Kol
Kol is a village in northeastern Alefgard. It sits in the middle of a large forest with a tall mountain chain to the north, and the buildings are made of timber rather than stone.
| Village | |
|---|---|
| Kol | |
| Japanese | マイラ |
| Romaji | Maira |
| Game | Dragon Quest Dragon Quest III Dragon Quest I & II HD-2D Remake Dragon Quest III HD-2D Remake Dragon Quest Builders |
| Old localization | Same |
It is visited in Dragon Quest, Dragon Quest III, the Dragon Quest II HD-2D Remake, and Dragon Quest Builders.
AppearancesEdit
Dragon QuestEdit
Kol is typically the third town the player visits. It is a quiet forest village with a large hot spring for bathing, and it does not contain any essential items for completing the game. The Faerie Flute is hidden four steps south of the bath and is useful for defeating the Golem outside Cantlin, especially so in the remade versions of the game.
Puff-PuffEdit
In all versions of the game, the Hero can receive a Puff-Puff from one of the ladies near the bath for 20 gold coins. All references to the hero's indulgence and the woman's sultry behavior were removed from the original NES version as they were seen as too risque for a Western audience, but this censorship was revoked for the Cell phone version.
- The Famicom version of the scene is different from how the act would be portrayed in later games, with the screen fading to black instead of the usual onomatopoeia playing. It also costs 50 gold coins instead of just 20.
Shops and ServicesEdit
| Item | Price | Attributes |
| Medicinal herb | 24g | Heals a small amount of HP |
| Torch | 8g | Lights a radius around the Hero |
| Dragon's scale | 20g | Provides a small amount of Defense |
| Chimaera wing | 70g | Warps the Hero back to Tantegel |
| Item | Price | Attributes |
| Copper sword | 180 | Attack +10 |
| Iron axe | 560 | Attack +15 |
| Iron armour | 1000 | Defense +16 |
| Full plate armour | 3000 | Defense +24 |
| Leather shield | 90 | Defense +4 |
TreasuresEdit
Nearby monstersEdit
Dragon Quest III: The Seeds of SalvationEdit
The people of Kol frequently mention the legendary Sword of Kings and how it was so dangerous to the devil that he spent three years doing all he could to destroy it. Furthermore, a merchant sitting in the large common room mentions that the blade was forged of the infallible orichalcum metal. The remarkable smithing skills of the item merchant are also told to the player, which signifies that all three are related and bringing the ore to the merchant will result in the sword.
The item merchant was once a swordsmith living in Jipang, who fled with his wife once she was selected to be the next sacrifice to Orochi. The couple wandered the world until they stumbled upon The Great Pit of Giaga and fell through the crack in the firmament, possibly leading to the construction of the guard post at the site when their fall was mistaken for attempted suicide. The husband has adopted the speaking mannerisms of their new home, but his wife still speaks in haiku as is Jipangese custom.
In order to obtain the Sword of Kings, the player must sell the oricalchum found in Damdara to the Jipangese merchant. The sword can then be purchased for 35,000 gold coins.
The faerie flute is found in the same location as it was in the first game, and is needed to free the Goddess Rubiss from her petrification in the Tower of Rubiss.
Shops and ServicesEdit
| Item | Price | Attributes |
| Medicinal herb | 8g | Heals a small amount of HP |
| Holy water | 20g | Keeps away low level monsters |
| Chimaera wing | 25g | Same effect as zoom spell |
| Moonwort bulb | 30g | Cures paralysis |
| Item | Price | Attributes |
| Steel broadsword | 1500 | Attack +33 |
| Sledgehammer | 6500 | Attack +55 |
| Dragon mail | 9800 | Defence +45 |
| Flowing dress | 12500 | Defence +50 |
| Silver shield | 8800 | Defence +40 |
| Iron mask | 3500 | Defence +25 |
TreasuresEdit
- Faerie Flute
- Mini medals (3)
- Plain clothes
- Seed of magic
- T'n'T ticket (3) (removed for Cell phone version)
Nearby monstersEdit
Dragon Quest III HD-2D RemakeEdit
Kol remains mostly unchanged in the shift to HD, such as the faerie flute being in the same location, though the village is now set on a hill within the forest instead of flat ground. Due to the removal of Treasures 'n' Trapdoors boards the well is now home to a friendly silhouette.
