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|romanji={{tt|Gōruden gōremu|Golden golem}} | |romanji={{tt|Gōruden gōremu|Golden golem}} | ||
|old=GoldGolem | |old=GoldGolem | ||
|firstappear={{ | |firstappear={{Dragon Quest V}} | ||
}} | }} | ||
The '''Balhib''' is a recurring {{MFamilies}} in the {{DQSeries}}. | The '''Balhib''' is a recurring {{MFamilies}} in the {{DQSeries}}. Introduced in {{Dragon Quest V}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin. | ||
Introduced in {{Dragon Quest V}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin. | |||
==Characteristics== | ==Characteristics== | ||
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful | Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful monsters, having many strengths granted to them. As indicated by their original names, they are apparently [[Material family|made of gold]] and will drop a very large sum when defeated. | ||
==Appearances== | ==Appearances== | ||
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|agility=125 | |agility=125 | ||
|exp=130 | |exp=130 | ||
|gold= | |gold=1,023 | ||
|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Flails weapon | |skills=Flails its weapon about fiercely (125% damage) | ||
|item=[[Hela's hammer]]{{fraction|1|64}} | |item=[[Hela's hammer]]{{fraction|1|64}} | ||
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | |locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | ||
|evasion=0 | |evasion={{fraction|0|64}} | ||
|frizz-resist=20% | |frizz-resist=20% | ||
|sizz-resist=20% | |sizz-resist=20% | ||
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|ds-mobile-sprites=[[File:Balhib DQV DS.png]] | |ds-mobile-sprites=[[File:Balhib DQV DS.png]] | ||
}} | }} | ||
Introduced as a monster found around the end of the game in places such as [[Talon Tower]] and [[Nadiria]]. They have a large amount of {{HP}}, can deliver strong physical attacks, and cast [[Kaswoosh]] on the player's {{Party 5}}. The amount of [[gold]] they drop is usually worth the risk of fighting them, though. | Introduced as a monster found around the end of the game in places such as [[Talon Tower]] and [[Nadiria]]. They have a large amount of {{HP}}, can deliver strong physical attacks, and cast [[Kaswoosh]] on the player's {{Party 5}}. The amount of [[gold]] they drop is usually worth the risk of fighting them, though. | ||
{{Clear}} | {{Clear}} | ||
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|gold=523 | |gold=523 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills= | |skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each). | ||
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[ | |locations=[[The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] (2D mode of {{3DS}} and ''Definitive Edition'' only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
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|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
====Malicious==== | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Malicious balhib | |name=Malicious balhib | ||
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|gold=823 | |gold=823 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills= | |skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each) | ||
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[Gallopolis]] | |locations=[[Gallopolis Region]] (third act)<br>[[Mount Pang-Lai]] (third act) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
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|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
Appearing as a normal enemy properly in the main series for the first time since ''V'', they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the postgame, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game. | |||
Appearing as a normal enemy properly in the main series for the first time since | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=GoldGolem | |name=GoldGolem | ||
|kanji= ゴールデンゴーレム | |kanji=ゴールデンゴーレム | ||
|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|sprite=[[File:Balhib dqm1.png]] | |sprite=[[File:Balhib dqm1.png]] | ||
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|rank = A | |rank = A | ||
|size = S | |size = S | ||
|weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, | |weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand Weapon Family|Staves]] | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]] | ||
|resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | |resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | ||
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|name=Balhib | |name=Balhib | ||
|kanji=ゴールデンゴーレム | |kanji=ゴールデンゴーレム | ||
