Sage: Difference between revisions

4,352 bytes added ,  23:22, 27 April 2022
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|38
|38
|All Enemies
|All Enemies
|Causes ~100 in ice damage.
|Causes ~92 in ice damage.
|12
|12
|-
|-
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===Stats===
===Stats===
{| style="width:65%; height:100px; text-align:center" border="1"  
{| cellspacing="0" cellpadding="2" border="1"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
!style="background:#4682B4; color: white;"|Attribute
| Attribute || Starting Stats || Maximum Stats
!style="background:#4682B4; color: white;"|Starting stats
|- style="font-weight:normal"
!style="background:#4682B4; color:white;"|Maximum stats
|-
| Level || 1 || 99
| Level || 1 || 99
|-
|-
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===[[Enlightenment]]===
===[[Enlightenment]]===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Accolades
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color:white;"|Required points
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color:white;"|Accolade
!style="background:#4682B4; color: white;"|Effects
|-
|-
|Optimist||4||Natural Magical Mending +20||Permanently adds 20 to magical mending.
|Natural Magical Mending +20||Permanently adds 20 to magical mending||4||Optimist
|-
|-
|Romanticist||10||[[Jack's Knack]]||Change vocations on the field.
|[[Jack's Knack]]||Change vocations on the field||10||Romanticist
|-
|-
|Anthropologist||16||Natural Magical Might +20||Permanently adds 20 to magical might.
|Natural Magical Might +20||Permanently adds 20 to magical might||16||Anthropologist
|-
|-
|Geologist||22||[[Right as Rain]]||Rain shower restores HP for a few rounds.
|[[Right as Rain]]||Rain shower restores HP for a few rounds||22||Geologist
|-
|-
|Naturalist||32||Natural Magical Mending +40||Permanently adds 40 to magical mending.
|Natural Magical Mending +40||Permanently adds 40 to magical mending||32||Naturalist
|-
|-
|Occultist||42||[[Disruptive Wave]]||Dispels all status changes on enemies.
|[[Disruptive Wave]]||Dispels all status changes on enemies||42||Occultist
|-
|-
|Illuminist||55||Natural Magical Might +40||Permanently adds 40 to magical might.
|Natural Magical Might +40||Permanently adds 40 to magical might||55||Illuminist
|-
|-
|Sophist||68||[[Caster Sugar]]||Temporarily boosts magical mending and magical might.
|[[Caster Sugar]]||Temporarily boosts magical mending and magical might||68||Sophist
|-
|-
|Theologist||82||Natural Max MP +60||Permanently adds 60 to max MP.
|Natural Max MP +60||Permanently adds 60 to max MP||82||Theologist
|-
|-
|Polymath||100||MP Consumption -25%||Reduces MP costs by 25%.
|MP Consumption -25%||Reduces MP costs by 25%||100||Polymath
|}
|}


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{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|Description
|-
|-
|[[Heal]]||2||2||Restores at least 30 HP to a single ally.
|[[Heal]]||2||2||Restores at least 30 HP to a single ally.
|-
|-
|[[Zam]]||2||4||Strikes a single enemy with the power of darkness.
|[[Zam]]||4||2||Strikes a single enemy with the power of darkness.
|-
|-
|[[Squelch]]||5||2||Cures a single ally of the effects of {{Poison}}.
|[[Squelch]]||2||5||Cures a single ally of the effects of {{Poison}}.
|-
|-
|[[Evac]]||5||3||Exit instantly from dungeons, caves, and towers.
|[[Evac]]||3||5||Exit instantly from dungeons, caves, and towers.
|-
|-
|[[Bang]]||8||5||Damages all enemies with a small explosion.
|[[Bang]]||5||8||Damages all enemies with a small explosion.
|-
|-
|[[Zammle]]||8||7||Smites a single enemy with the power of darkness.
|[[Zammle]]||7||8||Smites a single enemy with the power of darkness.
|-
|-
|[[Divine Intervention]]||13||4||Weakens a group of enemies against attack spells.
|[[Divine Intervention]]||4||13||Weakens a group of enemies against attack spells.
|-
|-
|[[Midheal]]||16||4||Restores at least 75 HP to a single ally.
|[[Midheal]]||4||16||Restores at least 75 HP to a single ally.
|-
|-
|[[Zing]]||20||8||Resurrects a fallen ally, but sometimes fails.
|[[Zing]]||8||20||Resurrects a fallen ally, but sometimes fails.
|-
|-
|[[Multiheal]]||24||16||Restores at least 100 HP to all party members.
|[[Multiheal]]||16||24||Restores at least 100 HP to all party members.
|-
|-
|[[Boom]]||27||10||Engulfs all enemies in a large explosion.
|[[Boom]]||10||27||Engulfs all enemies in a large explosion.
|-
|-
|[[Kabuff]]||30||6||Raises the defence of all party members.
|[[Kabuff]]||6||30||Raises the defence of all party members.
|-
|-
|[[Moreheal]]||33||8||Restores at least 165 HP to a single ally.
|[[Moreheal]]||8||33||Restores at least 165 HP to a single ally.
|-
|-
|[[Magic Barrier]]||38||6||Protects the whole party from attack spells.
|[[Magic Barrier]]||6||38||Protects the whole party from attack spells.
|-
|-
|[[Kazam]]||43||20||Smashes a single enemy with the power of darkness.
|[[Kazam]]||20||43||Smashes a single enemy with the power of darkness.
|-
|-
|[[Kazing]]||45||15||Resurrects a fallen ally every time.
|[[Kazing]]||15||45||Resurrects a fallen ally every time.
|-
|-
|[[Kaboom]]||48||28||Blasts all enemies with a violent explosion.
|[[Kaboom]]||28||48||Blasts all enemies with a violent explosion.
|-
|-
|[[Kazammle]]||61||45||Strikes a single enemy with stygian lightning.
|[[Kazammle]]||45||61||Strikes a single enemy with stygian lightning.
|-
|-
|[[Kaboomle]]||66||56||Blasts all enemies with an incredibly violent explosion.
|[[Kaboomle]]||56||66||Blasts all enemies with an incredibly violent explosion.
|-
|-
|[[Magic Burst]]||78||All||Unleashes all remaining MP in a fearsome explosion.
|[[Magic Burst]]||All||78||Unleashes all remaining MP in a fearsome explosion.
|}
|}


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=={{DQ10}}==
=={{DQ10}}==
{{Section-Stub}}
Sages have been present in the MMO since the game's initial version, and are unlocked for the player upon completing a quest as in ''IX''. They serve the same role as in the ninth game, providing balanced offensive and defensive sorcery but not reaching the heights or variety of the specialized mage and priest vocations.
 
'''<big>NOTE:</big>The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms'''
 
====Enlightenment====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color:white;"|Japanese name
!style="background:#4682B4; color:white;"|English name
!style="background:#4682B4; color: white;"|Description
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Required<br>points
|-
|いやしの雨
|[[Right as Rain]]
|Creates a shower that restores 20% of damage taken by allies for 1 minute<br>Does not reduce damage, HP is restored after enemy's attack
|6
|4
|-
|全職業でかいふく魔力+10
|Natural magical mending +10
|Permanently increases magical mending by 10 in all vocations
|N/A
|10
|-
|全職業でこうげき魔力+10
|Natural magical might +10
|Permanently increases magical might by 10 in all vocations
|N/A
|16
|-
|魔導の書<br>(Book of sorcery)
|N/A
|Reduces target's resistance to status ailments
|4
|22
|-
|全職業で最大MP+10
|Natural MP +10
|Permanently increases max MP by 10 in all vocations
|N/A
|32
|-
|全職業でかいふく魔力+10
|Natural magical mending +10
|Permanently increases magical mending by 10 in all vocations<br>Total of +20
|N/A
|42
|-
|しんぴのさとり
|[[Caster Sugar]]
|Increases magical might & mending by 20% for 120 seconds
|8
|55
|-
|全職業でこうげき魔力+10
|Natural magical might +10
|Permanently increases magical might by 10 in all vocations<br>Total of +20
|N/A
|68
|-
|全職業で最大MP+20
|Natural MP +20
|Permanently increases max MP by 10 in all vocations<br>Total of +30
|N/A
|82
|-
|零の洗礼
|[[Clear your Mind]]
|Strips one enemy of buff effects
|5
|100
|-
|かいふく魔力+30
|Natural magical mending +30
|Increases magical mending by 30 while character is a sage<br>Total of +50
|N/A
|110
|-
|こうげき魔力+30
|Natural magical might +30
|Increases magical might by 30 while character is a sage<br>Total of +50
|N/A
|120
|-
|イオグランデ
|[[Kaboomle]]
|Engulfs enemies in a cataclysmic explosion
|25
|130
|-
|むげんのさとり
|[[Infinite Wisdom]]
|Increases magical might & mending by 40% for 120 seconds
|14
|140
|-
|ドルマドン
|[[Kazammle]]
|Obliterates one enemy with darkness
|18
|150
|-
|きせきの雨<br>(Miraculous rain)
|N/A
|Creates a shower that restores 50% of damage taken by allies for 1 minute<br>Does not reduce damage, HP is restored after enemy's attack<br.Does not stack with Right as Rain
|8
|180
|-
|イオマータ<br>(Iomāta)
|N/A
|Fires eight Light-element spells at random foes
|30
|200
|}
 
