Devilmoth

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The devilmoth is a recurring monster in the Dragon Quest series, introduced in Dragon Quest VI.

It forgoes magic and focuses on fouling the party with Poison than the other moth monsters.


Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

Devilmoth (デビルパピヨン Debiru papiyon)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Devilmoth DQVI SNES.gif
Bestiary No.
#143
Recruit Rate
N/A
Experience *
338
Gold
162
HP *
248
MP
0
Attack
189
Defence
94
Agility
118
Evasion
1⁄64
Spell(s)
None
Skill(s)
Venom Mist
Item(s) dropped
Poison needle1⁄64
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
25%
Ice Breath resistance *
30%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
50%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
15%
Fizzle resistance
100%
Fuddle resistance *
15%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
50%
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
Devilmoth DQVI DS.png
Notable Changes


Dragon Quest VIII: Journey of the Cursed King[edit]

Devilmoth (デビルパピヨン Debiru papiyon)
Dragon Quest VIII: Journey of the Cursed King
HQDQ8-75.gif
Bestiary No. Family
#075 Bug
Experience Gold HP MP
66 19 70 0
Attack Defense Agility Evasion
67 64 52 1⁄64
In-Game Description A foul insect-monster from the underworld. Spits and sprays poison at its enemies.
Spell(s) None
Skill(s) Flee
Poison Attack
Poison Breath
Location(s) Kingdom of Trodain
Item(s) Dropped Antidotal herb1⁄8
Rennet powder1⁄32
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 50% 50% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 15% 50% 50%
Sap Resistance *
15%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest Tact[edit]

Devilmoth appears as an A-rank monster of the Nature family that can be scouted normally from any banner. It can participate in the Low djinks and Demonic knight's Battle Roads as a party member.

Devilmoth (デビルパピヨン Debiru papiyon)
Dragon Quest Tact
Stats
DQT Devilmoth.png
Family Rank Role Element
Tact Icon Nature.png
Nature
DQTact Rank Icon A.png DQTact MagicType.png
Magic
?
Max Level HP MP Move
120 556 346 4
Attack Defense Agility Wisdom Weight
358 193 426 295 35
Basic Skills
First Second Third
Woosh Swoosh* Kabuff*
Awakening Skills
First Second Third
Woosh-type Spell Potency +10%/Stats Up Zap Res +25/Stats Up Swoosh Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Swoosh Potency +5%/Stats Up
Leader Perks
First
Raises Woosh-type potency of allies, including itself, by 5% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 AGL +15 Swoosh Potency +2%
Perk Details
First
Woosh-type Spell Potency +10%: Raises Woosh-type spell potency by 10%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune


Similar species[edit]

Gallery[edit]