Skeleton
Dragon Quest monster | |
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Skeleton | |
File:DQ Skeleton.png Art by Akira Toriyama | |
Japanese | がいこつ |
Romaji | Skeruton |
First appearance | Dragon Quest |
Old localization | Skeleton |
Characteristics
Skeletons, are, much like their name would imply, a hostile and occasionally armed skeletons. Interestingly, their skulls are far longer than that of a normal human's, to the point that in some 3D games the cranium curves backwards slightly.
Appearances
Dragon Quest
Skeleton (がいこつ gaikotsu) |
Dragon Quest VII 3DS
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Dragon Quest VIII
Original (PS2)
Sprite | HP | MP | Attack |
? | 3 | 40 | |
Defense | Agility | Experience | Gold |
21 | 25 | 41 | 15 |
Bestiary no. | 035 |
Family | Undead |
In-game description | Human knights that met a foul and painful end. Frustration and sadness at their painful fate keeps them in this world as undead monsters. |
Spell(s) | Kasap |
Skill(s) | None |
Location(s) | Kingdom of Ascantha |
Item(s) dropped | Soldier's sword1⁄32 Templar's uniform1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
0% | 0% | 50% | 50% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 0% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
0% | 100% | 0% | 0% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
0% | 15% | 0% | 0% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 50% | 0% |
Dragon Quest IX
#028 - Skeleton | |||||||||||||||||||||||||||||||||||||||||||
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File:Dq9skeleton.png | |||||||||||||||||||||||||||||||||||||||||||
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Dropped Item | Cotton Gloves (common, 3.13%) Copper Sword (rare, 0.78%) | ||||||||||||||||||||||||||||||||||||||||||
Locations | Doomingale Forest, Brigadoom | ||||||||||||||||||||||||||||||||||||||||||
Skills | Helm Splitter | ||||||||||||||||||||||||||||||||||||||||||
Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 028 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
Dragon Quest X
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Dragon Quest Monsters: Joker 2
Skeletons when synthesised over level twenty create a Skeleton X. Two level fifty Skeleton X's make a Skeleton XY.
Dragon Quest Monsters: Joker 2 Professional
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Dragon Quest Builders
Chapter 1
HP | Attack | Defense | Item(s) Dropped |
23~28 | 14~16 | 6~8 | Coarse cloth (★★☆), Bones (★☆☆) |
Location(s) | |||
? |
Final Chapter
HP | Attack | Defense | Item(s) Dropped |
30 | 13 | 12 | Coarse cloth (★★☆), Bones (★☆☆) |
Location(s) | |||
? |
Sprite |
Dragon Quest Heroes I & Dragon Quest Heroes II
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