Shadow: Difference between revisions
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|romanji=Shadō | |romanji=Shadō | ||
|bestiaryNumber=#063 | |bestiaryNumber=#063 | ||
|family= | |family={{Amorphous}} & {{Floating}} | ||
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes | |description=Denizens of darkness that dwell where light dare not shine. When summoned to the [[human]] plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes | ||
|sprite=[[File:Shadow DQ III HD sprite.png]] | |sprite=[[File:Shadow DQ III HD sprite.png]] | ||
|hp=96 | |hp=96 | ||
| Line 36: | Line 36: | ||
|skills=[[Soothing Song]] | |skills=[[Soothing Song]] | ||
|item=[[Medicinal herb]] 91/128) | |item=[[Medicinal herb]] 91/128) | ||
|locations=Southern [[Damdara]]<br>Eastern Damdara | |locations=Southern [[Damdara]]<br>Eastern [[Damdara]] | ||
|evasion=N/A | |evasion=N/A | ||
|fire-resist=25% | |fire-resist=25% | ||
|fire2-resist=25% | |||
|explosion-resist=25% | |explosion-resist=25% | ||
|ice-resist=75% | |ice-resist=75% | ||
| Line 77: | Line 78: | ||
|evasion=N/A | |evasion=N/A | ||
|fire-resist=25% | |fire-resist=25% | ||
|fire2-resist=25% | |||
|explosion-resist=25% | |explosion-resist=25% | ||
|ice-resist=75% | |ice-resist=75% | ||
| Line 143: | Line 145: | ||
|bestiaryNumber=#089 | |bestiaryNumber=#089 | ||
|family={{Floating}} | |family={{Floating}} | ||
|description=Denizens of darkness that dwell where light dare not shine. When summoned to the human plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes | |description=Denizens of darkness that dwell where light dare not shine. When summoned to the [[human]] plane, they manifest as pure gloom, using their inherent coldness to freeze their fleshy foes | ||
|sprite=[[File:Shadow DQ III HD sprite.png]] | |sprite=[[File:Shadow DQ III HD sprite.png]] | ||
|hp=118 | |hp=118 | ||
| Line 158: | Line 160: | ||
|evasion= | |evasion= | ||
|fire-resist=25% | |fire-resist=25% | ||
|fire2-resist=25% | |||
|explosion-resist=25% | |explosion-resist=25% | ||
|ice-resist=75% | |ice-resist=75% | ||
| Line 196: | Line 199: | ||
|skills=[[Cool Breath]] | |skills=[[Cool Breath]] | ||
|locations=[[Moonmirror Tower]]<br> | |locations=[[Moonmirror Tower]]<br> | ||
|items= | |items={{Seed of resilience}}{{fraction|1|256}} | ||
|evasion={{fraction|1|16}} | |evasion={{fraction|1|16}} | ||
|frizz-resist=25% | |frizz-resist=25% | ||
| Line 268: | Line 271: | ||
|remake-changes= | |remake-changes= | ||
}} | }} | ||
Evil Jessica is able to summon shadows by ripping open the fabric of space with the | [[Evil Jessica]] is able to summon shadows by ripping open the fabric of space with the {{Sceptre}}, up to a total of six at once. These shadows are weaker than the ones faced later in the [[World of Darkness]], lacking their resistance to damage and only being able to breathe out [[Cool Breath]], but they can still be a nuisance once they outnumber the {{Party 8}}. | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name=Shadow | |name=Shadow | ||
| Line 286: | Line 289: | ||
|spells=None | |spells=None | ||
|skills=[[Chilly Breath]] | |skills=[[Chilly Breath]] | ||
|locations=[[World of Darkness]]<br>[[Godbird's Eyrie|Dark Godbird's Eyrie]]<br><small>After the fall of [[Black Citadel]]:</small><br>[[Farebury Region]] (night only)<br>[[Maella Region]]<br>[[Kingdom of Ascantha]] (day only)<br>[[Pickham Region]] (night only)<br>[[Kingdom of Trodain]]<br>[[Pickham_Region#Cape_West_of_Pickham|Cape West of Pickham]]<br>[[Kingdom of Argonia]] (night only)<br>[[Blizzard Peaks]] (night only) | |locations=[[World of Darkness]]<br>[[Godbird's Eyrie|Dark Godbird's Eyrie]]<br><small>After the fall of [[Black Citadel]]:</small><br>[[Farebury Region]] ([[Day-night cycle|night only]])<br>[[Maella Region]]<br>[[Kingdom of Ascantha]] ([[Day-night cycle|day only]])<br>[[Pickham Region]] ([[Day-night cycle|night only]])<br>[[Kingdom of Trodain]]<br>[[Pickham_Region#Cape_West_of_Pickham|Cape West of Pickham]]<br>[[Kingdom of Argonia]] ([[Day-night cycle|night only]])<br>[[Blizzard Peaks]] ([[Day-night cycle|night only]]) | ||
