Template:Enemy/doc: Difference between revisions

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The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'.  The default is 'right'.
*The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'.  The default is 'right'.
Note image, name, and game appearance are the only 'required' fields.
*Note image, name, and game appearance are the only 'required' fields.
captureRate only applies to enemies which can be captured.  This would apply to games like [[Dragon Quest V]] or [[Dragon Quest Monsters]].
*captureRate only applies to enemies which can be captured.  This would apply to games like [[Dragon Quest V]] or [[Dragon Quest Monsters]].
bestiaryNumber is for games which have a bestiary listing.
*bestiaryNumber is for games which have a bestiary listing.
family should be a link to the category article for the family of enemies the enemy belongs to, for example [[Slime family]].
*family should be a link to the category article for the family of enemies the enemy belongs to, for example [[Slime family]].
Any unknown fields should be left blank.
*Any unknown fields should be left blank.
locations should be a list of locations separated by <nowiki><br/></nowiki> tags.
*locations should be a list of locations separated by <nowiki><br/></nowiki> tags.

Revision as of 23:26, 12 February 2010

{{Enemy
|float=
|image=[[Image:|200px]]
|name=
|game=
|romanji=
|hp=
|mp=
|attack=
|defense=
|agility=
|experience=
|gold=
|droppedItem=
|skills=
|spells=
|family=
|bestiaryNumber=
|captureRate=
|description=
|locations=
|}}
  • The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is 'right'.
  • Note image, name, and game appearance are the only 'required' fields.
  • captureRate only applies to enemies which can be captured. This would apply to games like Dragon Quest V or Dragon Quest Monsters.
  • bestiaryNumber is for games which have a bestiary listing.
  • family should be a link to the category article for the family of enemies the enemy belongs to, for example Slime family.
  • Any unknown fields should be left blank.
  • locations should be a list of locations separated by <br/> tags.