Wild Side: Difference between revisions

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(Wild Side is the Monster Master's Coup de Grace, not Armamentalist)
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==Appearances==
==Appearances==
==={{DQ10}}===
==={{DQ10}}===
Wild Side is the Coup-de-Grace of the [[Armamentalist]]s, increasing magical might by 2-stages and dropping the interval time between actions to nothing for 45 seconds, allowing the use of deft combos that would be impossible otherwise.
Wild Side is the Coup de Grace of the [[Monster Master]], increasing attack and defense by 2 stages and dropping the interval time between actions to nothing for 45 seconds, allowing the use of deft combos that would be impossible otherwise.


==={{DQ11}}===
==={{DQ11}}===
Wild Side is a pep power that requires the {{Hero 11}}, [[Erik]], and {{Serena 11}} to be in the party—no specific skills or spells need to be known ahead of time. Erik howls at the moon and his attack, defence, agility double in addition to being able to act twice per turn. The effect lasts until Erik acts five times.
Wild Side is a Pep Power that requires the {{Hero 11}}, [[Erik]], and {{Serena 11}} to be in the party—no specific skills or spells need to be known ahead of time. Erik howls at the moon and his attack, defence, agility double in addition to being able to act twice per turn. The effect lasts until Erik acts five times.


==={{DQTreasures}}===
==={{DQTreasures}}===
[[Mia]] joins her brother in letting loose when their [[dragon daggers]] store enough magical energy and release it in the form of their personal Dragon Attack. Wild Side increases the children's stats and greatly raises their movement speed, allowing the player to sprint around monsters faster than the brutes can even react.
[[Mia]] joins her brother in letting loose when their [[dragon daggers]] store enough magical energy and release it in the form of their personal Dragon Attack. Wild Side increases the children's stats and greatly raises their movement speed, allowing the player to sprint around monsters faster than the brutes can even react.
[[Category:Coup de Grâce]]
[[Category:Dragon Quest X Coups de Grâce]]
[[Category:Pep powers]]
[[Category:Dragon Quest XI Pep powers]]
[[Category:Dragon attacks]]
[[Category:Dragon attacks]]

Revision as of 12:07, 5 September 2023

Wild Side is a recurring technique that greatly boosts the user's abilities in battle. Depending on the title, it is a Coup-de-Grace, a group technique, or a regular skill. Regardless of the finer details, the performer is super-charged with power and emblazoned with a beastly symbol that consistently appears in each game.

Appearances

Dragon Quest X

Wild Side is the Coup de Grace of the Monster Master, increasing attack and defense by 2 stages and dropping the interval time between actions to nothing for 45 seconds, allowing the use of deft combos that would be impossible otherwise.

Dragon Quest XI: Echoes of an Elusive Age

Wild Side is a Pep Power that requires the Hero, Erik, and Serena to be in the party—no specific skills or spells need to be known ahead of time. Erik howls at the moon and his attack, defence, agility double in addition to being able to act twice per turn. The effect lasts until Erik acts five times.

Dragon Quest Treasures

Mia joins her brother in letting loose when their dragon daggers store enough magical energy and release it in the form of their personal Dragon Attack. Wild Side increases the children's stats and greatly raises their movement speed, allowing the player to sprint around monsters faster than the brutes can even react.