|items=[[Bronze knife]]{{fraction|1|32}}<br>[[Iron mask]]{{fraction|1|256}} | |items=[[Bronze knife]]{{fraction|1|32}}<br>[[Iron mask]]{{fraction|1|256}} | ||
|evasion={{fraction|1|16}} | |evasion={{fraction|1|16}} | ||
| Line 314: | Line 317: | ||
|remake-changes= | |remake-changes= | ||
}} | }} | ||
Like other | Like other {{MFamilies}}s from the [[World of Darkness]], shadows with strengthened attributes begin appearing throughout the world map after the fall of [[Black Citadel]]. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
| Line 336: | Line 339: | ||
|gold=43 | |gold=43 | ||
|spells=[[Crackle]] | |spells=[[Crackle]] | ||
|skills=[[Chilly Breath]]<br>Call for backup (Shadow) | |skills=[[Chilly Breath]]<br>Call for backup. (Shadow) | ||
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}} | |items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}} | ||
|locations=[[The Snærfelt]] (first act, night only)<br>[[The Royal Library]] 1-2F (first and second acts) | |locations=[[The Snærfelt]] (first act, [[Day-night cycle|night only]])<br>[[The Royal Library]] 1-2F (first and second acts) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=25% | |fire-resist=25% | ||
| Line 386: | Line 389: | ||
|skills=[[C-c-cold Breath]]<br>Call for backup (Malicious shadow) | |skills=[[C-c-cold Breath]]<br>Call for backup (Malicious shadow) | ||
|items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}} | |items=[[Purple eye]]{{fraction|1|32}}<br>[[Thief's turban]]{{fraction|1|128}} | ||
|locations=[[Sniflheim Region]] (third act, night only)<br>[[The Snærfelt]] (third act, night only) | |locations=[[Sniflheim Region]] (third act, [[Day-night cycle|night only]])<br>[[The Snærfelt]] (third act, [[Day-night cycle|night only]]) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=25% | |fire-resist=25% | ||
| Line 510: | Line 513: | ||
}} | }} | ||
=== | ==={{DQMCH}}=== | ||
{{Section-Stub}} | {{Section-Stub}} | ||
| Line 560: | Line 563: | ||
|bestiary=#441 | |bestiary=#441 | ||
|rank=<big><big>'''F'''</big></big> | |rank=<big><big>'''F'''</big></big> | ||
|in-game-description=These | |in-game-description=These {{MFamilies}}s are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else | ||
|talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (lv. 20)<br>[[Wisdom Booster I]] (lv. 40) | |talents=[[Hexcommunicator]] (lv. 1)<br>[[Death Defier]] (lv. 20)<br>[[Wisdom Booster I]] (lv. 40) | ||
|traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40) | |traits=[[Zammeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Deadly Touch]] (lv. 40) | ||
| Line 690: | Line 693: | ||
|bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}} | |bskill2=[[Dark Breath|Black Breath]]{{tt|*|Level 20}} | ||
|bskill3='''Talent Blossoming''': [[Dark Flames]] | |bskill3='''Talent Blossoming''': [[Dark Flames]] | ||
|askill1=[[Zam]]-type Breath Potency +5% / Stats Up | |askill1=[[Zam]]-type Breath Potency +5%/Stats Up | ||
|askill2=[[Zap]] Res +25 / Stats Up | |askill2=[[Zap]] Res +25/Stats Up | ||
|askill3=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5% | |askill3=Black Breath Potency +5%/Stats Up<br>Dark Flames Potency +5% | ||
