Heliodorian guard: Difference between revisions
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==Brothers in arms== | ==Brothers in arms== | ||
*[[Heliodorian soldier]] | *[[Heliodorian soldier]] | ||
==Gallery== | ==Gallery== | ||
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[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] |
Revision as of 18:44, 26 January 2022
Dragon Quest monster | |
---|---|
Heliodorian guard | |
Japanese | デルカダール兵 |
First appearance | Dragon Quest XI |
Old localization | None |
Heliodorian guards are members of the sentry that patrol castle Heliodor's dungeons.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
These guards are found early in the game after the Hero is thrown into the castle dungeon. They serve their King loyally, but are oblivious to the power behind the throne; once the facade has been revealed, these knights band together to defend citizens against monster attacks. Though both Hendrik and Jasper are their commanders by rank, the guards greatly favor the former for his willingness to lead by example and fight on the front lines.
Sprite | HP | MP | Attack |
19 | 5 | 22 | |
Defense | Agility | Experience | Gold |
19 | 14 | 4 | 3 |
Bestiary no. | #013 |
Family | ??? |
In-game description | Rank-and-file footsoldiers of the Heliodorian army. They're dutiful to a fault, but only fair-to-middling fighters. |
Spell(s) | None |
Skill(s) | Becomes pepped up Brothers in Arms Wastes turn |
Location(s) | Heliodor sewers Gondolia |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 0% | 0% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | 0% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 100% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 0% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Trivia
- The reason as to why the guards are classified under the ??? family is because they are normal humans, excluding the from the humanoid family.