Dark skeleton: Difference between revisions
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The '''dark skeleton''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in the original [[Dragon Quest|game]]. It is a pitch-black variant of the regular [[skeleton]]. Much like [[ | The '''dark skeleton''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in the original [[Dragon Quest|game]]. It is a pitch-black variant of the regular [[skeleton]]. Much like [[shade]]s and [[silhouette]]s, they are animated shadows that attack adventurers; the difference being that the dark skeleton has retained the solid mass of its physical self. | ||
==Appearances== | ==Appearances== | ||
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|remake-snooze-resist={{fraction|5|7}} | |remake-snooze-resist={{fraction|5|7}} | ||
|remake-sizz-resist={{fraction|4|7}} | |remake-sizz-resist={{fraction|4|7}} | ||
}} | |||
==={{DQ1HD}}=== | |||
{{DQ1HD2DEnemy | |||
|name=Dark skeleton | |||
|kanji=かげのきし | |||
|romanji=Kage no kishi | |||
|bestiaryNumber=#051 | |||
|family={{Undead}} | |||
|description=This is what happens when the bleak, black bitterness of a skeleton soldier takes up residence in a traveller's shadow and becomes an evil-doing entity in its own right | |||
|sprite=[[File:Dark skeleton I & II HD sprite.png]] | |||
|hp=92 | |||
|mp=15 | |||
|exp=116 | |||
|gold=49 | |||
|attack=109 | |||
|defense=110 | |||
|agility=41 | |||
|spells=[[Sap]]<br>[[Woosh]] | |||
|skills=N/A | |||
|item=[[Chain mail]] (1/64) | |||
|locations=Northern [[Damdara]]<br>Damdara | |||
|evasion=N/A | |||
|fire-resist=-150% | |||
|fire2-resist=-125% | |||
|explosion-resist=0% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-150% | |||
|whack-resist=100% | |||
|dazzle-resist=0% | |||
|fizzle-resist=0% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | |||
==={{DQ2HD}}=== | |||
{{DQ2HD2DEnemy | |||
|name=Dark skeleton | |||
|kanji=かげのきし | |||
|romanji=Kage no kishi | |||
|bestiaryNumber=#074 | |||
|family={{Undead}} | |||
|description=This is what happens when the bleak, black bitterness of a skeleton soldier takes up residence in a traveller's shadow and becomes an evil-doing entity in its own right | |||
|sprite=[[File:Dark skeleton I & II HD sprite.png]] | |||
|hp=104 | |||
|mp=15 | |||
|exp=150 | |||
|gold=18 | |||
|attack=112 | |||
|defense=133 | |||
|agility=31 | |||
|spells=[[Sap]] | |||
|skills=N/A | |||
|item=[[Medicinal herb]] (1/64) | |||
|steal=[[Black pyjamas]] (1/8) | |||
|locations=South-Eastern [[Alefgard]]<br>[[Damdara]] | |||
|evasion=N/A | |||
|fire-resist=-125% | |||
|fire2-resist=-125% | |||
|explosion-resist=0% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|dark-resist=0% | |||
|lightning-resist=-150% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=0% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=0% | |||
|stun-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=05 | |||
}} | }} | ||
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}} | }} | ||
==In | ==In other languages== | ||
{{OtherLanguages | {{OtherLanguages | ||
|es=Esqueleto oscuro|es-meaning= | |es=Esqueleto oscuro|es-meaning=''Dark skeleton'' | ||
|fr=Squelette noir|fr-meaning= | |les=Esqueleto oscuro|les-meaning=''Dark skeleton'' | ||
|de= | |fr=Squelette noir|fr-meaning=''Black skeleton'' | ||
|it=Neroskeletro|it-meaning= | |de=Dunkles Skelett|de-meaning=''Dark skeleton'' | ||
|it=Neroskeletro|it-meaning=''{{tt|nero|black}}'' + ''{{tt|scheletro|skeleton}}'' | |||
|ko=그림자 기사, ''Geurimja Gisa''|ko-meaning=''Shadow knight'' | |||
|zh-cn=阴影骑士, ''Yīnyǐng Qíshì''|zh-cn-meaning=''Shadow knight'' | |||
|zh-tw=陰影騎士, ''Yīnyǐng Qíshì''|zh-tw-meaning=''Shadow knight'' | |||
}} | }} | ||
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<center><gallery> | <center><gallery> | ||
DW1NES DemonKnight.png| | DW1NES DemonKnight.png| | ||
Dark skeleton I & II HD sprite sheet.png|HD sprites | |||
DQVII Dark skeleton.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake. | DQVII Dark skeleton.png|Appearance in {{VII}}'s [['The Big Book of Beasts']] in the remake. | ||
DQX Kage no Kishi.jpg|A Dark skeleton in {{X}}. | DQX Kage no Kishi.jpg|A Dark skeleton in {{X}}. | ||
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[[Category:Skeleton]] | [[Category:Skeleton]] | ||
[[Category:Dragon Quest I enemies]] | [[Category:Dragon Quest I enemies]] | ||
[[Category:Dragon Quest I HD-2D Remake enemies]] | |||
[[Category:Dragon Quest II HD-2D Remake enemies]] | |||
[[Category:Dragon Quest VII 3DS enemies]] | [[Category:Dragon Quest VII 3DS enemies]] | ||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
Latest revision as of 18:57, 27 August 2026
The dark skeleton is a recurring monster in the Dragon Quest series, first appearing in the original game. It is a pitch-black variant of the regular skeleton. Much like shades and silhouettes, they are animated shadows that attack adventurers; the difference being that the dark skeleton has retained the solid mass of its physical self.
