| Cure-All
|
|
|
| Japanese
|
全体回復
|
| Rōmaji
|
Zentai Kaifuku
|
| Type
|
Talent
|
| Older names
|
None
|
Cure-All is a talent in Dragon Quest Monsters: The Dark Prince that teaches monsters incredibly potent group-healing spells, along with a pair of useful buffs for utility's sake. It should be noted that the talent lacks any meaningful single-target healing, so caution is advised when using it.
Appearances[edit]
This talent is naturally learned by the flutter slime, king cureslime, and slime snacks.
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| Ability |
Description |
Talent Points
|
| Heal |
Heals up to 70 HP at 299 wisdom |
3
|
| Kabuff |
Increases the party's defence by 80% for 4~7 turns |
10
|
| Zing |
60% chance to revive one ally, restores 50% of max. HP at 1,999 wisdom |
20
|
| Multiheal |
Heals up to 300 HP to the party at 2,500 wisdom |
30
|
| Right as Rain |
Heals 40, 60, or 100% of the party's HP after a turn |
50
|
| Insulatle |
Cuts breath damage taken by the party by 50% for 4~7 turns |
70
|
| Hustle Dance |
Heals Level x 2 HP to the party |
85
|
| Max. MP +32 |
Increases max. MP by thirty two points |
100
|
| Omniheal |
Heals up to 500 HP to the party at 2,500 wisdom |
100
|