{{Enemy
|float=
|image=[[Image:|200px]]
|name=
|game=
|console=
|romanji=
|hp=
|mp=
|attack=
|defense=
|agility=
|experience=
|gold=
|droppedItem=
|skills=
|spells=
|family=
|bestiaryNumber=
|captureRate=
|description=
|locations=
|}}
Usage
Most parameters are self-explanatory. Here are notes on a few of them:
- image, name, game, and console are required fields. They should be filled out for any enemy.
- The image parameter should contain all the images which are relevant for that game/console combination.
- The game parameter should be an article link.
- The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is 'right'.
- captureRate only applies to enemies which can be captured. This would apply to games like Dragon Quest V or Dragon Quest Monsters. Its value should be game-specific (i.e. for DQV it would be a ratio like 1/256)
- bestiaryNumber is for games which have a bestiary listing.
- family should be a link to the category article for the family of enemies the enemy belongs to, for example Slime family. Not all enemies belong to a family category.
- locations should be a list of locations separated by <br/> tags. This makes them easy to read. If possible, the locations should be article links.
- Any unknown fields should be left blank. They will not show up in the rendered template.
Example
Sample
File:Zoma.png
|
|
Club
|
South of Mercado, North of Coburg
|
Ninjitsu
|
Kamikaze
|
Slime family
|
1/32
|
24
|
Dragon Quest XXVI
|
GBC
|
chingchow
|
This is a test enemy.
|
Code
{{Enemy
|float=left
|image=[[Image:Zoma.png]]
|name=Test
|game=Dragon Quest XXVI
|console=GBC
|romanji= chingchow
|hp= 400
|mp= 20
|attack= 23
|defense=44
|agility=33
|experience=400
|gold=21
|droppedItem=Club
|skills=Ninjitsu
|spells=Kamikaze
|family=[[Slime family]]
|bestiaryNumber=24
|captureRate=1/32
|description=This is a test enemy.
|locations=South of Mercado, North of Coburg
}}