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| [[Image:3DS mariner.png|boarder|right|200px]]
| | {{Disambig}} |
| The '''Mariner''' is a class that is available in the game ''[[Dragon Quest VII]]''.
| | *For the seafaring vocation previously localized as Mariner, see: [[Sailor]] |
| | | *For the monster talent that teaches nautical abilities, see: [[Mariner (Talent)]] |
| ==Description==
| |
| The mariner is an experienced and hardy warrior of the sea. He will learn some travel spells that will be useful on the high seas. In battle, the mariner will learn sea-based techniques. He will also be resistant to sea-based skills like Tsunami. After mastering this class, the mariner can become a [[Pirate]], provided that he has also master the [[Thief]] class.
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| | |
| ==Stat Changes==
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| {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |
| |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
| |
| |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
| |
| |-
| |
| |Battles to Master
| |
| |135
| |
| |-
| |
| |Strength
| |
| | Null
| |
| |-
| |
| |Agility
| |
| | +5 Percent
| |
| |-
| |
| |Guard
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| | +10 Percent
| |
| |-
| |
| |Intelligence
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| | -10 Percent
| |
| |-
| |
| |Appearance
| |
| | Null
| |
| |-
| |
| |Max HP
| |
| | +15 Percent
| |
| |-
| |
| |Max MP
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| | -20% Percent
| |
| |}
| |
| | |
| ==Abilities==
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| {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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| |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
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| |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
| |
| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
| |
| |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
| |
| |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
| |
| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
| |
| |-
| |
| |1
| |
| |Beginner
| |
| |Nothing
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| |0
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |2
| |
| |Novice
| |
| |[[Fishnet]]
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| |14
| |
| |One Enemy
| |
| |If successful, prevents enemy from acting the next turn
| |
| |0
| |
| |-
| |
| |3
| |
| |Deckhand
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| |[[Body Slam]]
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| |25
| |
| |One Enemy
| |
| |Reduces user and enemy to 20% HP if successful
| |
| |0
| |
| |-
| |
| |4
| |
| |Seafarer
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| |[[Eye for Distance]]
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| |43
| |
| |Field
| |
| |When cast, finds the nearest town
| |
| |0
| |
| |-
| |
| |5
| |
| |Navigator
| |
| |nothing
| |
| |60
| |
| |
| |
| |
| |
| |
| |
| |-
| |
| |6
| |
| |Helmsman
| |
| |[[Tingle]]
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| |75
| |
| |All Allies
| |
| |When cast, removes paralysis from allies
| |
| |2
| |
| |-
| |
| |7
| |
| |Captain
| |
| |[[Swoosh]]
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| |95
| |
| |One Group
| |
| |Causes 30-40 HP in Wind Damage
| |
| |4
| |
| |-
| |
| |8
| |
| |Admiral
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| |[[Tsunami]]
| |
| |135
| |
| |All Enemies
| |
| |If successful, causes ~65 HP in Water Damage
| |
| |0
| |
| |}
| |
| | |
| ==Hybrid Abilities==
| |
| {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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| |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
| |
| |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
| |
| |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
| |
| |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
| |
| |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
| |
| |-
| |
| |[[Bard]]
| |
| |[[WaveSong]]
| |
| |One Group
| |
| |Causes one group to fall asleep
| |
| |0
| |
| |-
| |
| |[[Priest|Cleric]]
| |
| |[[HolyAura]]
| |
| |All Allies
| |
| |Prevents allies from being damaged. However, they can't attack
| |
| |10
| |
| |-
| |
| |[[Dancer]]
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| |[[ShipDance]]
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| |One Enemy
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| |If successful, prevents one enemy from acting the next turn
| |
| |0
| |
| |-
| |
| |[[Fighter]]
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| |[[Big Trip]]
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| |One Enemy
| |
| |Damages the enemy and prevents them from acting the next turn
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| |0
| |
| |-
| |
| |[[Mage]]
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| |[[Lightning]]
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| |All Enemies
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| |Causes ~40 HP in Electric Damage
| |
| |0
| |
| |-
| |
| |[[Warrior]]
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| |[[BirdSlash]]
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| |One Enemy
| |
| |Causes 50 percent extra damage to Bird Types, regular damage to all others
| |
| |0
| |
| |}
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| | |
| ==Usefulness==
| |
| The Mariner learns Tingle, which is somewhat useful when the player reaches [[Hamelia]]. Lightning is also useful. However, if the player should want a Mariner, make sure to master the Thief class as well.
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| | |
| {{DQVIIClasses}}
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| [[Category: Classes]]
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| [[Category:Dragon Quest VII classes]]
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