Martial Artist: Difference between revisions

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===[[Critical Hit|Critical hits]]===
===[[Critical Hit|Critical hits]]===
A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at a fixed 1/64 chance throughout the game. In all versions of ''III'' the formula is '''LvL/256''', capping at 64. For ''VI'' and ''VII'' the formula is dependent on the character's rank in the vocation, capping at 1/8th when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in ''IX'', with martial artists receiving no special treatment other than a high aptitude for the stat.
A pugilist has a higher chance of scoring a critical hit on an enemy than other vocations, with their ratio being dependent on their level instead of staying at a fixed {{fraction|1|64}} chance throughout the game. In all versions of ''III'' the formula is '''LvL/256''', capping at 64. For ''VI'' and ''VII'' the formula is dependent on the character's rank in the vocation, capping at {{fraction|1|8}} when the vocation is mastered. Critical hits utilize a character's [[Deftness]] in ''IX'', with martial artists receiving no special treatment other than a high aptitude for the stat.


==[[Dragon Quest III]]==
==[[Dragon Quest III]]==
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[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest VII classes]]
[[Category:Dragon Quest IX classes]]
[[Category:Dragon Quest IX classes]]
{{Wikia}}