The Jipangese swordsmith has been fleshed out into a proper character in this version of the game, and the process to obtain the Sword of Kings has been embellished. The swordsmith's wife states that he left behind his family's heirloom smithing hammer when the two fled from Jipang, with the smith himself lamenting that he has been unable to perform his trade ever since and has been forced to scrape by as a merchant. When the player presents him with the forging hammer the swordsmith is beyond elation and swears that he will find a way to return the favor; in the mean time the quality of the items he sells have increased considerably now that he can smith again.
Upon obtaining the Broken Blade from the researcher in Cantlin and speaking to the swordsmith again he will recognize it despite the ruined condition, wondering how such an incredible weapon could be shattered. If the player has already obtained the orichalcum from Damdara then he will begin reforging the sword immediately, stating it would be an honor to work with such fine materials and as to pay the Hero back for freeing Jipang from Orochi. The sword is handed over freely once it is completed, with the smith refusing payment.
Shops & servicesEdit
| Item | Price | Attributes |
| Medicinal herb | 8 | Restores at least 30 HP to a single ally |
| Strong medicine | 48 | Restores at least 50 HP to a single ally |
| Chimaera wing | 25 | Can be used to return to previously visited locations |
| Moonwort bulb | 30 | Cures paralysis |
| Dazzle-me-not | 120 | Lifts illusions |
| Falcon blade | 38,500 | Attack +55 |
| Sandstorm spear | 13,700 | Attack +76 Casts Dazzle |
| Dragon dojo duds | 31,500 | Defence +87 -25% breath damage |
| Flowing dress | 26,000 | Defence +75 -25% Fire, Ice, & Explosion damage |
| Spiked armour | 11,500 | Defence +88 50% recoil damage |
| Slime earrings | 950 | Defence +5 |
| Item | Price | Attributes |
| Zombiesbane | 12,800 | Attack +68 +130% damage to zombies |
| War hammer | 12,100 | Attack +81 |
| Sage's staff | 22,600 | Attack +84 Casts Midheal |
| Dragontail whip | 6,200 | Attack +62 +130% damage to dragons |
| Silver shield | 13,700 | Defence +63 |
| Mirror shield | 26,000 | Defence +81 20% chance to Bounce spells |
TreasuresEdit
| x1 | x1 | x1 | x2 | x1 | x1 | x1 |
Nearby monstersEdit
Dragon Quest I HD-2D RemakeEdit
Kol is attacked at one point, and you have to defend it against a boss right before getting the Ultimate Key.
Dragon Quest II HD-2D RemakeEdit
Kol returns in the HD-2D remake of Dragon Quest II, where a descendent of the smith who forged the Sword of Kings (Erdrick's Sword) offers to restore it if he can get his hands on some orichalcum. Before he restores it, it is called the Faded Blade and is nowhere near endgame quality.
A wild goose chase for the Fairy Flute across several towns ends with it being dropped in its usual location in Kol.
Dragon Quest BuildersEdit
In this game, Kol (along with Galenholm) consists of different areas that can be reached by using teleportals: the Ruins, the Island of Lava, and the Island of Ice. The boss at the end of Chapter 3 is a Magmalice and a Firn fiend. The articles for each area within the region are:
Dragon Quest TactEdit
The Master and Majellan pay a visit to the town in Chapter 2, Episode 1 of the game's limited Dragon Quest I event. Majellan wants to relax in the town's hot springs before he remembering they're trying to locate the missing Mindini, much to his dismay. In the town, they encounter a fortune-telling old man who points them in the direction of the Quagmire Cave.
Map & GalleryEdit
The flute's location (GBC)
Map for Dragon Quest. (NES)
Map for Dragon Quest III. (NES)
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Kol from DQ. (Cell phone)
Former site of Kol from II. (Cell phone)
Majellan visiting Kol in Tact. (Cell phone)