Healslime (vocation)
The Healslime is a beginner monster class in Dragon Quest VII.
DescriptionEdit
The Healslime is a floating slime with yellow tentacles. Becoming a Healslime gives a great boost in wisdom and Max MP, and sharp drops in all other categories. Characters who reach rank 8 will gain a slight resistance to Sap and Drain Magic, and a strong resistance to all other ailments. Mastering the Healslime vocation is a component of accessing the Bone baron (vocation).
Monster HeartEdit
The Healslime Heart can be found in La Bravoure. It can also be obtained in battle through fighting the hovering globs, which are summoned by many monsters.
Dragon Quest VIIEdit
Stat ChangesEdit
Statistics | Change |
Battles to Master | 160 |
Strength | -30% |
Agility | -20% |
Resilience | -10% |
Wisdom | +20% |
Style | -20% |
Max HP | -20% |
Max MP | +20% |
AbilitiesEdit
Level | Title (PSX) |
Learns | Battles Needed | Target | Info | MP |
1 | First-Aider (KindHeart) |
Nothing | 0 | |||
2 | Junior Doctor (PickMeUp) |
Heal | 8 | One Ally | Heals ~30 HP to one ally | 2 |
3 | Competent Curer (Altruist) |
Nothing | 28 | |||
4 | Real Healer (Curer) |
Midheal | 42 | One Ally | Heals ~80 HP to one ally | 4 |
5 | Master Medicator (HealAll) |
Nothing | 70 | |||
6 | Silver Soother (GoldenOne) |
Fullheal | 92 | One Ally | Heals all HP to one ally | 6 |
7 | Platinum Placator (Truehart) |
Nothing | 133 | |||
8 | Diamond Doctor (Phoenix) |
Multiheal | 160 | All Allies | Heals ~100 HP to all allies | 10 |