wildcard]] (24 points)
*[[Wildcard (skill)|Wildcard]] (24 points)


==Great Tidal Wave==
==={{DQM3D}}===
Starting with {{IX}}, a higher level form of Tidal Wave was introduced as a monster-only skill. The ''Great'' Tidal Wave's damage depends on the {{MFamilies}} causing it, with [[Lleviathan]]'s hitting for 70~90, the [[Boa bishop]]'s 100~120, and the [[Seavern]]'s for a massive 135~163.
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQM3}}===
Tidal Wave costs 52 {{MP}} and deals ''(Level x 1.5) + 150'' Water-element damage to all enemies. It is learned through the [[Demoniac]], [[Destroyer]], [[Mariner (Talent)|Mariner]], and [[Walking Disaster]] talents.


{{DQSkills}}
{{DQSkills}}


[[Category:Skills]]
[[Category:Skills]]
[[Category:Ice skills]]
[[Category:Water skills]]
[[Category:Water skills]]
[[Category:Wind skills]]
[[Category:Wind skills]]
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[[Category:Dragon Quest IX enemy skills]]
[[Category:Dragon Quest IX enemy skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Caravan Heart skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]