Morrie: Difference between revisions

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Morrie's outfit consists of an almost jester-like tunic with alternating sections of green and red that shows off his hairy chest, as well as very tight leggings. He wears a black belt, gloves, shoes, and a white scarf around his neck which always seems to blow in the wind, even while indoors.
Morrie's outfit consists of an almost jester-like tunic with alternating sections of green and red that shows off his hairy chest, as well as very tight leggings. He wears a black belt, gloves, shoes, and a white scarf around his neck which always seems to blow in the wind, even while indoors.


Morrie is an absurd middle-aged man whose life is dedicated to the thrill of watching monsters battle one another in gladiatorial bouts, having spent a considerable fortune creating his [[Monster Arena]]. Morrie is prone to fits of intense passion, fully dedicating himself to any decision once he has made up his mind on something--this passion is what attracted the entourage of bunny girls he employs to his pit in the first place. Large walls of flame appear behind Morrie when is especially impassioned for extra dramatic flair, akin to visual gags seen in anime. The {{3DS}} version revealed that these flames are real, and that Morrie can put them to use during combat. At the end of battles, he poses dramatically with his weapon in midair while his allies simply holster their equipment. Despite his incredible eccentricities, Morrie is not as foolhardy as one might assume at first glance: [[Party chat]] in the {{3DS}} version shows that he takes his position as the oldest member of the group seriously.
Morrie is an absurd middle-aged man whose life is dedicated to the thrill of watching monsters battle one another in gladiatorial bouts, having spent a considerable fortune creating his [[Monster Arena]], [[Morrie's Place]]. Morrie is prone to fits of intense passion, fully dedicating himself to any decision once he has made up his mind on something--this passion is what attracted the entourage of bunny girls he employs to his pit in the first place. Large walls of flame appear behind Morrie when is especially impassioned for extra dramatic flair, akin to visual gags seen in anime. The {{3DS}} version revealed that these flames are real, and that Morrie can put them to use during combat. At the end of battles, he poses dramatically with his weapon in midair while his allies simply holster their equipment. Despite his incredible eccentricities, Morrie is not as foolhardy as one might assume at first glance: [[Party chat]] in the {{3DS}} version shows that he takes his position as the oldest member of the group seriously.


Morrie speaks with an Italian accent and peppers his dialogue with Italian terms, such as calling the {{Hero 8}}"ragazzo" or [[Jessica Albert]] "bimba". His name for [[Yangus]] is "signore" and his name for [[Angelo]] is "casanova". In the {{3DS}} version of {{VIII}}, he refers to [[Trode]] as Don Toad, [[Medea]] as Bellissima Principessa, and [[Red]] as Rosa Rossa. In the English version, he also has a tendency to use suggestive double-entendres in seeming obliviousness.  
Morrie speaks with an Italian accent and peppers his dialogue with Italian terms, such as calling the {{Hero 8}}"ragazzo" or [[Jessica Albert]] "bimba". His name for [[Yangus]] is "signore" and his name for [[Angelo]] is "casanova". In the {{3DS}} version of {{VIII}}, he refers to [[Trode]] as Don Toad, [[Medea]] as Bellissima Principessa, and [[Red]] as Rosa Rossa. In the English version, he also has a tendency to use suggestive double-entendres in seeming obliviousness.  
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==Appearances==
==Appearances==
==={{DQ8}} Sony {{PlayStation 2}} version===
==={{DQ8}} Sony {{PlayStation 2}} version===
The {{Hero 8}} and company first encounter Morrie on the rooftop of his [[Monster Arena]]. Sensing something special in the {{Hero 8}}, Morrie sends him to capture three "infamous monsters" to deem the {{Hero 8}} worthy to enter his arena. Once the {{Party 8}} has succeeded in making the captures, Morrie allows The {}Hero 8}} to compete in his Monstrous Pit on one condition: he must compete with '''GUSTO!'''
The {{Hero 8}} and company first encounter Morrie on the rooftop of [[Morrie's Place|his place]]. Sensing something special in the {{Hero 8}}, Morrie sends him to capture three "[[infamous monster]]s" to deem the {{Hero 8}} worthy to enter [[Morrie's Place|his arena]]. Once the {{Party 8}} has succeeded in making the captures, Morrie allows The {}Hero 8}} to compete in his Monstrous Pit on one condition: he must compete with '''GUSTO!'''


After many victories, Morrie eventually allows The {{Hero 8}} to challenge him and despite his own loss is impressed that someone was able to outperform him.  As a prize, Morrie has a statue of The {{Hero 8}} built and placed on top of the building to commemorate his status as Champion.
After many victories, Morrie eventually allows The {{Hero 8}} to challenge him and despite his own loss is impressed that someone was able to outperform him.  As a prize, Morrie has a statue of The {{Hero 8}} built and placed on top of the building to commemorate his status as Champion.
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====Morrie's Memos====
====Morrie's Memos====
To determine whether The {{Hero 8}} and his party are worthy to compete in the [[Monster Arena]], Morrie hands out three notes referred to as '''Morrie's Memo'''.  Each one gives the location of a specific {{MFamilies}} and their description.
To determine whether The {{Hero 8}} and his {{Party 8}} are worthy to compete in [[Morrie's Place|his place]], Morrie hands out three notes referred to as '''Morrie's Memo'''.  Each one gives the location of a specific {{MFamilies}} and their description.


*'''Morrie's Memo #1''': The [[Slime]] "Slimy Smiley" located outside [[Trodain]] Castle.
*'''Morrie's Memo #1''': The [[Slime]] "Slimy Smiley" located outside [[Trodain]] Castle.
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