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|title = Decelerate
|title = Decelerate
|image =  
|image =  
|japanese =  
|japanese = ボミエ
|romaji =  
|romaji = Bomie
|old =  
|old = Slow
|type = Debilitating
|type = Debilitating
}}
}}
'''Decelerate''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It decreases one enemy's agility by one level with 50% accuracy.
'''Decelerate''' is a recurring spell in the {{DQSeries}} which was first introduced in {{DQM}} before later being brought over into the main series with {{Dragon Quest IX}}.
 
It decreases one enemy's {{Agility}}, contrasting the group-targeting [[Deceleratle]].


==Appearances==
==Appearances==
==={{DQ7R}}===
Decelerate is learned by reaching rank 3 of the [[Jester]] vocation. It costs 4 MP and reduces one monster's agility by two stage for 5~7 turns. The spell has a base accuracy of 75% and begins to increase once the caster's magical might reaches 200, achieving 100% accuracy (barring resistance) at 800 magical might. Decelerate has a [[haywire]] rate that is half that of a normal critical hit.
==={{DQ9}}===
Decelerate is learned by [[Armamentalist]]s at level 10. It costs 3 {{MP}} to cast and decreases one foe's agility by up to 75%. The spell will increase in accuracy once the caster's {{Magical Might}} reaches 50. When the value reaches 499, the spell becomes 100% accurate barring {{MFamilies}} resistance. The affect of the spell last for 7~10 turns.
==={{DQ10}}===
Decelerate is learned by [[Thief|Thieves]] at level 9 and costs 2 {{MP}} to cast. Instead of decreasing the target's Agility, it increases the waiting time between actions for the target.
==={{DQ11}}===
Decelerate is learned by {{Veronica 11}} at level 12, and by [[Sylvando]] at level 15. It now costs only 2 {{MP}} to cast and reduces one foe's agility by 40% for 4~6 turns.
==={{DQM}}===
Called Slow in this game, it requires the {{MFamilies}} to reach level 3 with 16 {{MP}} and 14 {{Intelligence}}. It grows into [[Deceleratle|SlowAll]] when the {{MFamilies}} reaches level 7 with 32 {{MP}} and 28 {{Intelligence}}. It is learned naturally by the [[Vampire cat|catfly]], [[Drohl drone|droll]], [[Mousenap|fairyrat]], [[Rampage (monster)|goategon]], [[Mental pitcher|madplant]] and [[Putrefido|putrepup]].
==={{DQM2}}===
Slow now requires 26 {{Intelligence}} to learn and 51 {{Intelligence}} to upgrade. It is naturally learned by the [[Feralball|pillowrat]].
==={{DQMJ}}===
Decelerate can be learned by applying 6 skill points to either the [[Saboteur]] or [[Trickster]] skill tree.
==={{DQMJ2}}===
Decelerate can still be learned from [[Saboteur]] and [[Trickster]]. It can also be learned from [[Flute Warrior]] for 20 points or from [[Speedster]] for 17 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}


==[[Dragon Quest III]]===
==={{DQMJ3}}===
Decelerate is learned by Magi and Sages at level 12 and costs 3 mp to cast.
{{Stub}}


===[[Dragon Quest IX]]===
==={{DQM3}}===
Decelerate is learned by [[armamentalist]]s at level 10. It costs 3 mp to cast, and will increase in accuracy once the caster's magical might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance.
Decelerate reduces one monster's agility by 80% for 3 MP, with a base success chance of 60% and a maximum success chance of 80% at 3,999 wisdom. The spell is learned through the [[Choreographer]], [[Enfeebler]], [[Graveheart]], [[Speedster]], [[Thrill-Seeker]], and [[Tongue Twister]] talents.
 
==={{DQTact}}===
Decelerate is known naturally by [[Bloody mummy]], [[Claria]] and [[Elysium bird]] at level 1 and costs 9 {{MP}} to cast. It has a range of three squares away from the caster in any direction and has a chance to lower the target's {{AGL}} by two stages for three turns.
{{DQTactSkill
|name=Decelerate
|kanji=ボミエ
|romanji=Bomie
|role=Debuff
|type=Spell
|element=[[Image:DQTact Non-elemental.png]]
|mp=9
|range=[[Image:DQTact_Range1.png|48px]]<br>3
|status=[[Image:DQTact AGLDown.png]]<br>AGL Down
|description=Occasionally greatly lowers 1 enemy's {{AGL}} for 3 turns
|monsters=[[Bloody mummy]], [[Claria]], [[Elysium bird]]
}}
 
==Related spells==
*[[Deceleratle]]


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]{{Wikia}}
 
[[Category:Spells]]
[[Category:Debilitating spells]]
[[Category:Dragon Quest VII Reimagined spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Tact spells]]

Latest revision as of 18:11, 31 March 2026

Decelerate is a recurring spell in the Dragon Quest series which was first introduced in Dragon Quest Monsters before later being brought over into the main series with Dragon Quest IX.

It decreases one enemy's Agility, contrasting the group-targeting Deceleratle.

AppearancesEdit

Dragon Quest VII ReimaginedEdit

Decelerate is learned by reaching rank 3 of the Jester vocation. It costs 4 MP and reduces one monster's agility by two stage for 5~7 turns. The spell has a base accuracy of 75% and begins to increase once the caster's magical might reaches 200, achieving 100% accuracy (barring resistance) at 800 magical might. Decelerate has a haywire rate that is half that of a normal critical hit.

Dragon Quest IX: Sentinels of the Starry SkiesEdit

Decelerate is learned by Armamentalists at level 10. It costs 3 MP to cast and decreases one foe's agility by up to 75%. The spell will increase in accuracy once the caster's Magical Might reaches 50. When the value reaches 499, the spell becomes 100% accurate barring monster resistance. The affect of the spell last for 7~10 turns.

Dragon Quest XEdit

Decelerate is learned by Thieves at level 9 and costs 2 MP to cast. Instead of decreasing the target's Agility, it increases the waiting time between actions for the target.

Dragon Quest XI: Echoes of an Elusive AgeEdit

Decelerate is learned by Veronica at level 12, and by Sylvando at level 15. It now costs only 2 MP to cast and reduces one foe's agility by 40% for 4~6 turns.

Dragon Quest MonstersEdit

Called Slow in this game, it requires the monster to reach level 3 with 16 MP and 14 Intelligence. It grows into SlowAll when the monster reaches level 7 with 32 MP and 28 Intelligence. It is learned naturally by the catfly, droll, fairyrat, goategon, madplant and putrepup.

Dragon Quest Monsters 2Edit

Slow now requires 26 Intelligence to learn and 51 Intelligence to upgrade. It is naturally learned by the pillowrat.

Dragon Quest Monsters: JokerEdit

Decelerate can be learned by applying 6 skill points to either the Saboteur or Trickster skill tree.

Dragon Quest Monsters: Joker 2Edit

Decelerate can still be learned from Saboteur and Trickster. It can also be learned from Flute Warrior for 20 points or from Speedster for 17 points.

Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious KeyEdit

Dragon Quest Monsters: Joker 3Edit

Dragon Quest Monsters: The Dark PrinceEdit

Decelerate reduces one monster's agility by 80% for 3 MP, with a base success chance of 60% and a maximum success chance of 80% at 3,999 wisdom. The spell is learned through the Choreographer, Enfeebler, Graveheart, Speedster, Thrill-Seeker, and Tongue Twister talents.

Dragon Quest TactEdit

Decelerate is known naturally by Bloody mummy, Claria and Elysium bird at level 1 and costs 9 MP to cast. It has a range of three squares away from the caster in any direction and has a chance to lower the target's AGL by two stages for three turns.

Decelerate (ボミエ Bomie) 
Ability information
Decelerate
Role * Type * Element MP cost
Debuff Spell   9
Range Additional effects
 
3
 
AGL Down
Description
Occasionally greatly lowers 1 enemy's AGL for 3 turns
Naturally learnt by
Bloody mummy, Claria, Elysium bird


Related spellsEdit