Crosscutter Throw: Difference between revisions
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==Appearances== | ==Appearances== | ||
===[[Dragon Quest VIII]]=== | ===[[Dragon Quest VIII]]=== | ||
[[Hero (Dragon Quest VIII)|The hero]] can use '''Crosscutter Throw''' as a boomerang technique after investing 6 skill points into the associated skill. | [[Hero (Dragon Quest VIII)|The hero]] can use '''Crosscutter Throw''' as a boomerang technique after investing 6 skill points into the associated skill. It costs him 2 MP to use and is affected by his tension. | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
This ability is learned with 3 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]]. | This ability is learned with 3 skill points invested into [[List of boomerang skills in Dragon Quest IX|Boomerang skill]] and costs 2 Mp to use. | ||
{{Wikia}} | {{Wikia}} | ||
Revision as of 15:16, 10 June 2014
| Crosscutter Throw | |
|---|---|
| Japanese | |
| Rōmaji | Cross Cutter |
| Type | Skill |
Crosscutter Throw is a recurring ability in the franchise. It hits the first enemy again after going through all the others.
Appearances
Dragon Quest VIII
The hero can use Crosscutter Throw as a boomerang technique after investing 6 skill points into the associated skill. It costs him 2 MP to use and is affected by his tension.
Dragon Quest IX
This ability is learned with 3 skill points invested into Boomerang skill and costs 2 Mp to use.