Farewell Bloody Scryde: Difference between revisions

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(Created page with "{{Spell Infobox |title = Farewell Bloody Scryde |image = |japanese = 必殺ブラッディースクライド |romaji = {{tt|hissatsu buraddī sukuraido|Special Bloody Scryde}} |old = |type = Offensive, Coup de Grâce }} '''Farewell Bloody Scryde''' is a skill exclusive to {{DQTact}}, and serves as Hyunckel's Coup de Grâce. ==={{DQTact}}=== Farewell Bloody Scryde is Hyunckel's Coup de Grâce. It can be learned at level 80 and needs 80 MP to use. It can inflict stron...")
 
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|image =
|image =
|japanese = 必殺ブラッディースクライド
|japanese = 必殺ブラッディースクライド
|romaji = {{tt|hissatsu buraddī sukuraido|Special Bloody Scryde}}
|romaji = {{tt|Hissatsu Buraddī Sukuraido|Lethal Bloody Scryde}}
|old =
|old =
|type = Offensive, Coup de Grâce
|type = Coup de Grâce
}}
}}
'''Farewell Bloody Scryde''' is a skill exclusive to {{DQTact}}, and serves as Hyunckel's Coup de Grâce.


'''Farewell Bloody Scryde''' is a skill exclusive to {{DQTact}}, and serves as [[Hyunckel]]'s [[Coup de Grâce]]. It is a high-powered version of [[Bloody Scryde]] that sounds out devastating amount of dark aura to obliterate a group of enemies.
==Appearances==
==={{DQTact}}===
==={{DQTact}}===
Farewell Bloody Scryde is Hyunckel's [[Coup de Grâce]]. It can be learned at level 80 and needs 80 MP to use. It can inflict strong Zam type damage to all enemies in a straight line up to 5 squares away from Hyunckel. Since it is a Coup de Grâce, it has an usage limitation of 2 times per battle, and can only be used after 3 turns have passed.
Farewell Bloody Scryde can be learned by Hyunckel at level 80 and costs 80 MP to use. It inflicts 380% potency [[Zam]]-type physical damage and has chance to greatly reduce the DEF of all enemies in a range of five squares in front of him. Since it is a Coup de Grâce, it takes 3 turns to charge and can only be used twice per battle. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
{{DQTactSkill
{{DQTactSkill
|name=Magic Burst
|name=Magic Burst
|kanji=必殺ブラッディースクライド
|kanji=必殺ブラッディースクライド
|romanji=hissatsu buraddī sukuraido
|romanji=Hissatsu Buraddī Sukuraido
|role=Attack
|role=Attack
|type=Physical
|type=Physical
Line 20: Line 22:
|mp=80<br>Times usable: 2
|mp=80<br>Times usable: 2
|range=[[File:DQTact RangeStraight5.png|48px]]<br>Straight line
|range=[[File:DQTact RangeStraight5.png|48px]]<br>Straight line
|status=[[File:DQTact DEFDown.png|48px]]<br>DEF down
|status=[[File:DQTact DEFDown.png|48px]]<br>DEF Down
|description=Deals 380% potency Zam-type physical damage to all enemies in area of effect, greatly lowers DEF for 3 turns.<br>Turns needed: 3
|description=Deals Zam-type physical damage (380% potency) to all enemies in area of effect, greatly lowers DEF for 3 turns<br>Turns needed: 3
|monsters=Hyunckel
|monsters=Hyunckel
}}
}}
==Related skills==
*[[Bloody Scryde]]
{{clear}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Darkness skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact Coups de Grâce]]

Revision as of 22:30, 13 December 2022

Farewell Bloody Scryde is a skill exclusive to Dragon Quest Tact, and serves as Hyunckel's Coup de Grâce. It is a high-powered version of Bloody Scryde that sounds out devastating amount of dark aura to obliterate a group of enemies.

Appearances

Dragon Quest Tact

Farewell Bloody Scryde can be learned by Hyunckel at level 80 and costs 80 MP to use. It inflicts 380% potency Zam-type physical damage and has chance to greatly reduce the DEF of all enemies in a range of five squares in front of him. Since it is a Coup de Grâce, it takes 3 turns to charge and can only be used twice per battle. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.

Magic Burst (必殺ブラッディースクライド Hissatsu Buraddī Sukuraido)Tactlogo.png
Ability information
Magic Burst
Role * Type * Element MP cost
Attack Physical DQTact Zam.png
Zam
80
Times usable: 2
Range Additional effects
DQTact RangeStraight5.png
Straight line
DQTact DEFDown.png
DEF Down
Description
Deals Zam-type physical damage (380% potency) to all enemies in area of effect, greatly lowers DEF for 3 turns
Turns needed: 3
Naturally learnt by
Hyunckel


Related skills