Mad Dash
Revision as of 09:06, 23 April 2023 by Follower of Light (talk | contribs)
Mad Dash is a skill that debuted in Dragon Quest Tact. The finer details of the technique vary between titles but always involve the user moving at a tremendous speed.
Mad Dash | |
---|---|
Japanese | 全力疾走 (Tact) おおあばれ (Treasures) |
Rōmaji | Zenryoku shissō Ōabare |
Type | Skill |
Older names | None |
AppearancesEdit
Dragon Quest TactEdit
Mad Dash is known naturally by Drag racer at level 1 and costs 16 MP to use. It greatly raises the user's Move for one turn.
Ability information
Mad Dash | |||
Role * | Type * | Element | MP cost |
Support | Martial | 16 | |
Range | Additional effects | ||
Self |
Move Up |
||
Description | |||
Greatly raises the user's Move for 1 turn | |||
Naturally learnt by | |||
Drag racer |
Dragon Quest TreasuresEdit
Mad Dash is the family skill of the Golden goliaths, Gigantes, & Magmantes, and is only available to the fashionable versions of these monsters. It costs 15 MP and is a series of swift club swings that deal tremendous impact damage with the giant stepping forward with each blow to quickly close ground on the target.