Fuddle Dance: Difference between revisions
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|image = | |image = | ||
|japanese = | |japanese = | ||
|romaji = | |romaji = Medapani Dansu | ||
|old = Chaos Dance<br>Panidance | |old = Chaos Dance<br>Panidance | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Fuddle Dance''' is an ability which attempts to confuse an enemy group. | '''Fuddle Dance''' is an ability which attempts to confuse an enemy group. Because the dance costs no MP, it uses a weaker accuracy table that it's [[fuddle|spell]] equivalent, having a range of ''50%, 25%, 10%, 0%'' depending on the target's resistance. It will still keep the afflicted bewildered for 6~9 turns, however. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest IV]]=== | ===[[Dragon Quest IV]]=== | ||
Fuddle Dance is used by [[Foo Yung]] in the remakes. | Fuddle Dance is used by [[Foo Yung]] in the remakes. This is an incredibly dangerous as it targets the entire party instead of just one character like the spell. | ||
===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== | ||
Fuddle Dance is learned by advancing to rank 4 of the [[Dancer]] vocation. | Fuddle Dance is learned by advancing to rank 4 of the [[Dancer]] vocation. |
Revision as of 02:00, 14 January 2016
Fuddle Dance | |
---|---|
Japanese | |
Rōmaji | Medapani Dansu |
Type | Dance |
Older names | Chaos Dance Panidance |
Fuddle Dance is an ability which attempts to confuse an enemy group. Because the dance costs no MP, it uses a weaker accuracy table that it's spell equivalent, having a range of 50%, 25%, 10%, 0% depending on the target's resistance. It will still keep the afflicted bewildered for 6~9 turns, however.
Appearances
Dragon Quest IV
Fuddle Dance is used by Foo Yung in the remakes. This is an incredibly dangerous as it targets the entire party instead of just one character like the spell.
Dragon Quest VI
Fuddle Dance is learned by advancing to rank 4 of the Dancer vocation.
Dragon Quest VII
Dragon Quest IX
Used as a dance by certain enemies like the bloody manguini.