Template:DQTreasuresEnemy: Difference between revisions
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(Added the elemental abilities I've found so far) |
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<tr> | <tr> | ||
</tr> | </tr> | ||
<td style="background-color: #33ccff; padding: 2px; width: 20%; text-align: center; border-right: 1px solid black">''' | <td style="background-color: #33ccff; padding: 2px; width: 20%; text-align: center; border-right: 1px solid black">'''Portrait'''</td> | ||
<td style= "background-color: #33ccff; padding: 2px; width: 20%; text-align: center; border-right: 1px solid black">'''Forte'''</td> | <td style= "background-color: #33ccff; padding: 2px; width: 20%; text-align: center; border-right: 1px solid black">'''Forte'''</td> | ||
<td style="background-color: #33ccff; padding: 2px; width: 20%; text-align: center; border-right: 1px solid black">'''Treasure Capacity'''</td> | <td style="background-color: #33ccff; padding: 2px; width: 20%; text-align: center; border-right: 1px solid black">'''Treasure Capacity'''</td> | ||
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<td style="background-color: #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Name'''</td> | <td style="background-color: #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Name'''</td> | ||
<td style="background-color: #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Target(s)'''</td> | <td style="background-color: #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Target(s)'''</td> | ||
<td style="background-color: #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">''' | <td style="background-color: #33ccff; padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">'''Element'''</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">{{#if:{{{daname|}}}|{{{daname}}}|?}}</td> | <td style="padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">{{#if:{{{daname|}}}|{{{daname}}}|?}}</td> | ||
<td style="padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">{{#if:{{{target|}}}|{{{target}}}|?}}</td> | <td style="padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">{{#if:{{{target|}}}|{{{target}}}|?}}</td> | ||
<td style="padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">{{#if:{{{ | <td style="padding: 2px; width: 20%; height: 24px; text-align: center; border-right: 1px solid black">{{#if:{{{element|}}}|{{{element}}}|?}}</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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|daname=Dragon Attack name | |daname=Dragon Attack name | ||
|target=range | |target=range | ||
| | |element=element | ||
|trait1=trait 1 | |trait1=trait 1 | ||
|trait2=trait 2 | |trait2=trait 2 | ||
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|daname= | |daname= | ||
|target= | |target= | ||
| | |element= | ||
|trait1= | |trait1= | ||
|trait2= | |trait2= |
Revision as of 10:11, 26 December 2022
This is a template for enemies as they appear in Dragon Quest XI: Echoes of an Elusive Age. For appearances in other games, please use the corresponding enemy template.
Example
Portrait | Forte | Treasure Capacity | Safekeeping Score |
Forte | treasure | Safekeeping | |
Bestiary no. | #001 |
Family | Slime |
Trivia | The 70's Godzilla is an adult Minilla Possums cannot host the rabies disease A penny costs more than a penny to mint |
Favorite foods | |
Habitats | |
Item(s) dropped |
Abilities
First | Second | Third | Fourth |
ab 1 | ab 2 | ab 3 | ab 4 |
Fifth | Sixth | Seventh | Eighth |
ab 5 | ab 6 | ab 7 | ab 8 |
Dragon Attack
Name | Target(s) | Element |
Dragon Attack name | range | element |
Traits
First | Second | Third | Fourth |
trait 1 | trait 2 | trait 3 | trait 4 |
Fifth | Sixth | Seventh | Eighth |
trait 5 | trait 6 | trait 7 | trait 8 |
Resistances
Fire Resistance * | Water Resistance * |
Wind Resistance * | Earth Resistance * |
fire | water | wind | earth |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
explosion | ice | electricity | gravity |
Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
light | dark | slash | impact |
Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
pierce | sleep | stun | poison |
Debilitation Resistance * | |||
debilitate |
Usage
{{DQTreasuresEnemy |name= |sprite= |forte= |treasure= |safekeeping= |bestiaryNumber= |family= |trivia= |food= |habitat= |item= |ability1= |ability2= |ability3= |ability4= |ability5= |ability6= |ability7= |ability8= |daname= |target= |element= |trait1= |trait2= |trait3= |trait4= |trait5= |trait6= |trait7= |trait8= |fire-resist= |water-resist= |wind-resist= |earth-resist= |explosion-resist= |ice-resist= |electricity-resist= |gravity-resist= |light-resist= |dark-resist= |slash-resist= |impact-resist= |piercing-resist= |sleep-resist= |stun-resist= |poison-resist= |debilitation-resist= }}