Template:Enemy/doc: Difference between revisions
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*The ''image'' parameter should contain all the images which are relevant for that game/console combination. | *The ''image'' parameter should contain all the images which are relevant for that game/console combination. | ||
*The ''game'' parameter should be an article link. | *The ''game'' parameter should be an article link. | ||
*The ''float'' parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is ' | *The ''float'' parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is 'left'. | ||
*''captureRate'' only applies to enemies which can be captured. This would apply to games like [[Dragon Quest V]] or [[Dragon Quest Monsters]]. Its value should be game-specific (i.e. for DQV it would be a ratio like 1/256) | *''captureRate'' only applies to enemies which can be captured. This would apply to games like [[Dragon Quest V]] or [[Dragon Quest Monsters]]. Its value should be game-specific (i.e. for DQV it would be a ratio like 1/256) | ||
*''bestiaryNumber'' is for games which have a bestiary listing. | *''bestiaryNumber'' is for games which have a bestiary listing. |
Revision as of 20:40, 22 February 2010
{{Enemy |float= |image=[[Image:|200px]] |name= |game= |console= |romanji= |hp= |mp= |attack= |defense= |agility= |experience= |gold= |droppedItem= |skills= |spells= |family= |bestiaryNumber= |captureRate= |description= |locations= |}}
Usage
Most parameters are self-explanatory. Here are notes on a few of them:
- image, name, game, and console are required fields. They should be filled out for any enemy.
- The image parameter should contain all the images which are relevant for that game/console combination.
- The game parameter should be an article link.
- The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is 'left'.
- captureRate only applies to enemies which can be captured. This would apply to games like Dragon Quest V or Dragon Quest Monsters. Its value should be game-specific (i.e. for DQV it would be a ratio like 1/256)
- bestiaryNumber is for games which have a bestiary listing.
- family should be a link to the category article for the family of enemies the enemy belongs to, for example Slime family. Not all enemies belong to a family category.
- locations should be a list of locations separated by <br/> tags. This makes them easy to read. If possible, the locations should be article links.
- Any unknown fields should be left blank. They will not show up in the rendered template.
Example
Sample
#24 - Test | |||||||||||||||||||||||||||||||||||||||||||
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File:Zoma.png | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Club | ||||||||||||||||||||||||||||||||||||||||||
Locations | South of Mercado, North of Coburg | ||||||||||||||||||||||||||||||||||||||||||
Skills | Ninjitsu | ||||||||||||||||||||||||||||||||||||||||||
Spells | Kamikaze | ||||||||||||||||||||||||||||||||||||||||||
Family | Slime family | ||||||||||||||||||||||||||||||||||||||||||
Capture Rate | 1/32 | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 24 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest XXVI | ||||||||||||||||||||||||||||||||||||||||||
Console | GBC | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | chingchow | ||||||||||||||||||||||||||||||||||||||||||
Description | This is a test enemy. |
Code
{{Enemy |float=left |image=[[Image:Zoma.png]] |name=Test |game=Dragon Quest XXVI |console=GBC |romanji= chingchow |hp= 400 |mp= 20 |attack= 23 |defense=44 |agility=33 |experience=400 |gold=21 |droppedItem=Club |skills=Ninjitsu |spells=Kamikaze |family=[[Slime family]] |bestiaryNumber=24 |captureRate=1/32 |description=This is a test enemy. |locations=South of Mercado, North of Coburg }}