Dragon Quest VII Reimagined: Difference between revisions
Dragon Quest VII Reimagined (edit)
Revision as of 01:47, 29 September 2025
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*Characters can now take up two vocations simultaneously in a featured dubbed moonlighting | *Characters can now take up two vocations simultaneously in a featured dubbed moonlighting | ||
*All vocations now feature exclusive abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs | *All vocations now feature exclusive abilities that trigger when a character is thoroughly worked up in battle and selects the [[Let Loose]] command, ranging from powerful attacks to life-saving buffs | ||
*Monster vocations have been removed and [[monster heart]]s have become a new type of accessory to be equipped to characters | *Monster vocations have been removed and [[monster heart]]s have become a new type of accessory to be equipped to characters, similar to the Monster Battle Road badges in ''Dragon Quest X'' and medals in ''[[Dragon Quest Treasures]]''. | ||
*The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]] | *The [[Monster Master]] vocation replaces the [[Monster Masher (vocation)|Monster Masher vocation]] | ||
*New spells and skills have been added, such as the [[Frizz Cracker]] and [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]] | *New spells and skills have been added, such as the [[Frizz Cracker]] and [[Moreheal]] spells, and fourth-tier attack spells such as [[Kaswooshle]] | ||
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*The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added | *The {{Charm}}, {{Deftness}}, {{Magical Mending}}, and {{Magical Might}} stats have been added | ||
:*As a result the {{Style}} and {{Wisdom}} stats have been removed | :*As a result the {{Style}} and {{Wisdom}} stats have been removed | ||
*Shields have a chance to block 100% of a physical attack's damage as in {{Dragon Quest IX}} and {{Dragon Quest XI}} | *Shields have a chance to block 100% of a physical attack's damage as in {{Dragon Quest IX}}, {{Dragon Quest X}}, and {{Dragon Quest XI}} | ||
===Miscellaneous changes=== | ===Miscellaneous changes=== | ||
*Angel statues that allow characters to change vocations have placed in rooms before boss battles | *Angel statues that allow characters to change vocations have placed in rooms before boss battles | ||