|askill4=[[Woosh]] Res +25 / Stats Up | |askill4=[[Woosh]] Res +25/Stats Up | ||
|askill5=Black Breath Potency +5% / Stats Up<br>Dark Flames Potency +5% | |askill5=Black Breath Potency +5%/Stats Up<br>Dark Flames Potency +5% | ||
|lperk1=N/a | |lperk1=N/a | ||
|bperk1=Max {{MP}} +3 | |bperk1=Max {{MP}} +3 | ||
|bperk2=Black Breath Potency +2% | |bperk2=Black Breath Potency +2% | ||
|bperk3=N/a | |bperk3=N/a | ||
|aperk1='''Zam-type Breath Potency +5%''': Raises Zam-type breath potency by 5%. | |aperk1='''[[Zam]]-type Breath Potency +5%''': Raises [[Zam]]-type breath potency by 5%. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
|sizz-resist=Very Weak | |sizz-resist=Very Weak | ||
| Line 720: | Line 723: | ||
|confusion-resist=Normal | |confusion-resist=Normal | ||
|charm-resist=Super Weak | |charm-resist=Super Weak | ||
}} | |||
==In other languages== | |||
{{OtherLanguages | |||
|es=Dracoespectro|es-meaning=''{{tt|draco-|dragon}}'' + ''{{tt|espectro|specter}}'' | |||
|les=Dracoespectro|les-meaning=''{{tt|draco-|dragon}}'' + ''{{tt|espectro|specter}}'' | |||
|fr=Ombre|fr-meaning=''Shadow'' | |||
|de=Schatten|de-meaning=''Shadow'' | |||
|it=Ombra|it-meaning=''Shadow'' | |||
|ko=섀도, ''Syaedo'' ({{I&IIHD}})<br>섀도우, ''Syaedou'' ({{IIIHD}})|ko-meaning=Transliteration of ''shadow'' | |||
|zh-cn=阴影, ''Yīnyǐng''|zh-cn-meaning=''Shadow'' | |||
|zh-tw=陰影, ''Yīnyǐng''|zh-tw-meaning=''Shadow'' | |||
}} | }} | ||
| Line 734: | Line 749: | ||
<center><gallery> | <center><gallery> | ||
Shadow_Catula_and_Lump_Mage.png| | Shadow_Catula_and_Lump_Mage.png| | ||
Shadow DQ III HD sprites.png|HD sprites | Shadow DQ III HD sprites.png|HD sprites. | ||
DQX Shadow.jpg|A shadow in {{X}} | DQX Shadow.jpg|A shadow in {{X}}. | ||
DQXI Shadow.jpg|{{XI}} polygon model | DQXI Shadow.jpg|{{XI}} polygon model. | ||
DQXI Malicious shadow.jpg|A malicious shadow | DQXI Malicious shadow.jpg|A malicious shadow. | ||
Shadow dqm psx.gif|{{1·2}} sprite | Shadow dqm psx.gif|{{1·2}} sprite. | ||
Shadow caravan.png|{{Caravan Heart}} sprite | Shadow caravan.png|{{Caravan Heart}} sprite. | ||
Shadow DQMJ DS.png|{{Joker}} model | Shadow DQMJ DS.png|{{Joker}} model. | ||
DQHII Cesar Shadowblade.jpg|[[Cesar]] wielding the shadowblade in {{Heroes 2}} | DQHII Cesar Shadowblade.jpg|[[Cesar]] wielding the shadowblade in {{Heroes 2}}. | ||
DQR Shadow.png|{{Rivals}} card | DQR Shadow.png|{{Rivals}} card. ([[Cell phone]]) | ||
Yumiko Murakami Halloween.jpg|Halloween fanart by [[Yumiko Murakami]] | Yumiko Murakami Halloween.jpg|Halloween fanart by [[Yumiko Murakami]]. | ||
</gallery></center> | </gallery></center> | ||
Latest revision as of 09:50, 24 October 2026
The shadow is a recurring monster in the Dragon Quest series, introduced in Dragon Quest III.
| Dragon Quest monster | |
|---|---|
| Shadow | |
Art by Akira Toriyama | |
| Japanese | シャドー |
| Romaji | Shadō |
| First appearance | Dragon Quest III |
| Old localization | Terror Shadow |
It is a black, insubstantial, phantom-like creature. It was originally colored a dull blue due to the blank backgrounds on the NES games, but as of the sixth game it has become black to better match its name thanks to advancing hardware.
CharacteristicsEdit
These phantom-like fiends haunt remote ruins such as the Moonmirror Tower and the darkness of caves and dungeons, hardly taking physical damage thanks to their fading form. Screeching as they slash with ghastly claws, shadows are a spooky sight for unsuspecting adventurers. They have an affinity for the cold, being capable of freezing adventurers solid with ice magic or letting loose a cool breath to bathe the party in a chilly wicked wind.
