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The '''ClockMech''' serves as both an enemy and a boss in the game ''[[Dragon Quest VII]]''.
The '''ClockMech''' (or Automaton in the 3DS version) serves as both an enemy and a boss in the game ''[[Dragon Quest VII]]''.


==Story==
==Story==
The ClockMech are a part of an army of '''MechSoldiers''' summoned by the [[Machinoid]] to lay waste to the country of [[Falrod]]. One of the ClockMech's malfunctions and is found by [[Trad and Zebbot]]. They rewire and fix it to make it a weapon that can be used against the MechSoldiers.
{{spoiler|start}}The ClockMech are a part of an army of '''MechSoldiers''' summoned by the [[Machinoid]] to lay waste to the country of [[Falrod]]. One of the ClockMech's malfunctions and is found by [[Trad and Zebbot]]. They rewire and fix it to make it a weapon that can be used against the MechSoldiers.{{spoiler|end}}
 
==Characteristics==
 
Massive blue mechanised men that trundle terrifyingly into battle armed with a massive man-sized axe and a bone mashing spiked mace, allowing to lash out twice in a single turn. The great greasy teal coloured engine is the technology behind their power and speed, keeping them going over long distances as they trudge across the land, with neon green wiring holding everything together in place of the nerves, bones and muscle of a living carbon based life form. When they use the striking '''multi slice''' skill they tuck their clunky legs into their bulky body and spin wild with their weapons drawn, damaging every single foe in a single slice.  


==Strategy==
==Strategy==

Revision as of 07:06, 11 September 2018


ClockMech
Protomech.gif
HP MP Experience Gold
50 62 20
Attack Defense Speed
Dropped Item Iron Axe
Locations Falrod
Skills Two Turns
Rain Slash
Family Machine
Game Dragon Quest VII
Console PSX

The ClockMech (or Automaton in the 3DS version) serves as both an enemy and a boss in the game Dragon Quest VII.

Story

Warning: Spoilers!
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The ClockMech are a part of an army of MechSoldiers summoned by the Machinoid to lay waste to the country of Falrod. One of the ClockMech's malfunctions and is found by Trad and Zebbot. They rewire and fix it to make it a weapon that can be used against the MechSoldiers.

Characteristics

Massive blue mechanised men that trundle terrifyingly into battle armed with a massive man-sized axe and a bone mashing spiked mace, allowing to lash out twice in a single turn. The great greasy teal coloured engine is the technology behind their power and speed, keeping them going over long distances as they trudge across the land, with neon green wiring holding everything together in place of the nerves, bones and muscle of a living carbon based life form. When they use the striking multi slice skill they tuck their clunky legs into their bulky body and spin wild with their weapons drawn, damaging every single foe in a single slice.

Strategy

The ClockMech can be found in the field in Falrod in the past. It can attack twice and hit everyone in the party with Rain Slash. Rain Slash does decreasing damage so whoever is in front will receive the brunt of the damage and whoever is last in position won't suffer as much. Gabo's Bark skill has a chance of preventing the ClockMech from using one of its turns, which may save you from its attack for a round or at least preventing from attacking twice. Make liberal use of that. Defeat the ClockMech first before defeating any other enemies.

Gallery

Related Enemies

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