Template:Enemy/doc
From Dragon Quest Wiki
{{Enemy |float= |image=[[Image:|200px]] |name= |game= |console= |romanji= |hp= |mp= |attack= |defense= |agility= |experience= |gold= |droppedItem= |skills= |spells= |family= |bestiaryNumber= |captureRate= |description= |locations= |}}
Usage
Most parameters are self-explanatory. Here are notes on a few of them:
- image, name, game, and console are required fields. They should be filled out for any enemy.
- The image parameter should contain all the images which are relevant for that game/console combination.
- The game parameter should be an article link.
- The float parameter corresponds to the CSS float property which should be 'left', 'right', or 'none'. The default is 'right'.
- captureRate only applies to enemies which can be captured. This would apply to games like Dragon Quest V or Dragon Quest Monsters. Its value should be game-specific (i.e. for DQV it would be a ratio like 1/256)
- bestiaryNumber is for games which have a bestiary listing.
- family should be a link to the category article for the family of enemies the enemy belongs to, for example Slime family. Not all enemies belong to a family category.
- locations should be a list of locations separated by <br/> tags. This makes them easy to read. If possible, the locations should be article links.
- Any unknown fields should be left blank. They will not show up in the rendered template.