Celeste Isle: Difference between revisions

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The third of many shrines is here on Celeste Isle, where the [[Cluboon]] can transform into a [[Diamagon]] if brought to the shrine's Nexus. Guarding this sacred place is a dangerous [[Great dragon|Great Dragon]].
The third of many shrines is here on Celeste Isle, where the [[Cluboon]] can transform into a [[Diamagon]] if brought to the shrine's Nexus. Guarding this sacred place is a dangerous [[Great dragon|Great Dragon]].


==North==
==Monsters==
===Monsters===
===<small>Common</small>===
====<small>Common</small>====


====<small>Rare</small>====
===<small>Rare</small>===
 
*[[Metal slime]]
==South==
===Monsters===
====<small>Common</small>====
 
====<small>Rare</small>====
{{stub}}
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[[Category:Locations]]
[[Category:Locations]]
[[Category:Dragon Quest Monsters: Joker]]
[[Category:Dragon Quest Monsters: Joker]]

Revision as of 11:18, 17 June 2016

Celeste Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. Celeste Isle is split up into two sections: North (Danger Rank A) and South (Danger Rank B). It is the sixth island accessed in the game, after Infern Isle.

The third of many shrines is here on Celeste Isle, where the Cluboon can transform into a Diamagon if brought to the shrine's Nexus. Guarding this sacred place is a dangerous Great Dragon.

Monsters

Common

Rare