Fizzle: Difference between revisions

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|title = Fizzle
|title = Fizzle
|image = [[Image:DQ Fizzle.png|200px]]
|image = [[Image:DQ Fizzle.png|200px]]
|japanese = マホトーン<br>マホトム (''Joker'' and ''Tact'' only)
|japanese = マホトーン<br>マホトム (Spinoffs only)
|romaji = Mahotōn<br>Mahotomu (''Joker'' and ''Tact'' only)
|romaji = Mahotōn<br>Mahotomu (Spinoffs only)
|old = StopSpell
|old = StopSpell
|type = Debilitating
|type = Debilitating
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'''Fizzle''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in the [[Dragon Quest|original game]], it is a spell that attempts to seal the spells of the target/targets, preventing them from casting magic.
'''Fizzle''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in the [[Dragon Quest|original game]], it is a spell that attempts to seal the spells of the target/targets, preventing them from casting magic.


Interestingly, Fizzle does not prevent those afflicted from being able to speak. This can be seen during the in-battle [[Party chat]] seen in the PSX version of ''VII''.
Interestingly, Fizzle does not prevent those afflicted from being able to speak as is the case with instances of spell-sealing seen in other media. This can be seen during the in-battle [[Party chat]] seen in the PSX version of ''VII''.


==Localization History==
==Localization History==
The original Japanese versions of the ''Monsters: Joker'' spinoffs introduced a single-target spell by the name of ''Mahotomu'' and continued to use the name ''Mahotōn'' for the multi-target spell. The English localization team decided to use the name Fizzle for the new single-target spell in the games, while using the new name [[Kafizzle]] for the original spell, which always affected a group of enemies.
The original Japanese versions of the ''Monsters: Joker'' spinoffs introduced a single-target spell by the name of ''Mahotomu'' and continued to use the name ''Mahotōn'' for the multi-target spell. The English localization team decided to use the name Fizzle for the new single-target spell in the games, while using the new name [[Kafizzle]] for the original spell, which always affected a group of enemies. This practice has become standard for games the feature both spells.


==Appearances==
==Appearances==
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Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as [[scorpion]]s, because they do not have any spells.
Learned at level 10. It costs 2 MP to use it against an enemy, and it stops them from casting spells. Some enemies will not be affected, such as [[scorpion]]s, because they do not have any spells.


===''[[Dragon Quest II]]''===
==={{DQ2}}===
The [[Prince of Cannock]] learns Fizzle at level 8.
The [[Prince of Cannock]] learns Fizzle at level 8.


===''[[Dragon Quest III]]''===
==={{DQ3}}===
The [[Erdrick|Hero]] learns Fizzle at level 18, and [[Priest]]s and [[Sage]]s learn it at level 13. It can also be cast by using the [[Staff of antimagic]] and [[Staff of Rain]] during battle.
The [[Erdrick|Hero]] learns Fizzle at level 18, and [[Priest]]s and [[Sage]]s learn it at level 13. It can also be cast by using the [[Staff of antimagic]] and [[Staff of Rain]] during battle.


===''[[Dragon Quest IV]]''===
==={{DQ4}}===
Fizzle is learned by [[Kiryl]] at level 13.
Fizzle is learned by [[Kiryl]] at level 13.


===''[[Dragon Quest V]]''===
==={{DQ5}}===
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!style="background:#77479B; color:white;"|Name
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===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Fizzle is learned by [[Nevan]] at level 11. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation.
Fizzle is learned by [[Nevan]] at level 11. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation.


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
Fizzle is learned at the fourth rank in the [[Priest]] vocation after 50 battles and the [[Malevolantern (Class)|Malevolantern]] class after 1 battle. It costs 3 MP to cast.
Fizzle is learned at the fourth rank in the [[Priest]] vocation after 50 battles and the [[Malevolantern (Class)|Malevolantern]] class after 1 battle. It costs 3 MP to cast.


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
Fizzle is learned by [[Angelo]] after investing 6 points into his "Staff" skill, as well as the hero after investing 40 points into his "Courage" skill.
Fizzle is learned by [[Angelo]] after investing 6 points into his "Staff" skill, as well as the hero after investing 40 points into his "Courage" skill.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
Fizzle is learned by [[Armamentalist]]s at level 14. It costs 3 MP to cast, and targets a group of enemies.
Fizzle is learned by [[Armamentalist]]s at level 14. It costs 3 MP to cast, and targets a group of enemies.


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|monsters=Bag o' laughs, King slime, Magic marionette, Stump chump
|monsters=Bag o' laughs, King slime, Magic marionette, Stump chump
}}
}}
==={{DQTreasures}}===
Fizzle stops one enemy from using magic for 4 MP, and can be learned by [[Drackolyte]]s and [[Valhalla vulture]]s.


==Gallery==
==Gallery==
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[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]