Zing: Difference between revisions

907 bytes added ,  00:28, 21 February 2024
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==={{DQMJ2}}===
==={{DQMJ2}}===
Zing can be learned from all the skill it could be previously.
Zing can be learned from all the skill it could be previously.
==={{DQM3D}}===
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==={{DQM23D}}===
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==={{DQMJ3}}===
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==={{DQM3}}===
Zing costs 8 MP and has a fixed 60% chance to revive one monster. The amount of HP restored starts at 10% and caps at 50% when the caster reaches 1,999 wisdom. It is learned through the [[Cleric]], [[Cure-All]], [[Hargon (Talent)|Hargon]], [[Healer]], [[Just Ruler]], [[Mystic]], [[Paramedic]], [[Rainmaker]]


==In Other Languages==
==In Other Languages==
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[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]