Magic Burst: Difference between revisions

807 bytes added ,  02:15, 21 February 2024
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==={{DQMJ2}}===
==={{DQMJ2}}===
Magic Burst can be learned from all the skills it could be previously.
Magic Burst can be learned from all the skills it could be previously.
==={{DQM3D}}===
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==={{DQM23D}}===
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==={{DQMJ3}}===
==={{DQMJ3}}===
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==={{DQM3}}===
Magic Burst damages all enemies with Light, with damage being 150% of the MP used. The damage limit is 600, and the spell is learned through the [[Empath]], [[Fallen Angel Corvus (Talent)|Fallen Angel Corvus]], [[Greygnarl (Talent)|Greygnarl]], [[Heretic]], [[Lord of the Dragovians (Talent)|Lord of the Dragovians]], [[Mortamor (Talent)|Mortamor]], [[Orgodemir (Talent)|Orgodemir]], [[Rhapthorne (Talent)|Rhapthorne]], and [[Wyrmhole Dragon (Talent)|Wyrmhole Dragon]] talents.


==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}===
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes Coups de Grâces]]  
[[Category:Dragon Quest Heroes Coups de Grâces]]  
[[Category:Dragon Quest Heroes II Coups de Grâce]]
[[Category:Dragon Quest Heroes II Coups de Grâce]]