AppearancesEdit
Dragon Quest I HD-2D RemakeEdit
Dragon Quest II HD-2D RemakeEdit
Dragon Quest III: The Seeds of SalvationEdit
Dragon Quest III HD-2D RemakeEdit
Dragon Quest VI: Realms of RevelationEdit
Dragon Quest VIII: Journey of the Cursed KingEdit
| Bestiary No. | Family | |||||
| #170 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 71 | 21 | 64 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 95 | 72 | 76 | 0⁄64 | |||
| In-Game Description | Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks. |
| Spell(s) | None |
| Skill(s) | Cool Breath |
| Location(s) | Arcadia (summoned by Evil Jessica) |
| Item(s) Dropped | Bronze knife1⁄32 Iron mask1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 25% | 25% | 100% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 100% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 100% | 100% | 100% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
Evil Jessica is able to summon shadows by ripping open the fabric of space with the Sceptre, up to a total of six at once. These shadows are weaker than the ones faced later in the World of Darkness, lacking their resistance to damage and only being able to breathe out Cool Breath, but they can still be a nuisance once they outnumber the party.
| Bestiary No. | Family | |||||
| #170 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 216 | 14 | 154 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 134 | 85 | 92 | 1⁄16 | |||
| In-Game Description | Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks. |
| Spell(s) | None |
| Skill(s) | Chilly Breath |
| Location(s) | World of Darkness Dark Godbird's Eyrie After the fall of Black Citadel: Farebury Region (night only) Maella Region Kingdom of Ascantha (day only) Pickham Region (night only) Kingdom of Trodain Cape West of Pickham Kingdom of Argonia (night only) Blizzard Peaks (night only) |
| Item(s) Dropped | Bronze knife1⁄32 Iron mask1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 60% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 25% | 25% | 100% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 100% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 100% | 100% | 100% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
Like other monsters from the World of Darkness, shadows with strengthened attributes begin appearing throughout the world map after the fall of Black Citadel.
Dragon Quest XEdit
Shadows began appearing in Version 2.0 of the game. They are able to breathe out Freezing Blizzard and cast Crackle, as well as being able to call for backup from more of their kind.
Dragon Quest XI: Echoes of an Elusive AgeEdit
Malicious versionEdit
Dragon Quest MonstersEdit
| Sprite | Level cap * | HP growth | MP growth |
| 50 | 3/5 | 2/5 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 2/5 | 2/5 | 5/5 | 5/5 |
| Family | Zombie |
| In-game description | Real identity is unknown due to its shadow-like body |
| Abilities | FrigidAir, K.O.Dance, ThickFog |
| Habitat | Gate of Reflection, Gate of Sleep |
| Breeding chart | Zombie family x Material family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Weak | Weak | None | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| None | None | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Strong | Immune |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Immune | Strong | Strong | None |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| None | None | None | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Strong | ||
Dragon Quest Monsters 2Edit
| Sprite | Level cap * | HP growth | MP growth |
| 50 | 5/10 | 3/10 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 3/10 | 5/10 | 7/10 | 4/10 |
| Family | Zombie |
| In-game description | |
| Abilities | FrigidAir, K.O Dance, ThickFog |
| Habitat | Southern Forest (Cobi's Journey) |
| Breeding chart | Zombie family x Material family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Weak | Weak | None | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Weak | None | None | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Immune | Immune | Strong |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Immune | Immune | Strong | Strong |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| None | None | None | None |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Strong | |
Dragon Quest Monsters: Caravan HeartEdit
| This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: JokerEdit
| Shadow | |
|---|---|
| Family | Material |
| Rank | F |
| Description | Who knows what evil lurks in the hearts of men? These monsters do. |
| Weapons | Swords, Spears, Axes, Staves |
| Traits | Zammeister |
| Resistances | Vulnerable to Zap, Healed by Zam, Whackproof |
| Skill | Reaper |
| Location | Infant Isle (Cave) |
| Breeding chart | Bag o' laughs x Dracky |
Dragon Quest Monsters: Joker 2Edit
| Shadow | |
|---|---|
| Family | Material |
| Rank | D |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Hit Squad, Zammeister |
| Resistances | Vulnerable to Zap, Immune to Whack, Healed by Zam |
| Skill | Reaper |
| Location | Iceolation (night), Cragravation |
| Breeding chart | Cannibox x Teeny sanguini Dancing flame x Dancing devil |
