36,391
edits
(Updated accuracy table) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Spell Infobox | {{Spell Infobox | ||
|title = Kasnooze | |title = Kasnooze | ||
|image = | |image = [[Image:Kasnooze.png|center|170px]] | ||
|japanese = ラリホーマ | |japanese = ラリホーマ | ||
|romaji = Rarihooma | |romaji = Rarihooma | ||
Line 7: | Line 7: | ||
|type = Debilitating | |type = Debilitating | ||
}} | }} | ||
'''Kasnooze''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. Introduced in ''Dragon Quest IV'', it only worked on one enemy; however in later games it attempts to put all enemies to [[sleep]]. In first four appearances, Kasnooze ignored the standard ''100%, 75%, 25%, 0%'' accuracy ranges that other spells utilized, instead using a ''100%, 100%, 50%, 0%'' table, essentially doubling the vulnerability monsters have to the sleep status. | '''Kasnooze''' is a recurring spell in the ''[[Dragon Quest (series)|Dragon Quest Series]]''. Introduced in ''Dragon Quest IV'', it only worked on one enemy; however in later games it attempts to put all enemies to [[sleep]]. In first four appearances, Kasnooze ignored the standard ''100%, 75%, 25%, 0%'' accuracy ranges that other spells utilized, instead using a ''100%, 100%, 50%, 0%'' table, essentially doubling the vulnerability monsters have to the sleep status. | ||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest IV]]''=== | |||
===[[Dragon Quest IV]]=== | |||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
Line 22: | Line 21: | ||
|[[Psaro (Character)|Psaro]]||-- | |[[Psaro (Character)|Psaro]]||-- | ||
|} | |} | ||
===[[Dragon Quest V]]=== | ===''[[Dragon Quest V]]''=== | ||
Kasnooze has been modified to affect an enemy group for 5 mp, increasing it's usefulness greatly. | Kasnooze has been modified to affect an enemy group for 5 mp, increasing it's usefulness greatly. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
Line 41: | Line 40: | ||
|} | |} | ||
===[[Dragon Quest VI]]=== | ===''[[Dragon Quest VI]]''=== | ||
Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with it's [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. | Kasnooze is learned by advancing to rank 7 of the [[Mage]] vocation. As with it's [[Snooze|predecessor]], the spell has been upgraded to keep foes asleep for a minimum of 2 turns. | ||
===[[Dragon Quest VII]]=== | ===''[[Dragon Quest VII]]''=== | ||
Kasnooze (SleepAll) is learned by mastering the [[Mage]] & [[Shepherd]] class. | Kasnooze (SleepAll) is learned by mastering the [[Mage]] & [[Shepherd]] class. | ||
===[[Dragon Quest VIII]]=== | ===''[[Dragon Quest VIII]]''=== | ||
[[Jessica]] learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast. | [[Jessica]] learns this spell after investing 68 points into her "Sex Appeal" skill and costs 8 mp to cast. | ||
===[[Dragon Quest IX]]=== | ===''[[Dragon Quest IX]]''=== | ||
Kasnooze is learned by [[armamentalist]]s at level 28, and targets all monsters. It costs 8 MP to cast, possesses a base accuracy of 75%, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | Kasnooze is learned by [[armamentalist]]s at level 28, and targets all monsters. It costs 8 MP to cast, possesses a base accuracy of 75%, and will begin to improve in accuracy one the caster's magical might reaches 50. The spell will become 100% accurate (barring enemy resistance) when the value reaches 799. | ||
edits