Passage to Rendarak: Difference between revisions

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The cave is only accessible via a travel gate in [[Beran]] requiring the [[Jailor's Key]]. To open the cave, the [[False Idol]] must be used next to the entrance which is disguised as an impassable mountain tile.
The cave is only accessible via a travel gate in [[Beran]] requiring the [[Jailor's Key]]. To open the cave, the [[False Idol]] must be used next to the entrance which is disguised as an impassable mountain tile.
==[[5 Sigils#Locations|Soul Sigil]]==
====[[5 Sigils#Locations|Soul Sigil]]====
Bottom right corner of floor B1 in all versions from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} version.  See the remake section for more details.
Bottom right corner of floor B1 in all versions from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} version.  See the remake section for more details.


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{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="5%" |
| valign="top" width="5%" |
====(All versions)====
=====(All versions)=====
*[[Tombola ticket]]
*[[Tombola ticket]]
| valign="top" width="5%" |
| valign="top" width="5%" |
====({{NES}} version)====
=====({{NES}} version)=====
*3 different chests of {{Gold}} (varying amount)
*3 different chests of {{Gold}} (varying amount)
*Trap chest
*Trap chest
| valign="top" width="5%" |
| valign="top" width="5%" |
====({{Super Famicom}} and other following versions)====
=====({{Super Famicom}} and other following versions)=====
*2 different {{chest}}s of {{Gold}} (varying amount)
*2 different {{chest}}s of {{Gold}} (varying amount)
*[[Mad cap]]
*[[Mad cap]]
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{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
| valign="top" width="50%" |
===(Swamp entrance)===
=====(Swamp entrance)=====
*[[Orc chieftain]]
*[[Orc chieftain]]
*[[Bloody hand]]
*[[Bloody hand]]
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*[[Drackmage]]
*[[Drackmage]]
| valign="top" width="50%" |
| valign="top" width="50%" |
===(Entrance from the Valley of Rendarak)===
=====(Entrance from the Valley of Rendarak)=====
*[[Killing machine]]
*[[Killing machine]]
*[[Frostburn]]
*[[Frostburn]]
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*[[Silvapithecus]]
*[[Silvapithecus]]
|}
|}
====Remake changes====
*The following changes were made in the [[Cell phone]] ports of the game:
**The [[Seed of strength]] is found in the cave basement while the [[5 Sigils#Locations|Soul Sigil]] is found instead from the King of [[Tantegel]].
**A fire spirit {{NPC}} prevents the party from accessing the cave until both the [[False Idol]] and [[Eye of Rubiss]] are obtained.


==={{DQ2HD}}===
==={{DQ2HD}}===
The Passage to Rendarak can be accessed once the [[Scions of Erdrick]] have acquired the false idol from the [[Volcanic Grotto]].
The Passage to Rendarak is discovered by the friendly [[teeny sanguini]] [[Elmoo]], who defected from the [[Children of Hargon]] after a failed raid on [[Burrowell]] and set out for reconnaissance at the behest of the [[Scions of Erdrick]]. He reports that he found a chamber in the mountains that houses a teleportal, but he was unable to enter the building and find where matching sister portal is; Elmoo departs to keep watch over the teleportal, waiting for the Scions. The children then ask the [[King of Dirkandor]] if his extensive information network has yielded any leads, to which he reveals that his father learned of the secret entrance from the Prince of Rendarak several decades prior. The former king made his son swear on his deathbed to keep the Prince of Rendarak's location a secret, knowing that any attempting to challenge Hargon in his own domain would only be marching to their doom. The King of Dirkandor then tells the four Scions that he will tell them what he knows should they best him in battle, proving beyond a shadow of a doubt that they have what it takes to face Hargon directly.
 