| Dragon Quest monster | |
|---|---|
| Dark skeleton | |
Art by Akira Toriyama | |
| Japanese | 影の騎士 かげのきし |
| Romaji | Kage no Kishi |
| First appearance | Dragon Quest |
| Old localization | Demon Knight ShdowKnight |
AppearancesEdit
Dragon QuestEdit
Dragon Quest I HD-2D RemakeEdit
Dragon Quest II HD-2D RemakeEdit
Dragon Quest VII: Fragments of the Forgotten PastEdit
| Sprite | HP | MP | Attack | Defense |
| 288 | 0 | 214 | 154 | |
| Agility | Experience | Gold | Tame Rate | |
| 115 | 434 | 20 | 1⁄64 | |
| Bestiary No. | DLC #100 |
| Spell(s) | None |
| Skill(s) | Paralysis Attack Sleep Attack |
| Location(s) | The Depths of Darkness |
| Item(s) Dropped | Moonwort bulb1⁄32 |
| Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0⁄64 | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
| 0% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
| 0% | 0% | 100% | 50% |
| Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
| 100% | 100% | 50% | 100% |
| Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
| 50% | 80% | 15% | 100% |
| Stun Resistance * | Sap Resistance * | Army Resistance * | |
| 100% | 15% | 0% | |
Dragon Quest VIII: Journey of the Cursed KingEdit
| Bestiary No. | Family | |||||
| #180 | Undead | |||||
| Experience | Gold | HP | MP | |||
| 304 | 31 | 240 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 186 | 132 | 95 | 0⁄64 | |||
| In-Game Description | These dedicated and fiercely loyal monsters stand against humanity. |
| Spell(s) | None |
| Skill(s) | Paralysis Attack Sleep Attack |
| Location(s) | World of Darkness Dark Godbird's Eyrie After the fall of Black Citadel: Farebury Region (day only) Unnamed Isle Untrodden Groves |
| Item(s) Dropped | Moonwort bulb1⁄16 Bronze shield1⁄64 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 30% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 50% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 15% | 50% | 100% | 100% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 0% | |||
Like all monsters originating from the World of Darkness, Dark skeletons with enhanced attributes begin appearing in the World of Light after the fall of Black Citadel.
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Dragon Quest XEdit
Dark skeletons appeared from the very beginning of the game, maintaining their ability to cast both Kasap and Blunt from the last game. They can also land curses with their attacks and can use Skeletoss.
Dragon Quest Heroes: The World Tree's Woe and the Blight BelowEdit
| Model | Experience | Gold |
| 15 | 12g |
| List No. | #079 |
| Field Notes | The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves. Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar. |
| Location(s) | Arba Town (Recruit, Captain, Hero), Dual Duel Dell (Grudge Match: Devilish Duo), Protector's Pathway (Saviours of the Shrine), Sentinel's Square (Defenders of the Desert), The Fault (Hero), Warden's Wood (Heroes of the Hideaway) |
| Item(s) Dropped | Pitch pearl, Snakeskin |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
| Model | Experience | Gold | Marked Version? |
| 157 | 12g | Yes |
| List No. | #095 |
| Field Notes | The shades of soldiers killed in combat. Beware, however—they're far more than shadows of their former selves. Some say these shadows belonged to skeleton soldiers in life, and their cheek bones do some strikingly similar. |
| Location(s) | Battle of the Pinnacle: Base, Blacka Pastures, Blackrock Ravine, Dead Man’s Land, The Damned Dunes, The Darkwood, The Fetid Foothills |
| Item(s) Dropped | Pitch pearl, Horse manure |
Dragon Quest BuildersEdit
Dragon Quest TactEdit
Dark skeleton appears as an A-rank monster of the Undead family as part of the Dragon Quest I event alongside the Dragonlord's True Form on his banner. Starting with Version 2.0 of the game, it can be scouted from any limited banner, as well.
| Family | Rank | Role | Element | |
| Undead |
Attack |
? | ||
| Max Level | HP | MP | Move | |
| 130 | 1,080 | 296 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 502 | 345 | 276 | 223 | 35 |
| First | Second | Third | ||
| Heart Breaker | Falcon Slash* | Shade Slash* Talent Blossoming: Dark Masher |
||
| First | Second | Third |
| Rare Attack Prep/Stats Up | Zam Res +25/Stats Up | Falcon Slash Potency +5%/Stats Up Dark Masher Potency +5% |
| Fourth | Fifth | |
| Woosh Res +25/Stats Up | Falcon Slash Potency +5%/Stats Up Dark Masher Potency +5% |
|
| First | |
| Raises DEF of undead allies, including itself, by 15% in a 5x5 square around it. | |
| First | Second | Third |
| Max HP +20 | Max MP +10 | Falcon Slash Potency +2% |
| First | |
| Rare Attack Prep: Rarely greatly raises ATK for 2 turns at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Normal | Normal | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Very Weak | Half Res | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Normal | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |