CallHelp: Difference between revisions
From Dragon Quest Wiki
(Redirected page to Call to Arms) Tag: New redirect |
(Removed redirect to Call to Arms) Tag: Removed redirect |
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{{Spell Infobox | |||
|title = Call for help | |||
|image = | |||
|japanese = なかまをよぶ | |||
|romaji = | |||
|old = CallHelp | |||
|type = Enemy skill | |||
}} | |||
'''Call for help''', or '''Call for backup''' is a skill that is primarily used by monsters. As the name implies, the enemy calls for help, i.e. other monsters. | |||
==={{DQM}} & {{DQM2}}=== | |||
Refered to as ''CallHelp'' in the [[Enix of America]] localization, the skill has a 50% chance to succeed and will summon 1~4 allies to bum rush the enemy. The damage calculation is unknown, but it is level based as before. The skill cost 4 MP, and requires the monster to be at level 17 with at least 84 HP, 42 MP, 68 agility, and 54 wisdom to learn. |
Revision as of 20:42, 9 May 2020
Call for help | |
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Japanese | なかまをよぶ |
Type | Enemy skill |
Older names | CallHelp |
Call for help, or Call for backup is a skill that is primarily used by monsters. As the name implies, the enemy calls for help, i.e. other monsters.
Dragon Quest Monsters & Dragon Quest Monsters 2
Refered to as CallHelp in the Enix of America localization, the skill has a 50% chance to succeed and will summon 1~4 allies to bum rush the enemy. The damage calculation is unknown, but it is level based as before. The skill cost 4 MP, and requires the monster to be at level 17 with at least 84 HP, 42 MP, 68 agility, and 54 wisdom to learn.