Magic Frailty: Difference between revisions

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==={{DQMJ2}}===
==={{DQMJ2}}===
Magic Frailty can be learned from all the skill it could be previously, though the point requirements for [[Diabolist]] and [[Seal]] have changed. It can now be learned from:
Magic Frailty can be learned from all the skills it could be previously, though the point requirements for [[Diabolist]] and [[Seal]] have changed. It can now be learned from:


* [[Diabolist]] (36 points)
* [[Diabolist]] (36 points)
* [[Mortella (skill) | Mortella]] (51 points)
* [[Mortella (skill) | Mortella]] (51 points)
* [[Seal]] (30 points)
* [[Seal]] (30 points)

Latest revision as of 07:07, 29 November 2020

Magic Frailty is a spell introduced in Dragon Quest Monsters: Joker. It costs 4 MP to cast and makes all enemies more vulnerable to spells.

Dragon Quest Monsters: Joker[edit]

Magic Frailty can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Magic Frailty can be learned from all the skills it could be previously, though the point requirements for Diabolist and Seal have changed. It can now be learned from: