Tyrannosaurus Wrecks: Difference between revisions
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==Strategies== | ==Strategies== | ||
Tyrannosaurus Wrecks doesn't have as much HP as other grotto bosses, but he still puts up a good fight. Put up a magic mirror on everyone in your team. He does not disruptive wave too often. Use Gale force to help the fight. Don't risk a forbearance on him if he does decide to disruptive wave. Don't keep him around for too long! His critical hits will kill less armored party members. His haywire spells will kill about anyone. If you all magic mirror first turn, you get an advantage, and the fight becomes a bit easier. | |||
==Related enemies== | ==Related enemies== |
Revision as of 15:53, 1 October 2010
A demon sealed away by the Supreme Sage. He appears as a high level grotto boss.
Stats
Template:NotableEnemy Template:EnemyAttrTable
Powers and Abilities
- Attack
- Critical attack
- Kaboom
- Kazam
- Kazammle
- Disruptive Wave
- Psych up
- Meditate
- Attacks twice per round
Note: His spells have 100% haywire (critical hit) rate.
Strategies
Tyrannosaurus Wrecks doesn't have as much HP as other grotto bosses, but he still puts up a good fight. Put up a magic mirror on everyone in your team. He does not disruptive wave too often. Use Gale force to help the fight. Don't risk a forbearance on him if he does decide to disruptive wave. Don't keep him around for too long! His critical hits will kill less armored party members. His haywire spells will kill about anyone. If you all magic mirror first turn, you get an advantage, and the fight becomes a bit easier.