Dragon Quest Monsters: The Dark PrinceEdit
| Icon | Family | Max HP* | Max MP* |
| 1,270 | 440 | ||
| Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
| 480 | 470 | 670 | 610 |
| Bestiary No. | #441 |
| Rank | F |
| In-game description | These monsters are said to have been born in the depths of an unfathomably deep darkness. Adept at imitation, they can even forget their natural appearance if they spend long enough shadowing someone else |
| Talents | Hexcommunicator (lv. 1) Death Defier (lv. 20) Wisdom Booster I (lv. 40) |
| Guaranteed traits | Zammeister (lv. 1) Insta-Ping (lv. 20) Deadly Touch (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Ultra Crafty Whacker (lv. 1) Slick Skin (lv. 60) |
| Habitat | Circle of Temper - Every Echelon ( ) Circle of Fortitude - Lower Echelon ( ) Circle of Caprice - Lower Echelon ( ) |
| Items | Magic water (Common) Seed of agility (Rare) |
| Synthesis chart | X |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| -25% | 0% | 0% | 50% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 0% | 50% | 0% | -25% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 100% | 0% | -25% | 0% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | 25% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| 25% | 25% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Monsters: The Withered WorldEdit
| This section is a stub. You can help by expanding it. |
Dragon Quest SwordsEdit
| This section is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
| Model | Experience | Gold | Marked Version? |
| 258 | 39g | Yes |
| List No. | #080 |
| Field Notes | Incorporeal creatures born from the deepest darkness, who silently stalk their prey before suddenly striking. They dwell in the darkness and shun the sun, but are oddly attracted to bright and breeze personalities. |
| Location(s) | Battle of Mt. Neverest |
| Item(s) Dropped | Ethereal stone, Evencloth |
Dragon Quest TreasuresEdit
| Portrait | Forte | Treasure Capacity | Safekeeping Score |
| 2 | 100% | ||
| Bestiary no. | #13 |
| Family | Elemental |
| Trivia | They lurk in dark shadows, the dimmest of shade They sneak up unnoticed-you'd best be afraid They're made of pure darkness and cannot be weighed |
| Favorite foods | |
| Habitats | The Paternoggin The Wingswept Moors The Snarl |
| Item(s) dropped |
| Starting HP | Starting MP | Starting Strength |
| 40 | 32 | 16 |
| Starting Defence | Starting Deftness | Starting magic |
| 10 | 14 | 22 |
| Max HP | Max MP | Max Strength |
| 637 | 460 | 370 |
| Max Defence | Max Deftness | Max magic |
| 400 | 425 | 427 |
| First | Second | Third |
| Barbaric Barbs | Black Hole | Chilly Breath/Freezing Blizzard/C-c-cold Breath |
| Fourth | Fifth | Sixth |
| Grim Creeper | Sap/Kasap | Wings of Doom |
| Name | Target(s) | Element |
| Blackball | Area | Dark |
| First | Second | ||
| Counter-Debilitator | Lone Wolf | ||
| Third | Fourth | ||
| Slim Pickings | Slippery Skin | ||
| Fifth | |||
| Stunner | |||
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| Weak | Normal | Weak | Normal |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
| Weak | Strong | Weak | Strong |
| Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
| Weak | Very strong | Quite strong | Quite strong |
| Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
| Quite strong | Normal | Normal | Quite strong |
| Debilitation Resistance * | |||
| Quite strong | |||
Dragon Quest TactEdit
Shadow appears as a C-rank monster of the Inorganic family that can be scouted normally from any banner. It can participate in the Dancing flame and Illusia's Battle Roads as a party member.
| Family | Rank | Role | Element | |
| Inorganic |
Attack |
? | ||
| Max Level | HP | MP | Move | |
| 105 | 692 | 233 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 260 | 247 | 218 | 175 | 20 |
| First | Second | Third | ||
| Darkness Breath | Black Breath* | Talent Blossoming: Dark Flames | ||
| First | Second | Third |
| Zam-type Breath Potency +5%/Stats Up | Zap Res +25/Stats Up | Black Breath Potency +5%/Stats Up Dark Flames Potency +5% |
| Fourth | Fifth | |
| Woosh Res +25/Stats Up | Black Breath Potency +5%/Stats Up Dark Flames Potency +5% |
|
| First | |
| N/a | |
| First | Second | Third |
| Max MP +3 | Black Breath Potency +2% | N/a |
| First | |
| Zam-type Breath Potency +5%: Raises Zam-type breath potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Very Weak | Very Weak | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Half Res | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Super Weak | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Super Weak |
In other languagesEdit
| Language | Translation | Meaning |
| Español castellano | Dracoespectro | draco- + espectro |
| Español latinoamericano | Dracoespectro | draco- + espectro |
| Français | Ombre | Shadow |
| Deutsch | Schatten | Shadow |
| Italiano | Ombra | Shadow |
| 한국어 | 섀도, Syaedo (I & II HD) 섀도우, Syaedou (III HD) | Transliteration of shadow |
| 简体中文 | 阴影, Yīnyǐng | Shadow |
| 繁體中文 | 陰影, Yīnyǐng | Shadow |
Similar speciesEdit
GalleryEdit
A shadow in X.
XI polygon model.
DQM1·2 sprite.
Caravan Heart sprite.
Joker model.
Rivals card. (Cell phone)
Halloween fanart by Yumiko Murakami.