High roller: Difference between revisions
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# | {{Monster Infobox | ||
|title=High roller | |||
|image=[[Image:DQVIII_High_Roller.png|275px]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji=ダイス・ド・デビル | |||
|romanji={{tt|Daisu do debiru|Dice de devil}} | |||
|firstappear={{Dragon Quest VIII}} | |||
}} | |||
The '''High roller''' is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest VIII}}. It is a vicious beast that wears a ferocious mask over its eyes. Its name is a play on the gambling term of the [[Wiktionary:High roller|same name]]. | |||
==Characteristics== | |||
High rollers are enormous purple-skinned [[Beast family|beast]]s with an appearance similar to a great ape with small blue wings on its back, spikes on top of its head, and a small mask that covers its numerous eyes. Like their less powerful cousins, the high rollers will roll their eyes to two different effects. If they roll a one, the high roller will become serious and their complexion changes to a deep scarlet red. They become much more dangerous, having the ability to land desperate attacks and devastate adventurers with their '''Kaboom''' spell. If they roll a six, the beasts will summon a bomboulder to aid them in battle. They are also able to heal themselves and only themselves with their magic. | |||
==Appearances== | |||
==={{DQ8}}=== | |||
{{DQ8Enemy | |||
|name=High roller | |||
|kanji= ダイス・ド・デビル | |||
|romanji=Daisu do debiru | |||
|sprite=[[Image:DQVIII PS2 High roller.png]] | |||
|hp=284 | |||
|mp=28 | |||
|exp=245 | |||
|gold=87 | |||
|attack={{tt|148|233 when serious}} | |||
|defense={{tt|118|223 when serious}} | |||
|agility=101 | |||
|bestiaryNumber=#193 | |||
|family={{Beast}} | |||
|description=The number of eyes hidden underneath their masks constantly changes during battle. When they roll a six, expect to see a bomboulder join the fray. | |||
|spells=[[Midheal]] (self only)<br>[[Kaboom]] (only when serious) | |||
|skills=Call for backup ([[Bomboulder]])<br>[[Desperate attack]] (only when serious)<br>Becomes serious | |||
|locations=[[Godbird's Eyrie]]<br>[[Untrodden Groves|Small Island South of Ascantha]] (day only)<br>[[Kingdom of Ascantha|Hill on Argonia's Western Border]] (day only)<br>[[Northwest Isle|High Place on Northwest Isle]] (day only)<br>[[Desert (Dragon Quest VIII)|Mountain Overlooking Desert]] (day only)<br>High Place South of Empyrea (day only)<br>[[Untrodden Groves]] | |||
|items=[[Leather hat]]{{fraction|1|32}}<br>[[Prayer ring]]{{fraction|1|256}} | |||
|evasion={{fraction|0|64}} | |||
|attack-resist=0% | |||
|frizz-resist=25% | |||
|sizz-resist=25% | |||
|bang-resist=100% | |||
|woosh-resist=0% | |||
|crack-resist=0% | |||
|zap-resist=0% | |||
|flame-resist=25% | |||
|ice-resist=0% | |||
|grapple-resist=0% | |||
|troop-resist=0% | |||
|death-resist=100% | |||
|poison-resist=15% | |||
|paralysis-resist=50% | |||
|shock-resist=50% | |||
|sleep-resist=50% | |||
|confusion-resist=100% | |||
|dazzle-resist=50% | |||
|fizzle-resist=100% | |||
|dance-resist=100% | |||
|sap-resist=50% | |||
|drain-resist=50% | |||
|remake-sprite= | |||
|remake-changes= | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
DQR Dice do Devil.png|''Rivals'' card | |||
</gallery></center> | |||
==Related monsters== | |||
===Similar species=== | |||
*[[Diemon]] | |||
*[[Dieablo]] | |||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest Rivals enemies]] | |||
[[fr:Mascapointe]] |
Latest revision as of 13:00, 15 October 2023
Dragon Quest monster | |
---|---|
High roller | |
Art by Akira Toriyama | |
Japanese | ダイス・ド・デビル |
Romaji | Daisu do debiru |
First appearance | Dragon Quest VIII |
The High roller is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII. It is a vicious beast that wears a ferocious mask over its eyes. Its name is a play on the gambling term of the same name.
Characteristics[edit]
High rollers are enormous purple-skinned beasts with an appearance similar to a great ape with small blue wings on its back, spikes on top of its head, and a small mask that covers its numerous eyes. Like their less powerful cousins, the high rollers will roll their eyes to two different effects. If they roll a one, the high roller will become serious and their complexion changes to a deep scarlet red. They become much more dangerous, having the ability to land desperate attacks and devastate adventurers with their Kaboom spell. If they roll a six, the beasts will summon a bomboulder to aid them in battle. They are also able to heal themselves and only themselves with their magic.
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Sprite | HP | MP | Attack |
284 | 28 | 148 | |
Defense | Agility | Experience | Gold |
118 | 101 | 245 | 87 |
Bestiary no. | #193 |
Family | Beast |
In-game description | The number of eyes hidden underneath their masks constantly changes during battle. When they roll a six, expect to see a bomboulder join the fray. |
Spell(s) | Midheal (self only) Kaboom (only when serious) |
Skill(s) | Call for backup (Bomboulder) Desperate attack (only when serious) Becomes serious |
Location(s) | Godbird's Eyrie Small Island South of Ascantha (day only) Hill on Argonia's Western Border (day only) High Place on Northwest Isle (day only) Mountain Overlooking Desert (day only) High Place South of Empyrea (day only) Untrodden Groves |
Item(s) dropped | Leather hat1⁄32 Prayer ring1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 100% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 50% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 15% | 50% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 50% | 0% |