====Spells====
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#4682B4; color: white;"|Name
!style="background:#4682B4; color: white;"|MP
!style="background:#4682B4; color: white;"|Level
!style="background:#4682B4; color: white;"|Target
!style="background:#4682B4; color: white;"|Description
|-
|[[Heal]]
|2
|1
|One ally
|Restores at least 30 HP
|-
|[[Zam]]
|4
|1
|One enemy
|Minor Darkness damage
|-
|[[Squelch]]
|2
|3
|One ally
|Cures poison
|-
|[[Evac]]
|3
|5
|Party
|Exit instantly from dungeons, caves, and towers.
|-
|[[Bang]]
|4
|10
|Proximity
|Minor Light damage
|-
|ザオ<br>(Zao)
|5
|15
|One ally
|50% chance to revive party member at 1 HP
|-
|マホリー<br>(Mahorī)
|2
|15
|One ally
|Cures Fizzle
|-
|[[Zammle]]
|7
|18
|One enemy
|Deals medium Darkness damage
|-
|[[Dedazzle]]
|2
|20
|One ally
|Cures Dazzle
|-
|[[Midheal]]
|4
|10
|One ally
|Restores at least 80 HP
|-
|[[Boom]]
|10
|29
|Proximity
|Deals medium Light damage
|-
|[[Zing]]
|8
|38
|One ally
|50% chance to revive party member at half HP
|-
|[[Snub]]
|4
|40
|Self
|Voids all spells targeting the caster for 60 seconds
|-
|[[Multiheal]]
|16
|46
|Party
|Restores at least 80 HP
|-
|[[Moreheal]]
|8
|63
|One ally
|Restores at least 164 HP
|-
|[[Kazam]]
|14
|64
|One enemy
|Deals severe Darkness damage
|-
|[[Kaboom]]
|23
|69
|Proximity
|Deals severe Light damage
|}
 


==''[[Theatrhythm Dragon Quest]]''==
==''[[Theatrhythm Dragon Quest]]''==
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==Notable Sages==
==Notable Sages==
*[[Princess of Moonbrooke]]'s vocation is listed as Mage, but she can learn both offensive and restorative magic.
*[[Princess of Moonbrooke]]'s vocation is listed as Mage, but she can learn both offensive and restorative magic.
*Advanced class in ''Dragon Quest III''
*Advanced class in ''Dragon Quest III'', the first in the series.
*[[Jacqueline|High Priestess Jacqueline]] uses both offensive and healing magic as a temporary party member.
*[[Jacqueline|High Priestess Jacqueline]] uses both offensive and healing magic as a temporary party member.
*[[Rab]]'s abilities are modeled after the sages from ''IX'' and ''X'', as well as a [[Martial Artist]].
*[[Rab]]'s abilities are modeled after the sages from ''IX'' and ''X'', as well as a [[Martial Artist]].