Fizzle: Difference between revisions
From Dragon Quest Wiki
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
|title = Fizzle | |title = Fizzle | ||
|image = [[Image:DQ Fizzle.png|200px]] | |image = [[Image:DQ Fizzle.png|200px]] | ||
|japanese = マホトーン<br>マホトム ( | |japanese = マホトーン<br>マホトム (Spinoffs only) | ||
|romaji = Mahotōn<br>Mahotomu ( | |romaji = Mahotōn<br>Mahotomu (Spinoffs only) | ||
|old = StopSpell | |old = StopSpell | ||
|type = Debilitating | |type = Debilitating | ||
Line 10: | Line 10: | ||
'''Fizzle''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in the [[Dragon Quest|original game]], it is a spell that attempts to seal the spells of the target/targets, preventing them from casting magic. | '''Fizzle''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in the [[Dragon Quest|original game]], it is a spell that attempts to seal the spells of the target/targets, preventing them from casting magic. | ||
Interestingly, Fizzle does not prevent those afflicted from being able to speak. This can be seen during the in-battle [[Party chat]] seen in the PSX version of ''VII''. | Interestingly, Fizzle does not prevent those afflicted from being able to speak as is the case with instances of spell-sealing seen in other media. This can be seen during the in-battle [[Party chat]] seen in the PSX version of ''VII''. | ||
==Localization History== | ==Localization History== | ||
The original Japanese versions of the ''Monsters: Joker'' spinoffs introduced a single-target spell by the name of ''Mahotomu'' and continued to use the name ''Mahotōn'' for the multi-target spell. The English localization team decided to use the name Fizzle for the new single-target spell in the games, while using the new name [[Kafizzle]] for the original spell, which always affected a group of enemies. | The original Japanese versions of the ''Monsters: Joker'' spinoffs introduced a single-target spell by the name of ''Mahotomu'' and continued to use the name ''Mahotōn'' for the multi-target spell. The English localization team decided to use the name Fizzle for the new single-target spell in the games, while using the new name [[Kafizzle]] for the original spell, which always affected a group of enemies. This practice has become standard for games the feature both spells. | ||
==Appearances== | ==Appearances== | ||
Line 19: | Line 19: | ||
Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as [[scorpion]]s, because they do not have any spells. | Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as [[scorpion]]s, because they do not have any spells. | ||
=== | ==={{DQ2}}=== | ||
The [[Prince of Cannock]] learns Fizzle at level 8. | The [[Prince of Cannock]] learns Fizzle at level 8. | ||
=== | ==={{DQ3}}=== | ||
The [[Erdrick|Hero]] learns Fizzle at level 18, and [[Priest]]s and [[Sage]]s learn it at level 13. It can also be cast by using the [[Staff of antimagic]] and [[Staff of Rain]] during battle. | The [[Erdrick|Hero]] learns Fizzle at level 18, and [[Priest]]s and [[Sage]]s learn it at level 13. It can also be cast by using the [[Staff of antimagic]] and [[Staff of Rain]] during battle. | ||
=== | ==={{DQ4}}=== | ||
Fizzle is learned by [[Kiryl]] at level 13. | Fizzle is learned by [[Kiryl]] at level 13. | ||
=== | ==={{DQ5}}=== | ||
{| border=1 style="border-spacing:0px" | {| border=1 style="border-spacing:0px" | ||
!style="background:#77479B; color:white;"|Name | !style="background:#77479B; color:white;"|Name | ||
Line 48: | Line 48: | ||
|} | |} | ||
=== | ==={{DQ6}}=== | ||
Fizzle is learned by [[Nevan]] at level 11. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. | Fizzle is learned by [[Nevan]] at level 11. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. | ||
=== | ==={{DQ7}}=== | ||
Fizzle is learned at the fourth rank in the [[Priest]] vocation after 50 battles and the [[Malevolantern (Class)|Malevolantern]] class after 1 battle. It costs 3 MP to cast. | Fizzle is learned at the fourth rank in the [[Priest]] vocation after 50 battles and the [[Malevolantern (Class)|Malevolantern]] class after 1 battle. It costs 3 MP to cast. | ||
=== | ==={{DQ8}}=== | ||
Fizzle is learned by [[Angelo]] after investing 6 points into his "Staff" skill, as well as the hero after investing 40 points into his "Courage" skill. | Fizzle is learned by [[Angelo]] after investing 6 points into his "Staff" skill, as well as the hero after investing 40 points into his "Courage" skill. | ||
=== | ==={{DQ9}}=== | ||
Fizzle is learned by [[Armamentalist]]s at level 14. It costs 3 MP to cast, and targets a group of enemies. | Fizzle is learned by [[Armamentalist]]s at level 14. It costs 3 MP to cast, and targets a group of enemies. | ||
Line 106: | Line 106: | ||
|monsters=Bag o' laughs, King slime, Magic marionette, Stump chump | |monsters=Bag o' laughs, King slime, Magic marionette, Stump chump | ||
}} | }} | ||
==={{DQTreasures}}=== | |||
Fizzle stops one enemy from using magic for 4 MP, and can be learned by [[Drackolyte]]s and [[Valhalla vulture]]s. | |||
==Gallery== | ==Gallery== | ||
Line 138: | Line 141: | ||
[[Category:Dragon Quest Monsters: Joker 2 spells]] | [[Category:Dragon Quest Monsters: Joker 2 spells]] | ||
[[Category:Dragon Quest Tact spells]] | [[Category:Dragon Quest Tact spells]] | ||
[[Category:Dragon Quest Treasures spells]] |