After the test, the King informs the children that they have already met the Prince―he is the [[Aged Priest]] of [[Beran]]. Upon returning to the floating city, the Scions find the Prince of Rendarak weakly resting in bed as his many years take their toll on him. When they tell him that they have learned of his real identity, the Prince recounts the fateful day when Hargon attacked Castle Rendarak and ordered the death of every inhabitant. The Prince and his royal guard attempted to fend off Hargon's forces in the Passage to Rendarak, but the horde was never ending and they were forced to retreat. One of the guards turned on the Prince, blaming his cruel fate on him and shoving him violently headfirst against a cave wall, knocking him out. When he awoke the Prince found his guard were slaughtered, the Children of Hargon assuming he'd been killed by his own.  Having told his story for the first time in decades, the Prince of Rendarak reveals that the sister teleportal is here in the very cathedral they stand in, and blesses the Scions of Erdrick so that they can cross the barrier he erected to protect it.
 
Upon warping through the teleportal, the Scions find themselves in the [[Shrine South of Rendarak]], which lay in a ravaged valley. Upon exiting the small shrine they witness an [[infanticore]] fighting Elmoo to the death for betraying the Children of Hargon. The little one emerges victorious but is fatally wounded; the [[Princess of Moonbrooke]] desperately casts healing spells on him, but they do not take hold. Elmoo tells his friends to not grieve, being happy that he was able to help them in the end as they'd helped him befriend the people of Burrowel. The children dry their tears and dig a grave for Elmoo before setting out to enter the Passage to Rendarak.
 
The overall structure of the natural labyrinth remains unchanged from past versions, with an extra degree of difficulty added in by the effects of [[Holy Protection]] and [[holy water]] wearing much quicker than normal. The mini-map is disabled in the infinite loops on the second and sixth floors, though in the latter's case the player need only follow the trail of lit candles to find the exit. One small blessing is that the hole that leads to the chamber with the [[thunderbolt blade]] is already uncovered.
 
After reaching the sixth floor, and event will take place that splits up the party and the [[Prince of Midenhall]] is forced to fight the [[Hypermalediction]] one-on-one. After this he is joined by the Princess of Moonbrooke, only to encounter another Princess along with the Cannock siblings deeper into the cave. The [[Princess Pledge|princess pledge]] necklace exposes the impostor to be [[Belial]] himself, who tosses aside the [[Mark of Moonbrooke]] emblem he'd taken as a prize after he lead the siege that destroyed the kingdom at the game's beginning. The Princess declares she will have her revenge and the party faces Belial.
 
After the battle, the demon acknowledges the strength of the children has grown since their first fight at the [[Faerie Palace (Dragon Quest II)|Faerie Palace]], and shamelessly asks if they would consider working with him to kill Hargon. Belial explains the nature of which he, [[Atlas]], and [[Pazuzu]]―the [[Deities of Destruction]]―were summoned from their own worlds by the mad cultist and forced to be his slaves. The nature of their evocation prevents any of the three from disobeying Hargon or taking action against him, but there is no such stipulation against leading powerful forces to his chambers. The player is then given the choice as to accept Belial's offer or not, with the only difference being a change in the following dialogue.
 
====Treasures====
{| class="wikitable"
|-
| [[File:ICON-Erdrick's armour I & II HD.png|link=Erdrick's armour]] || [[File:ICON-Mark of Moonbrooke I & II HD.png|link=Mark of Moonbrooke]] || [[File:ICON-Mini medal III HD.png|link=List of mini medals in Dragon Quest II HD-2D Remake]] || [[File:ICON-Tombola Ticket I & II HD.png|link=Tombola ticket]] || [[File:ICON-Magic water III HD.png|link=Magic water]] || [[File:ICON-Seed of luck III HD.png|link=Seed of luck]] || [[File:ICON-Seed of strength III HD.png|link=Seed of strength]] || [[File:ICON-Seed of wisdom III HD.png|link=Seed of wisdom]] || [[File:ICON-Assassin's dagger III HD.png|link=Assassin's dagger]] || [[File:ICON-Thunderbolt blade III HD.png|link=Thunderbolt blade]]  ||  [[File:ICON-Hapless helm III HD.png|link=Hapless helm]] || [[File:ICON-Hocus hat III HD.png|link=Hocus hat]] || [[File:ICON-Madcap III HD.png|link=Madcap]] ||    [[File:ICON-Spiked armour III HD.png|link=Spiked armour]] || [[File:ICON-Thanatos' shield I & II HD.png|link=Thanatos' shield]]
|-
| x1 || x1 || x1 || x4 || x3 || x1 || x1 || x3 || x1 || x1 || x1 || x1 || x1 || x1 || x1
|}


