Chainine

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Appearances

Dragon Quest VIII: Journey of the Cursed King

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
028 Beast
Experience Gold HP MP
36 11 38 0
Attack Defense Agility Evasion
36 27 25 0⁄64
In-Game Description Bulldog-like monsters that throw their spiked collars to ensnare enemies and make them easier to hit.
Spell(s) None
Skill(s) Throw a collar (stun party member for 1 turn)
Location(s) Maella Region
Item(s) Dropped Medicinal herb1⁄16
Gold bracer1⁄256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 0%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
0% 15% 0% 0%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest Monsters: Joker

Chainine
Family Beast
Rank E
Description These dirty dogs wrap their collars around their victims before landing the final blow.
Weapons Spears, Axes, Hammers, Staves
Traits -
Resistances Dazzleproof
Skill Mime, Attack Boost
Location Palaish Isle (Night)
Breeding chart Spiked hare x Fencing fox


Dragon Quest Monsters: Joker 2

Chainine
Family Beast
Rank E
Size S
Weapons Axes, Spears, Hammers, Staves
Traits Hit Squad
Resistances Immune to Donk and Dazzle
Skill Mime
Location -
Breeding chart Snowbird x Wild boarfish
Mischievous mole x Jailcat


Related enemies

Mars rover


Dragon Quest VIII: Journey of the Cursed King
File:Mars rover.png
Bestiary No. Family
090 Beast
Experience Gold HP MP
56 17 78 0
Attack Defense Agility Evasion
77 63 58 0⁄64
In-Game Description Quick-witted dog monsters. Their loud barks serve to intimidate the enemy and summon allies.
Spell(s) None
Skill(s) Call for help
War Cry
Location(s) Mole Hole
Item(s) Dropped Iron cuirass1⁄128
Chain whip1⁄256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 25% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 15% 50% 15%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dark devildog


Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
217 Beast
Experience Gold HP MP
398 71 397 0
Attack Defense Agility Evasion
312 153 105 0⁄64
In-Game Description These powerful dog-monsters are a handful in their own right, but become even more difficult to defeat when they call upon hell's gatekeepers for help.
Spell(s) None
Skill(s) Call for help
Throw a collar (Stun ally for 1 turn)
War Cry
Location(s) Dragovian Path
Item(s) Dropped Iron headgear1⁄64
Life bracer1⁄128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 50% 50% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 50% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
100% 15% 50% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Gallery