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'''Confusion''' (混乱) is a recurring status ailment in the [[Dragon Quest (series)|series]]. Those affected become disorientated, often being unable to tell friend from foe or wasting a turn. The effect is most often caused by the [[Fuddle]], [[Kafuddle]], and [[Confusion Attack]] abilities. | '''Confusion''' (混乱) is a recurring status ailment in the [[Dragon Quest (series)|series]]. Those affected become disorientated, often being unable to tell friend from foe or wasting a turn. The effect is most often caused by the [[Fuddle]], [[Kafuddle]], and [[Confusion Attack]] abilities . Additionally, the [[Siren sword]] can confuse foes--when used as an item in ''III'' and with a 25% chance upon each attack in all other games. | ||
Confusion will always wear off after a number of turns, but players can snap their comrades out of their bewilderment faster by the use of [[Lucida shard]]s, the [[Sobering Slap]] skill, and the [[Defuddle]] spell. Additionally, armor such as the [[Golden Tiara]] can greatly reduce the chance of becoming confused altogether. | Confusion will always wear off after a number of turns, but players can snap their comrades out of their bewilderment faster by the use of [[Lucida shard]]s, the [[Sobering Slap]] skill, and the [[Defuddle]] spell. Additionally, armor such as the [[Golden Tiara]] can greatly reduce the chance of becoming confused altogether. | ||
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The range of Fuddle has been expanded to cover one enemy group when cast by the player, improving the utility of confusion considerably. Oddly, the monster version of the spell still only targets one party member. In addition to magic, skills will not be used when bewildered. | The range of Fuddle has been expanded to cover one enemy group when cast by the player, improving the utility of confusion considerably. Oddly, the monster version of the spell still only targets one party member. In addition to magic, skills will not be used when bewildered. | ||
The siren sword now has a 25% chance to inflict confusion on an enemy when attacking. | |||
The [[Cherub chime]] item will sober up a character when used in battle. | The [[Cherub chime]] item will sober up a character when used in battle. | ||