===={{Monster}}s====
===={{Monster}}s====
*[[Armful]]
{| class="wikitable"
*[[Berserker]]
|-
*[[Eyelasher]]
| [[File:Armful DQ III HD sprite.png|link=Armful]] || [[File:Berserker I & II HD sprite.png|64px|link=Berserker]] || [[File:Eyelasher I & II HD sprite.png|64px|link=Eyelasher]] || [[File:Ghoul DQ III HD sprite.png|link=Ghoul]] || [[File:Liquid metal slime DQ III HD sprite.png|link=Liquid metal slime]] || [[File:Orc king I & II HD sprite.png|64px|link=Orc king]] || [[File:Silvapithecus I & II HD sprite.png|64px|link=Silvapithecus]] || [[File:Tearwolf I & II HD sprite.png|64px|link=Tearwolf]] || [[File:Tyrannodactyl I & II HD sprite.png|64px|link=Tyrannodactyl]] || [[File:Hypermalediction I & II HD sprite.png|64px|link=Hypermalediction]] || [[File:Belial I & II HD sprite.png|link=Belial]]
*[[Ghoul]]
|}
*[[Liquid metal slime]]
*[[Orc king]]
*[[Silvapithecus]]
*[[Tearwolf]]
*[[Tyrannodactyl]]
*[[Hypermalediction]] (Boss)
*[[Belial]] (Boss)


====Nearby {{MFamilies}}s====
====Nearby {{MFamilies}}s====
*[[Berserker]]
{| class="wikitable"
*[[Cyclops]]
|-
*[[Orc king]]
| [[File:Berserker I & II HD sprite.png|64px|link=Berserker]] || [[File:Cyclops I & II HD sprite.png|64px|link=Cyclops]] || [[File:Orc king I & II HD sprite.png|64px|link=Orc king]] || [[File:Heavy hood DQ III HD sprite.png|link=Heavy hood]] || [[File:Troll DQ III HD sprite.png|link=Troll]]  
*[[Heavy hood]]
|}
*[[Troll]]


==={{DQ11}}===
==={{DQ11}}===
The passage to Rendarak is the finale locale from the second game available via the [[Echo Chamber]]. A restless armor has taken upon itself to inhabit [[Erdrick's Armour]] itself, and it must be dealt with by the {{Luminary}} and his party. Unlike the truncated versions of other dungeons that appear in the [[Echo Chamber]], the cave is very faithful to it's original design and will prove the most difficult dungeon out of all the past tomes.
The Passage to Rendarak is the finale locale from the second game available via the [[Echo Chamber]]. A restless armor has taken upon itself to inhabit [[Erdrick's Armour]] itself, and it must be dealt with by the {{Luminary}} and his party. Unlike the truncated versions of other dungeons that appear in the [[Echo Chamber]], the cave is very faithful to it's original design and will prove the most difficult dungeon out of all the past tomes.


==Remake changes==
*The following changes were made in the [[Cell phone]] ports of the game:
**The [[Seed of strength]] is found in the cave basement while the [[5 Sigils#Locations|Soul Sigil]] is found instead from the King of [[Tantegel]].
**A fire spirit {{NPC}} prevents the party from accessing the cave until both the [[False Idol]] and [[Eye of Rubiss]] are obtained.


==Map & Gallery==
==Map & Gallery==
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[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest II locations]]
[[Category:Dragon Quest I & II HD-2D Remake locations]]
[[Category:Dragon Quest II HD-2D Remake locations]]
[[Category:Dragon Quest XI locations]]
[[Category:Dragon Quest XI locations]]