|romanji= | |romanji=Gōruden gōremu | ||
|icon=[[File:Balhib DQM3 portrait.png|100px]] | |icon=[[File:Balhib DQM3 portrait.png|100px]] | ||
|family=[[File:DQM3 material family icon.png|link=Material family]] | |family=[[File:DQM3 material family icon.png|link=Material family]] | ||
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|traits=[[Metal Medley]] (lv. 1)<br>[[Bossesbane]] (lv. 20)<br>[[Dodge Denier]] (lv. 40) | |traits=[[Metal Medley]] (lv. 1)<br>[[Bossesbane]] (lv. 20)<br>[[Dodge Denier]] (lv. 40) | ||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Sleep Twitch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 60) | |ltraits=[[Tactical Genius]] (lv. 1)<br>[[Sleep Twitch]] (lv. 1)<br>[[Defensive Impulse]] (lv. 60) | ||
|habitat=This | |habitat=This monster has no natural habitat | ||
|items=N/A | |items=N/A | ||
|synthesis=[[File:Coralossus DQM3 portrait.png|64px|link=Coralossus]] X [[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Firn fiend DQM3 portrait.png|64px|link=Firn fiend]] X [[File:Magmalice DQM3 portrait.png|64px|link=Magmalice]] = [[File:Balhib DQM3 portrait.png|64px]]<br>(Two generation synthesis) | |synthesis=[[File:Coralossus DQM3 portrait.png|64px|link=Coralossus]] X [[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Firn fiend DQM3 portrait.png|64px|link=Firn fiend]] X [[File:Magmalice DQM3 portrait.png|64px|link=Magmalice]] = [[File:Balhib DQM3 portrait.png|64px]]<br>(Two generation synthesis) | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Balhib appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the | Balhib appears as an A-rank {{MFamilies}} of the [[Material family|Inorganic family]] as part of the ''Dragon Quest V'' event, appearing alongside [[Nimzo|Grandmaster Nimzo]] on his banner. It can participate in [[Slon the Rook]]'s Battle Road as a party member. The balhib could eventually be scouted from any limited banner, as well. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Balhib | |name=Balhib | ||
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|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|sprite=[[Image:DQT Balhib.png|325px]] | |sprite=[[Image:DQT Balhib.png|325px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br> | |family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br> | |role=[[Image:DQTact AttackType.png|48px]]<br>Attack | ||
|lvl= | |lvl=130 | ||
|hp= | |hp=753 | ||
|mp= | |mp=242 | ||
|move=4 | |move=4 | ||
|attack= | |attack=548 | ||
|defense= | |defense=422 | ||
|agility= | |agility=340 | ||
|wisdom= | |wisdom=200 | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Dazzling Slash]] | |bskill1=[[Dazzling Slash]] | ||
|bskill2=[[Tempest Slash]]{{tt|*|Level 22}} | |bskill2=[[Tempest Slash]]{{tt|*|Level 22}} | ||
|bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | |bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | ||
|askill1=Rare | |askill1=Rare Buff/Stats Up | ||
|askill2= | |askill2=Sizz Res +25/Stats Up | ||
|askill3= | |askill3=Dazzling Multislash Potency +5%/Stats Up | ||
|askill4= | |askill4=Crack Res +25/Stats Up | ||
|askill5= | |askill5=Dazzling Multislash Potency +5%/Stats Up | ||
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1= | |bperk1=ATK +10 | ||
|bperk2= | |bperk2=DEF +15 | ||
|bperk3= | |bperk3=Dazzling Multislash Potency +2% | ||
|aperk1='''Rare Buff''': Rarely greatly raises | |aperk1='''Rare Buff''': Rarely greatly [[Buff|raises DEF]] for 4 turns at action start. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
|sizz-resist=Half Res | |sizz-resist=Half Res | ||
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}} | }} | ||
== | ==Trivia== | ||
The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion. | * The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion. | ||
==Similar species== | ==Similar species== | ||
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DQMBR Balhib.png|''Battle Road Victory'' cut-in. | DQMBR Balhib.png|''Battle Road Victory'' cut-in. | ||
DQMBRV Balhib1.png| | DQMBRV Balhib1.png| | ||
DQMSL Golden Golem.jpg|Appearance in ''Super Light''. | |||
DQotS Balhib.jpg|{{Stars}} model. | DQotS Balhib.jpg|{{Stars}} model. | ||
DQT Balhib Nimzo.jpg|Balhib and Grandmaster [[Nimzo]] in {{Tact}}. | DQT Balhib Nimzo.jpg|Balhib and Grandmaster [[Nimzo]] in {{Tact}}. | ||
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[[Category:Egyptian mythology]] | [[Category:Egyptian mythology]] | ||
[[Category:Floating enemies]] | |||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
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[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[Category:Dragon Quest: Scan Battlers enemies]] | |||
[[fr:Phix]] | [[fr:Phix]] |